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How do Alchemists form such ginormous mobs in Niff?

Author Topic: How do Alchemists form such ginormous mobs in Niff?  (Read 3131 times)

Mercury

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How do Alchemists form such ginormous mobs in Niff?
« on: August 15, 2008, 03:17:16 am »
I always wondered...sorry if this is newb I couldn't find anything on the search.
« Last Edit: August 15, 2008, 03:38:10 am by flipnaldo00 »

eimi

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Re: How do Alchemist form such ginormous mobs?
« Reply #1 on: August 15, 2008, 03:24:19 am »
if you mean the plants its with bio cannibalize, you get homunc sumoning powers after you get your quest skills ~nyo^^

tizzi

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Re: How do Alchemists form such ginormous mobs in Niff?
« Reply #2 on: August 15, 2008, 04:00:31 am »
They get a Filir or a Vanil.
Homunculus Flee/DEF are not reduced by mobs, so once it can out-flee one pretty well, it can do that with all.

This is how it works:
So once you got your pudding or bird/chicken, you train it. Go to Niff really early, even if the monsters beat the crap out of your pudding. After all, you want to start the mobbin' asap. Finally, settle for niff. First, you need to take your homunculus out. Slowly walk the entire map. You do not want Agility or anything, you want to walk as slowly as possible to get even the last monster. The other players will appreciate they peace and relaxation they find in Niff while you hold up the entire spawn.

While you walk, make sure that you run through other people. Totally okay. You may lose a single Dullahan or two on them, but no worries, you can get them back. What you do is this: Whenever you see someone standing there, waiting for you to pass by, run a few circles around them, to get every single monster that may spawn here (they'll go for the homun first). Make sure you always stay really close to other players, so that the mobs they haven't yet trained on them run off to you.

Then, at some point, once you got like half of Niff on you, you may decide that it's now time to lead the mob into your friend's pre-casted ME. The game will then explode with damage numbers, and now you can let the e-pee hang out: You must then say something like "lol", or maybe do a /hlp emote so support priests that may be around run over to see if you need resurrection (lol such idiots - make sure you say "lol" when they come over to help, to show them what idiots they are). And off you set for another slow round through Niflheim.
« Last Edit: August 15, 2008, 04:04:09 am by tizzi »

Souless_koji

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Re: How do Alchemists form such ginormous mobs in Niff?
« Reply #3 on: August 15, 2008, 05:29:51 am »
They abuse a bug/flaw and love to steal peoples monsters, I dont even try to niff to lvl a character these days cause I'll just end up being mobbed of being ksed/stolen from.
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aone

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Re: How do Alchemists form such ginormous mobs in Niff?
« Reply #4 on: August 15, 2008, 07:03:12 am »
for one, it doesnt even have anything to do with epeen. i just help a friend lvl the best way i know how. and, i've only done it once, so anyway. even still, i've never lost a mob of any size to a homunc mobber.

for another, let's not confuse new people.

and finally, please don't generalize about homunc mobbers. just like not everyone with a pcb is an asshole.

but anyway, it was answered.
They get a Filir or a Vanil.
Homunculus Flee/DEF are not reduced by mobs, so once it can out-flee one pretty well, it can do that with all.
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o0Lex0o

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Re: How do Alchemists form such ginormous mobs in Niff?
« Reply #5 on: August 15, 2008, 07:13:17 am »
They get a Filir or a Vanil.
Homunculus Flee/DEF are not reduced by mobs, so once it can out-flee one pretty well, it can do that with all.

This is how it works:
So once you got your pudding or bird/chicken, you train it. Go to Niff really early, even if the monsters beat the crap out of your pudding. After all, you want to start the mobbin' asap. Finally, settle for niff. First, you need to take your homunculus out. Slowly walk the entire map. You do not want Agility or anything, you want to walk as slowly as possible to get even the last monster. The other players will appreciate they peace and relaxation they find in Niff while you hold up the entire spawn.

