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Crit Maximum at 95 - is it just a myth?

Author Topic: Crit Maximum at 95 - is it just a myth?  (Read 5976 times)

redhairweasel

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Crit Maximum at 95 - is it just a myth?
« on: November 30, 2009, 02:42:02 pm »
Quote
weasel - 11/30/2009  8:01 AM

AFAIK crit is cap at 95% just like flee is cap at 95% for pvm.
Quote
Dr. Azzy - 11/30/2009  9:23 AM

I am aware of no cap on crit rate, can you provide a reference for that? I'm pretty sure 100 crit is attainable and works as expected, after considering potential critshield on the target.

Well...I couldn't answer him so I log into aRO and test with 99 luk, around 178 aspd, some crit gear, some dex for 100% hit, 1 str so I wont kill my target fast, which made me 65 crit/130 crit with Katar.
I was hoping I won't crit at least 1 time....but it was always crit even after I killed like 30 mob in there...

So anyone else can confirmed that 95 crit cap is true or false?
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cis_trans

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Re: Crit Maximum at 95 - is it just a myth?
« Reply #1 on: November 30, 2009, 03:39:06 pm »
I thought the 95% thing was for only for flee in pvm. Luk cap? I don't remember anything like that.

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redhairweasel

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Re: Crit Maximum at 95 - is it just a myth?
« Reply #2 on: November 30, 2009, 05:22:12 pm »
What is Luk cap now...
Well..I'm sure a lot of people in this forum believe that max crit cap at 95...now I wonder who was the first claiming fact...maybe he can show me the reference.

And below here...most of them play longer than me...

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95 is the true maximum. That's why 48 is the max you need on a sin(x)

you want me to show you a screenshot? or would  you take my word for it. 114 it says on my stats on crit, at max, but with better equips i could go as high as 120 probably.

You misunderstand Varis.

You could have 100,000 crit in the window, but the highest the actually chance to crit will ever get is 95%.
So if your spec'ing 114 crit, you need to lower your luck. Seeing as anything above 95, in the window, is completely useless.

max crit is 48...
Thank you for pointing that out.

Note: Most find 45 and even 40 crit to be enough.

Katars double your crit so 55 crit is hella redundant. Max critical chance is 95% so at 48 you reach that. So I think even against high luck users, as a katar sin I have gone against other crit classes and it seems the same-- This is because most people try to avoid actual luck. Most critical classes go for gears like Alligators who give you a free 12 crit, no luck needed. People try to avoid the luck stat it's frowned upon and seen as one of the, if not the, most useless stat outside of forging/creation purposes :p

I do suppose though, an Artemis sniper use say something like a Gryphon Valk is one of those high tier luck users. But even then, they benefit way too much from 2x gryphons to really even need/use luck.

ancient mummies works also, but mobbing zombie prisoners is more efficient, provided you dont get ks;ed

the max crit rate is 95% chance.
but usually going over 100% is fine..since it's reduced by the opponent's luk
another reason why with katars people get 48-55 crits :D

How can a sniper beat a pally/sader using Defender/Shrink etc....Ive gotten pretty good with traps and dmging and things but I went against a good sader who kept bashing traps back at me 30% of the time but still my dmg was very weak O_O I tried the "Drain SP" method with SP trap but didn't work out to well.

Any tips/tricks on how to do it? And I got 95 crit rate exactly with Gloria.
^Warr doesn't say crit cap at 95 but he stop at 95...I assumed he also think 95 is max crit

nope crit not miss..if you decide to play crit ,it doesnt matter if you got low hit (that mean low dex)..
only sin class that using katar would need half crit than other..that mean it need 47-48 crit to got most perfect crit..
other class like hunter is 94-96

...Because your critical rate will be decreased by a monster's LUK.

You can calculate your actual crit rate by using this formula.

Critical hit vs. Monster = (Your LUK/3 + 1 + cards * 2(katar)) - (Monster's LUK/5).

Lets say every 5 LUK of your enemy reduces your critical rate by 1.


Credit for the formula goes to http://forums.roempire.com/archive/index.php/t-8364.html

even if your enemy has 0 luk, you still cant achive perfect crit, due to the fact that it caps at... 95 or 98% ( i pretty much forgot which one it was, not like it matters this much anyway)

95 Crit is capped I believe. Just like Flee.


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03-AALIYAH

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Re: Crit Maximum at 95 - is it just a myth?
« Reply #3 on: November 30, 2009, 05:41:11 pm »
Wait...what exp event?

redhairweasel

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Re: Crit Maximum at 95 - is it just a myth?
« Reply #4 on: November 30, 2009, 05:48:17 pm »
Wait...what exp event?

