weasel - 11/30/2009 8:01 AM
AFAIK crit is cap at 95% just like flee is cap at 95% for pvm.
Dr. Azzy - 11/30/2009 9:23 AM
I am aware of no cap on crit rate, can you provide a reference for that? I'm pretty sure 100 crit is attainable and works as expected, after considering potential critshield on the target.
95 is the true maximum. That's why 48 is the max you need on a sin(x)
you want me to show you a screenshot? or would you take my word for it. 114 it says on my stats on crit, at max, but with better equips i could go as high as 120 probably.
You misunderstand Varis.
You could have 100,000 crit in the window, but the highest the actually chance to crit will ever get is 95%.
So if your spec'ing 114 crit, you need to lower your luck. Seeing as anything above 95, in the window, is completely useless.
max crit is 48...Thank you for pointing that out.
Note: Most find 45 and even 40 crit to be enough.
Katars double your crit so 55 crit is hella redundant. Max critical chance is 95% so at 48 you reach that. So I think even against high luck users, as a katar sin I have gone against other crit classes and it seems the same-- This is because most people try to avoid actual luck. Most critical classes go for gears like Alligators who give you a free 12 crit, no luck needed. People try to avoid the luck stat it's frowned upon and seen as one of the, if not the, most useless stat outside of forging/creation purposes :p
I do suppose though, an Artemis sniper use say something like a Gryphon Valk is one of those high tier luck users. But even then, they benefit way too much from 2x gryphons to really even need/use luck.
ancient mummies works also, but mobbing zombie prisoners is more efficient, provided you dont get ks;ed
the max crit rate is 95% chance.
but usually going over 100% is fine..since it's reduced by the opponent's luk
another reason why with katars people get 48-55 crits :D
How can a sniper beat a pally/sader using Defender/Shrink etc....Ive gotten pretty good with traps and dmging and things but I went against a good sader who kept bashing traps back at me 30% of the time but still my dmg was very weak O_O I tried the "Drain SP" method with SP trap but didn't work out to well.^Warr doesn't say crit cap at 95 but he stop at 95...I assumed he also think 95 is max crit
Any tips/tricks on how to do it? And I got 95 crit rate exactly with Gloria.
nope crit not miss..if you decide to play crit ,it doesnt matter if you got low hit (that mean low dex)..
only sin class that using katar would need half crit than other..that mean it need 47-48 crit to got most perfect crit..
other class like hunter is 94-96
...Because your critical rate will be decreased by a monster's LUK.
You can calculate your actual crit rate by using this formula.
Critical hit vs. Monster = (Your LUK/3 + 1 + cards * 2(katar)) - (Monster's LUK/5).
Lets say every 5 LUK of your enemy reduces your critical rate by 1.
Credit for the formula goes to http://forums.roempire.com/archive/index.php/t-8364.html
even if your enemy has 0 luk, you still cant achive perfect crit, due to the fact that it caps at... 95 or 98% ( i pretty much forgot which one it was, not like it matters this much anyway)
95 Crit is capped I believe. Just like Flee.
Wait...what exp event?
In my post I used the word " believe" because Its near impossible to really test it. Now I cant name the servers here but in some other eA servers that I played that thing did cap visible rate at 95% although it would appear as if it was 100% on low luck monsters.Quoteweasel - 11/30/2009 8:01 AM
AFAIK crit is cap at 95% just like flee is cap at 95% for pvm.QuoteDr. Azzy - 11/30/2009 9:23 AM
I am aware of no cap on crit rate, can you provide a reference for that? I'm pretty sure 100 crit is attainable and works as expected, after considering potential critshield on the target.
Well...I couldn't answer him so I log into aRO and test with 99 luk, around 178 aspd, some crit gear, some dex for 100% hit, 1 str so I wont kill my target fast, which made me 65 crit/130 crit with Katar.
I was hoping I won't crit at least 1 time....but it was always crit even after I killed like 30 mob in there...
So anyone else can confirmed that 95 crit cap is true or false?
1.7- Adjusted the Critical Assasin build to keep up with the times ^^.
*cough* IRO is supposedly running on a 95% Critical Cap *cough*
1.8- Wee I got proved wrong on the critical cap thingy. Apparently you
need 40 luk to actualy have 100% critical rate. Fixed some errors
and re-edited to some final stats.
hmm well even playing around in "highrates" with 195+aspd (and like 999luck=300crit lolz) i dont recall ever getting non-crits (pvmwise at least on superbuffed mil hp monsters)...so this might be true--oh wait false--oh wait depends on the question /hehSo yeah...if no one can confirm crit cap = 95...so that statement should be false...o wait...now I'm confused as well lol
Back on iRO I was 100% crit on my assassin before comodo rolled around. After that Id see non-crit hits (usually misses -_-) every now and then, I can't really speak for a "crit cap" though so I dunno if you could just bypass the targets luk by just loading up on crit.