While you walk, make sure that you run through other people. Totally okay. You may lose a single Dullahan or two on them, but no worries, you can get them back. What you do is this: Whenever you see someone standing there, waiting for you to pass by, run a few circles around them, to get every single monster that may spawn here (they'll go for the homun first). Make sure you always stay really close to other players, so that the mobs they haven't yet trained on them run off to you.

Then, at some point, once you got like half of Niff on you, you may decide that it's now time to lead the mob into your friend's pre-casted ME. The game will then explode with damage numbers, and now you can let the e-pee hang out: You must then say something like "lol", or maybe do a /hlp emote so support priests that may be around run over to see if you need resurrection (lol such idiots - make sure you say "lol" when they come over to help, to show them what idiots they are). And off you set for another slow round through Niflheim.

Oh god, I lol'd so hard

It really is true though, there's a glitch, and the mobs will aggro the homun if you take your finger off the mouse for even a SECOND. Yar. Not fun. /bzz
Then they rarely die.
HOWEVER. When they do die. HURRY AND RUN FAST cause half of niff will be right there for you to grab! It's great when you're like 98, 87%. You can get like 10% off one of their hugiantous mobs! /ok


beagle888

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Re: How do Alchemists form such ginormous mobs in Niff?
« Reply #6 on: August 15, 2008, 11:47:29 am »
If you don't want your mob stolen, give it an occasional whack, or if you're a priest, the occasional sanctuary.  Once the mobs have been hit by you, they won't switch to someone else, including a homunculus.



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Avix_Aao~

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Re: How do Alchemists form such ginormous mobs in Niff?
« Reply #7 on: August 15, 2008, 01:39:13 pm »
Make sure if you hav effect armor like sleep and stun or blind effect from saders GC that they will go towards the homoculus first than going bak to you. Some ppl will then run towards after the monster theyre attking towards the other players homoculus happens wit saders and bs's all the time when bs use hammerfall an don't attk asap to keep the mob on em or saders using sleep armor then GCing wit the blind effect an they run automatically towards the homoculus
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sharpshooter223

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Re: How do Alchemists form such ginormous mobs in Niff?
« Reply #8 on: August 15, 2008, 02:07:57 pm »
whenever you see someone with a huge mob like that, just teleport, because what they usualyl do is mob you, wait for you to die, and then keep going now with the addition of the mob you were dragging, and they wont even bother to res you after.  so its better to just teleport and lose your mob than to die and lose your mob.

Mercury

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Re: How do Alchemists form such ginormous mobs in Niff?
« Reply #9 on: August 15, 2008, 02:29:00 pm »
But why is this behavior permitted?

tizzi

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Re: How do Alchemists form such ginormous mobs in Niff?
« Reply #10 on: August 15, 2008, 05:27:59 pm »
But why is this behavior permitted?

That is a very good question.
First of all, mobbing another player (without their permission) is not allowed. If someone drags a huge mob through you and you die, you can report them for (attempted) MPK (the reporting guidelines require you to have two screenshots, one of them approaching, one of their mob on you (you do not need to die for attempted MPK) - any of these two with the mobber's name, and you have a case).
While some people are nice and fly wing/teleport away, you are not required. Personally, I do not teleport away, because if I'm in Niff, I'm supporting a party. Would be even better if the priest that's supporting them suddenly teleports away so they die from the mob.
As for mobbing with the homunculus like that, I believe the reasoning is that "Gravity made the game that way"; and probably also because it's going to be something hard to enforce and to prove. If I'm not mistaken, on Gravity's servers, the newest episode, people are still abusing the targetting bug with homunculi and MVPs to kill Valkyrie and other MVPs - and while the GMs there sometimes mess up their set up and foil the killing attempt, it's tolerated there as well.

If you don't want your mob stolen, give it an occasional whack, or if you're a priest, the occasional sanctuary.  Once the mobs have been hit by you, they won't switch to someone else, including a homunculus.