Off-topic ;P
It just some server that I play giving exp event now.
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You claimed I trolled every of your hundreds threads and thousands of your posts.
And now you were saying Anya trying to start shit with you because of the 2 threads.
Seriously you are fcking paranoid. Get help man.
Actually you need help son , with your running shit mouth which you believe is heavens greatest gift to you. Earlier I believed it was just bad English but I suppose its just bad attitude. I was always told in Loyalty that you were a dick lol.

Sorry had to PMs - had requested Haines to lock the thread.
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Razer

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Re: Crit Maximum at 95 - is it just a myth?
« Reply #5 on: November 30, 2009, 05:57:31 pm »
Quote
weasel - 11/30/2009  8:01 AM

AFAIK crit is cap at 95% just like flee is cap at 95% for pvm.
Quote
Dr. Azzy - 11/30/2009  9:23 AM

I am aware of no cap on crit rate, can you provide a reference for that? I'm pretty sure 100 crit is attainable and works as expected, after considering potential critshield on the target.

Well...I couldn't answer him so I log into aRO and test with 99 luk, around 178 aspd, some crit gear, some dex for 100% hit, 1 str so I wont kill my target fast, which made me 65 crit/130 crit with Katar.
I was hoping I won't crit at least 1 time....but it was always crit even after I killed like 30 mob in there...

So anyone else can confirmed that 95 crit cap is true or false?
In my post I used the word " believe" because Its near impossible to really test it. Now I cant name the servers here but in some other eA servers that I played that thing did cap visible rate at 95% although it would appear as if it was 100% on low luck monsters.

Its always good to test but if the methods are limited google stuff lol.

Although if this link is to be believed - there is no cap or its 99%
http://faqs.ign.com/articles/429/429012p1.html

SwiftStrike

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Re: Crit Maximum at 95 - is it just a myth?
« Reply #6 on: November 30, 2009, 06:18:04 pm »
hmm well even playing around in "highrates" with 195+aspd (and like 999luck=300crit lolz) i dont recall ever getting non-crits (pvmwise at least on superbuffed mil hp monsters)...so this might be true--oh wait false--oh wait depends on the question /heh
« Last Edit: November 30, 2009, 06:20:18 pm by SwiftStrike »
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Narshe

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Re: Crit Maximum at 95 - is it just a myth?
« Reply #7 on: November 30, 2009, 06:26:35 pm »
Back on iRO I was 100% crit on my assassin before comodo rolled around. After that Id see non-crit hits (usually misses -_-) every now and then, I can't really speak for a "crit cap" though so I dunno if you could just bypass the targets luk by just loading up on crit.
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redhairweasel

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Re: Crit Maximum at 95 - is it just a myth?
« Reply #8 on: November 30, 2009, 06:37:59 pm »
1.7- Adjusted the Critical Assasin build to keep up with the times ^^.
     *cough* IRO is supposedly running on a 95% Critical Cap *cough*
1.8- Wee I got proved wrong on the critical cap thingy. Apparently you
        need 40 luk to actualy have 100% critical rate. Fixed some errors
        and re-edited to some final stats.

He corrected on next update and it's date 2003...totally outdated and those kind of faqs is their own opinion.
He's probably just like us...who saw 50/100 crit in status window but cant get 100% crit due to crit shield and 1 luk=0.3 crit (while status screen shows 1luk=0.33crit)
Well...I can't even find a single reliable source in Google...I guess this forum should be stricted from claiming crit cap = 95

hmm well even playing around in "highrates" with 195+aspd (and like 999luck=300crit lolz) i dont recall ever getting non-crits (pvmwise at least on superbuffed mil hp monsters)...so this might be true--oh wait false--oh wait depends on the question /heh
So yeah...if no one can confirm crit cap = 95...so that statement should be false...o wait...now I'm confused as well lol

Back on iRO I was 100% crit on my assassin before comodo rolled around. After that Id see non-crit hits (usually misses -_-) every now and then, I can't really speak for a "crit cap" though so I dunno if you could just bypass the targets luk by just loading up on crit.