Not sure how monster luck affects crit reduction. The only confirmed way is to look at Internal RO code.
Every 5 LUK that the target has, you lose 1% crit (Which isn't shown in the status window). For example if you hit Angeling, that has 100 LUK, you'll lose 100/5 = 20 crit. This crit tolerance is also known as "Crit Shield" on Doddler's monster database.If you check database...there's a lot of monster that have high luk and as my experienced playing crit katar...there's different being 96 crit and 106 crit base on monster...that's why I always stat more than +100 crit for katar.
if you want to test, use your 95 crit on another player that has 100+ crit ( higher the better), that's your best chance to see if you cannot crit 100% of the time. Just use Neutral on someone with gr, dev etc and no ctrl them for like 5 minutes :DMaybe I'll try it soon...just asking here maybe someone have proof crit max at 95 because they claimed like it as it's true.
isnt it like 60 luk with 50 crit rate already fucks up flee type.True that and the DPS wouldnt be much different but who can help if someone want 100% crit ;P
I know the theory part but yet there have been many odd cases where monsters with high luck surprisingly receive high number of crits without the crit shield coming into the effect.Not sure how monster luck affects crit reduction. The only confirmed way is to look at Internal RO code.Quote from: irowikiEvery 5 LUK that the target has, you lose 1% crit (Which isn't shown in the status window). For example if you hit Angeling, that has 100 LUK, you'll lose 100/5 = 20 crit. This crit tolerance is also known as "Crit Shield" on Doddler's monster database.If you check database...there's a lot of monster that have high luk and as my experienced playing crit katar...there's different being 96 crit and 106 crit base on monster...that's why I always stat more than +100 crit for katar.
It doesn't matter because even 70~80 is still consider good crit rate and if you lucky...every hit u made is crit as it's 80% success/20% fail.I know the theory part but yet there have been many odd cases where monsters with high luck surprisingly receive high number of crits without the crit shield coming into the effect.Not sure how monster luck affects crit reduction. The only confirmed way is to look at Internal RO code.Quote from: irowikiEvery 5 LUK that the target has, you lose 1% crit (Which isn't shown in the status window). For example if you hit Angeling, that has 100 LUK, you'll lose 100/5 = 20 crit. This crit tolerance is also known as "Crit Shield" on Doddler's monster database.If you check database...there's a lot of monster that have high luk and as my experienced playing crit katar...there's different being 96 crit and 106 crit base on monster...that's why I always stat more than +100 crit for katar.
It doesn't matter because even 70~80 is still consider good crit rate and if you lucky...every hit u made is crit as it's 80% success/20% fail.More like 95-100% actually . I ve been playing Ro since Beta :P I know my mechanics well .
Just like 1 guy overup 10 full plate and got all +5 and 1 guy overup 10 full plate and got 0 +5 even the rate is 60%.
Which 95~100%?It doesn't matter because even 70~80 is still consider good crit rate and if you lucky...every hit u made is crit as it's 80% success/20% fail.More like 95-100% actually . I ve been playing Ro since Beta :P I know my mechanics well .
Just like 1 guy overup 10 full plate and got all +5 and 1 guy overup 10 full plate and got 0 +5 even the rate is 60%.
And yes, I acknowledge your expert in game mechanic but there are some case that you were outdated or wrong.I wonder why you even ask questions if you apparently know the answers to everything .
And yes, I acknowledge your expert in game mechanic but there are some case that you were outdated or wrong.I wonder why you even ask questions if you apparently know the answers to everything .
I am not proving myself right or wrong. I was stating a visible fact. I know the difference between 70-80 % and 95-100%
And yes, I acknowledge your expert in game mechanic but there are some case that you were outdated or wrong.^And that...that's only a response to your lame "hi, I play agez ago, i knoe".
Go test and tell people results based off your test - As for the quote - It is supposed to make you know That I Exactly know what I mean when I say a lot. When I said lot - I meant 95%. I am sorry I even posted in this thread - judging by your constant habit of tripping others I should have chosen to stay out. I am pretty sure I know how basic math and probability work and of course you missed the keyword "Odd" in my main post for which you started to give me a lesson on probability. Then again I understand that English is not your first language.And yes, I acknowledge your expert in game mechanic but there are some case that you were outdated or wrong.^And that...that's only a response to your lame "hi, I play agez ago, i knoe".
As you can see , no one is primarily able to answer your question - Testing it on other servers or iRO wont tell anything about how things work on aRO - do your tests and make sure you test them over atleast 100 hits instead of 10 and make a post "There is no such thing as a 95 crit cap" and then let others test and contradict it if they can.
