1.7- Adjusted the Critical Assasin build to keep up with the times ^^.
*cough* IRO is supposedly running on a 95% Critical Cap *cough*
1.8- Wee I got proved wrong on the critical cap thingy. Apparently you
need 40 luk to actualy have 100% critical rate. Fixed some errors
and re-edited to some final stats.
He corrected on next update and it's date 2003...totally outdated and those kind of faqs is their own opinion.
He's probably just like us...who saw 50/100 crit in status window but cant get 100% crit due to crit shield and 1 luk=0.3 crit (while status screen shows 1luk=0.33crit)
Well...I can't even find a single reliable source in Google...I guess this forum should be stricted from claiming crit cap = 95
hmm well even playing around in "highrates" with 195+aspd (and like 999luck=300crit lolz) i dont recall ever getting non-crits (pvmwise at least on superbuffed mil hp monsters)...so this might be true--oh wait false--oh wait depends on the question 
So yeah...if no one can confirm crit cap = 95...so that statement should be false...o wait...now I'm confused as well lol
Back on iRO I was 100% crit on my assassin before comodo rolled around. After that Id see non-crit hits (usually misses -_-) every now and then, I can't really speak for a "crit cap" though so I dunno if you could just bypass the targets luk by just loading up on crit.
Probably the comodo patch increase luk of monster or they just implemented crit shield...no idea -_-
But seriously...lol