Probably the comodo patch increase luk of monster or they just implemented crit shield...no idea -_-



But seriously...lol
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Razer

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Re: Crit Maximum at 95 - is it just a myth?
« Reply #9 on: December 01, 2009, 02:29:39 am »
Not sure how monster luck affects crit reduction. The only confirmed way is to look at Internal RO code.

lugsy

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Re: Crit Maximum at 95 - is it just a myth?
« Reply #10 on: December 01, 2009, 04:11:15 am »
if you want to test, use your 95 crit on  another player that has 100+ crit ( higher the better), that's your best chance to see if you cannot crit 100% of the time. Just use Neutral on someone with gr, dev etc and no ctrl them for like 5 minutes :D

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Re: Crit Maximum at 95 - is it just a myth?
« Reply #11 on: December 01, 2009, 05:13:07 am »
isnt it like 60 luk with 50 crit rate already fucks up flee type.

redhairweasel

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Re: Crit Maximum at 95 - is it just a myth?
« Reply #12 on: December 01, 2009, 06:01:55 am »
Not sure how monster luck affects crit reduction. The only confirmed way is to look at Internal RO code.
Quote from: irowiki
Every 5 LUK that the target has, you lose 1% crit (Which isn't shown in the status window). For example if you hit Angeling, that has 100 LUK, you'll lose 100/5 = 20 crit. This crit tolerance is also known as "Crit Shield" on Doddler's monster database.
If you check database...there's a lot of monster that have high luk and as my experienced playing crit katar...there's different being 96 crit and 106 crit base on monster...that's why I always stat more than +100 crit for katar.

if you want to test, use your 95 crit on  another player that has 100+ crit ( higher the better), that's your best chance to see if you cannot crit 100% of the time. Just use Neutral on someone with gr, dev etc and no ctrl them for like 5 minutes :D
Maybe I'll try it soon...just asking here maybe someone have proof crit max at 95 because they claimed like it as it's true.
So if this is wrong...they are giving false info.

isnt it like 60 luk with 50 crit rate already fucks up flee type.
True that and the DPS wouldnt be much different but who can help if someone want 100% crit ;P
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You claimed I trolled every of your hundreds threads and thousands of your posts.
And now you were saying Anya trying to start shit with you because of the 2 threads.
Seriously you are fcking paranoid. Get help man.
Actually you need help son , with your running shit mouth which you believe is heavens greatest gift to you. Earlier I believed it was just bad English but I suppose its just bad attitude. I was always told in Loyalty that you were a dick lol.

Sorry had to PMs - had requested Haines to lock the thread.
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Razer

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Re: Crit Maximum at 95 - is it just a myth?
« Reply #13 on: December 01, 2009, 06:13:34 am »
Not sure how monster luck affects crit reduction. The only confirmed way is to look at Internal RO code.
Quote from: irowiki
Every 5 LUK that the target has, you lose 1% crit (Which isn't shown in the status window). For example if you hit Angeling, that has 100 LUK, you'll lose 100/5 = 20 crit. This crit tolerance is also known as "Crit Shield" on Doddler's monster database.
If you check database...there's a lot of monster that have high luk and as my experienced playing crit katar...there's different being 96 crit and 106 crit base on monster...that's why I always stat more than +100 crit for katar.
I know the theory part but yet there have been many odd cases where monsters with high luck surprisingly receive high number of crits without the crit shield coming into the effect.

redhairweasel

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Re: Crit Maximum at 95 - is it just a myth?
« Reply #14 on: December 01, 2009, 06:42:20 am »
Not sure how monster luck affects crit reduction. The only confirmed way is to look at Internal RO code.
Quote from: irowiki
Every 5 LUK that the target has, you lose 1% crit (Which isn't shown in the status window). For example if you hit Angeling, that has 100 LUK, you'll lose 100/5 = 20 crit. This crit tolerance is also known as "Crit Shield" on Doddler's monster database.
If you check database...there's a lot of monster that have high luk and as my experienced playing crit katar...there's different being 96 crit and 106 crit base on monster...that's why I always stat more than +100 crit for katar.
I know the theory part but yet there have been many odd cases where monsters with high luck surprisingly receive high number of crits without the crit shield coming into the effect.
It doesn't matter because even 70~80 is still consider good crit rate and if you lucky...every hit u made is crit as it's 80% success/20% fail.
Just like 1 guy overup 10 full plate and got all +5 and 1 guy overup 10 full plate and got 0 +5 even the rate is 60%.
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You claimed I trolled every of your hundreds threads and thousands of your posts.
And now you were saying Anya trying to start shit with you because of the 2 threads.
Seriously you are fcking paranoid. Get help man.
Actually you need help son , with your running shit mouth which you believe is heavens greatest gift to you. Earlier I believed it was just bad English but I suppose its just bad attitude. I was always told in Loyalty that you were a dick lol.

Sorry had to PMs - had requested Haines to lock the thread.
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