Test on plants with slow ASPD.
Well...I couldn't answer him so I log into aRO and test with 99 luk, around 178 aspd, some crit gear, some dex for 100% hit, 1 str so I wont kill my target fast, which made me 65 crit/130 crit with Katar.
I was hoping I won't crit at least 1 time....but it was always crit even after I killed like 30 mob in there...
I read original posts and the responses thoroughly before I type. Try better tripping next time.
because this thread is about "Is getting 150 crit will still make you crit 95%? True or false?"Still tripping.
100 crit should be good enough. There is no point going above.
isnt it like 60 luk with 50 crit rate already fucks up flee type.True that and the DPS wouldnt be much different but who can help if someone want 100% crit ;P
because this thread is about "Is getting 150 crit will still make you crit 95%? True or false?"Still tripping.
And what's with that Kitchen Knife for? Katar is the best to weapon to test because this thread is about "Is getting 150 crit will still make you crit 95%? True or false?"
wow razer being an ass here >.>Excuse me ? am I being an Arse ? Are you retarded? He picked me out on something I said which was not even related to this. Instead of understanding what I said he kept trying "Trip" (Troll/Flame Bait) me.
what do you mean with tripping, thats the question of this thread and if you can't give a constructive answer then stay away and go forge a weaponAnd what's with that Kitchen Knife for? Katar is the best to weapon to test because this thread is about "Is getting 150 crit will still make you crit 95%? True or false?"
Seriously dude, Is this the way to talk in this part of the forums ? Or did he MSN you to back his arse up ?
what do you mean with tripping, thats the question of this thread and if you can't give a constructive answer then stay away and go forge a weapon
lol you failed razer.
In this thread...no one need to be informed by me to know you being an arse here.
And I don't have the intention to flame/bait you at all.
But it all started with your lame statement.More like 95-100% actually . I ve been playing Ro since Beta :P I know my mechanics well .
And razer, I think you are the guy that hardly accept someone else opinion.
Just like our previous discussion/argument about the Bathory and Pierce...
where you were saying that you know everything because you play a lot more but then you were wrong at the end.
And do I troll you everytime you post? Nop
And as I said again razer...why the heck I wanna test with Kitchen Knife where I can test easier with Katar? Jeez
Now that you have questioned my dedication in this here you go:
Actually Weasel was better off with his test (however he did it)
Just for the sake here is my test on this monster:
http://ratemyserver.net/index.php?page=mob_db&mob_name=blue+plant&f=1&mob_search=Search
0 luk/0 vit monster. Tested it on Red-green-yellow and blue - Shining have 90 luk so were not a part of my test.
I did around 150 hits with 100CRit which was reachable by 1 Kitchen Knife and gloria. (Kitchen Knife not poison knife - Read properly before you tell me to read properly)
(http://img253.imageshack.us/img253/2866/test2rr.jpg)
3 out of 150 hits did not go Crit - Here is a SS on a 0 luk/0 every other stat monster.The earlier hit was a crit - see the yellow circle for the non crit - It was hard to cap these.
(http://img143.imageshack.us/img143/803/test1c.jpg)
This was a "BLUE" plant.
Conclusion : I dont know about the exact number but a cap does exist. 95% seems more possible since its too good and highly probable that you crit stuff to death without white damages for a while but if I can get a white damage at 100 Crit on a no luck monster(No Crit shield) that means some cap is there.
/Thread
*Goes to forge a weapon* >_>
The critical rate being displayed in the status window isn't the true value which is applied against monsters. The "status crit" is calculated by dividing current LUK by 3 and adding the crit bonuses from equips/cards. The real crit rate is a little different. Formula : LUK*0.3 + bonuses.
I am sorry dude you should have seen the latter part of my post before posting your Ego run. Good luck with your foot in the mouth.You mean your foot in your mouth?
/rice
someone's about to getting owned on his believes, Ill test it later on my sinx with a katar kobold deathloops+gryphs
Edit:
its like saying defense has a cap cause defense says 100 and we get too much damage Q.Q
lol he left to forge a weap as I said ;3
S> Ori 40k ea
you used to be cool but seems that youre too "Elite" now, I rarely see you ingame to so dont worry our paths wont cross xDI am not "Elite" - I have no idea why you randomly attacked me. The only way I am an Elite is because I am a member of the guild "Mark of the Elite" for which I havent warred for in the past whole week.
....you cannot have more than 95% dodge rate against anything in the game, however this does not ring true inside WoE Maps, as players can have 100% dodge rate in these maps.I think I need to correct my last sentence.. I believe, while 95% crit rate is true in pvm situations, in WoE and PvP maps, 95% crit rate is a myth.. D:
.....