High Orc card switches :)

for one, it doesnt even have anything to do with epeen. i just help a friend lvl the best way i know how. and, i've only done it once, so anyway. even still, i've never lost a mob of any size to a homunc mobber.

for another, let's not confuse new people.

and finally, please don't generalize about homunc mobbers. just like not everyone with a pcb is an asshole.

but anyway, it was answered.
They get a Filir or a Vanil.
Homunculus Flee/DEF are not reduced by mobs, so once it can out-flee one pretty well, it can do that with all.

For one, there's e-peen all around. There's no problem with mobbing small. It doesn't have to be half of Niflheim and then some, but the e-peen doesn't allow anything less. For another, that guy there is very bright, as you can see by his latest reply. He's not confused, neither is the post confusing. And finally, you are in no position of telling me what I need or do not need to do. I'm sharing my experience, and as long as every "homunc mobber" I have seen (partly or entirely) acts like the figure I have portrayed, I will say that.
You are free to prove me wrong by not acting like the iconic figure described in my post, however seeing your posting, I feel confirmed in my views, not only because I see on your overreaction to an obvious satire that I have hit a sore spot (and yes, of course it has to do with e-penis. Only when the screen explodes, the high priests desperately spam heal and run in circles and then exhaustedly gasp "lol that was huge", only then the mob is right. There is no way that a normal-sized mob can be run into an ME, that wouldn't be good enough. It HAS to be half of Niflheim), but also because your first sentence demonstrates just perfectly the views of these people:

"i just help a friend lvl the best way i know how."

Exactly. And that can only be done by getting a hugeass mob while everyone else in the map gets nothing. To help them level, you can just drag smaller mob, sized like typical WS-mobs to them, and they'll level too. For those you don't really need a homunculus either, because these mobs will not deal substantial damage to you. Your "the best way I know" is the issue - yes, a hugeass mob that has every single monster of Niff in it will help them "lvl the best way i know how", but it will do that at the cost of everyone else.
This is not to say that people cannot mob. People mob all the time, but every class kills them at a fast pace. The monsters then instantly respawn, like the GMs configured it to happen, and so Niff stays mobby and gives good experience -- because new monsters are constantly being created, each one giving out more and more experience. With people sloooowly walking the entire map to get even the last monster, no new monsters will spawn, because all the monsters are still alive - on the pudding/bird of a single player. With those monsters not getting killed (not until much later, when the alchemist finally decides to show mercy and run a fuckin' big nuke in some friend's "help him lvl best way i know how" ME), leveling is literally slowed down for everyone else, as no more experience-giving monsters are created while you hold the monsters on you. Leveling in Niff for *everyone* else (but you, which makes the whole thing extremely egoistic) is slowed down by exactly the time anyone hold the monsters they have on them - but for any other method of mobbing, that time is negligible.

Yeah, you "help your friend lvl" the best way you know how, but it's at the cost of everyone else. Sucks to be them, doesn't it?

"and, i've only done it once, so anyway."
Ahaha. Got you. See, I knew it.

Like I said, prove me wrong. Let me, when I come to Niff again, see that there's an alchemist who does does not act (party or entirely) like I described. I always love being proven wrong.


Oh god, I lol'd so hard

It really is true though, [...]

Thanks <3 Glad to know I entertain, it's one reason I post ;)
« Last Edit: August 15, 2008, 05:34:49 pm by tizzi »

Emerald Sing

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Re: How do Alchemists form such ginormous mobs in Niff?
« Reply #11 on: August 16, 2008, 12:48:05 am »
They get a Filir or a Vanil.
Homunculus Flee/DEF are not reduced by mobs, so once it can out-flee one pretty well, it can do that with all.

This is how it works:
So once you got your pudding or bird/chicken, you train it. Go to Niff really early, even if the monsters beat the crap out of your pudding. After all, you want to start the mobbin' asap. Finally, settle for niff. First, you need to take your homunculus out. Slowly walk the entire map. You do not want Agility or anything, you want to walk as slowly as possible to get even the last monster. The other players will appreciate they peace and relaxation they find in Niff while you hold up the entire spawn.

While you walk, make sure that you run through other people. Totally okay. You may lose a single Dullahan or two on them, but no worries, you can get them back. What you do is this: Whenever you see someone standing there, waiting for you to pass by, run a few circles around them, to get every single monster that may spawn here (they'll go for the homun first). Make sure you always stay really close to other players, so that the mobs they haven't yet trained on them run off to you.

Then, at some point, once you got like half of Niff on you, you may decide that it's now time to lead the mob into your friend's pre-casted ME. The game will then explode with damage numbers, and now you can let the e-pee hang out: You must then say something like "lol", or maybe do a /hlp emote so support priests that may be around run over to see if you need resurrection (lol such idiots - make sure you say "lol" when they come over to help, to show them what idiots they are). And off you set for another slow round through Niflheim.

Me loves tizzi's posts.

and I love my Ilya (Green Lif)

Off topic-ish but you can kinda imagine replacing the WS with the alchemist with a Birdy or Jello Homonculous:

http://www.anthemro.com/forums/index.php/topic,39088.0.html
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CaiHong

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Re: How do Alchemists form such ginormous mobs in Niff?
« Reply #12 on: August 16, 2008, 03:27:36 am »
actually I hate those idiots abusing Mobbing so much...
I have a special way to go against them thoug...hehe
when i see an alchi with a mob comming towards and wanna steal my mob, i just wait till he's near enough and then hammer on them... so everything is stunned and i take out my mob.. and some of  his mob...
then i follow the alchy... and when he teleports I look for him on the whole map and get like... one dulli behind be... and same thing again...
till he walks away when he sees me... and stop trying to steal my mob

I already hit my monster.. before he comes and try to mob kill me....



follow my lead and drive those people crazy and make them be more careful when they mob
niff is already overcrowded with too less monster. and when those crazy mobber come to play noone except them gets to really level.

Follow my lead people and do something against these Alchys... the GMs won't do anything because the official server won't do anything against it =)

PS. i called them bugabuser... sorry for that.. i just learned that this is no bug so i modified my post
« Last Edit: August 16, 2008, 11:39:28 am by CaiHong »

Aena

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Re: How do Alchemists form such ginormous mobs in Niff?
« Reply #13 on: August 16, 2008, 05:40:30 am »
The people who travel half the map and back with their homunculi to make a ridiculous mob slow down the overall efficiency of Skellington, I think.
Regulation is key, crazy people who waste time when the monsters they have in their mobs could have been killed and respawned three times over for two times more exp + loot by the time you get back to your killing point... ~,~;

Also it sucks to be anything that stuns/BLINDS (I hate Grand Crossing when I know there's a homunculus nearby)/etc. monsters and can't finish them off before they return to their senses and decide they like the nearby homunculus better. :[
Being the mobber sucks, too, though, because people intentionally block you off to indirectly steal your mob/prevent you from getting to your destination.  "Well, you walked into my Magnus.  I had it down before you stepped there."

CaiHong

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Re: How do Alchemists form such ginormous mobs in Niff?
« Reply #14 on: August 16, 2008, 07:01:24 am »
its ok when the alchie bio have a decent mob... like 10-20
but some onf them have a mob like... 1/2 map monster.... and then they sit down and watch their homos kill them slowly and eventually patch a pot.
when there's a priest in party casting a ME... its much better.

and yeah.. they don't do it because of the exp... they do it to show others how strong and great their digital pixie monster is by abusing the bug.
actually the only annoying thing about the whole thing is that the monsters won't spawn... or like 1 each minute... or when there's a ME priest... all monster respawn at the same time which can cause some weaker player do die... lose 1%, ask niff warp, use Berserk etc.... kinda annoying =)