But why is this behavior permitted?
That is a very good question.
First of all, mobbing another player (without their permission) is not allowed. If someone drags a huge mob through you and you die, you can report them for (attempted) MPK (the reporting guidelines require you to have two screenshots, one of them approaching, one of their mob on you (you do not need to die for attempted MPK) - any of these two with the mobber's name, and you have a case).
While some people are nice and fly wing/teleport away, you are not required. Personally, I do not teleport away, because if I'm in Niff, I'm supporting a party. Would be even better if the priest that's supporting them suddenly teleports away so they die from the mob.
As for mobbing with the homunculus like that, I believe the reasoning is that "Gravity made the game that way"; and probably also because it's going to be something hard to enforce and to prove. If I'm not mistaken, on Gravity's servers, the newest episode, people are still abusing the targetting bug with homunculi and MVPs to kill Valkyrie and other MVPs - and while the GMs there sometimes mess up their set up and foil the killing attempt, it's tolerated there as well.
If you don't want your mob stolen, give it an occasional whack, or if you're a priest, the occasional sanctuary. Once the mobs have been hit by you, they won't switch to someone else, including a homunculus.
High Orc card switches

for one, it doesnt even have anything to do with epeen. i just help a friend lvl the best way i know how. and, i've only done it once, so anyway. even still, i've never lost a mob of any size to a homunc mobber.
for another, let's not confuse new people.
and finally, please don't generalize about homunc mobbers. just like not everyone with a pcb is an asshole.
but anyway, it was answered.
They get a Filir or a Vanil.
Homunculus Flee/DEF are not reduced by mobs, so once it can out-flee one pretty well, it can do that with all.
For one, there's e-peen all around. There's no problem with mobbing small. It doesn't have to be half of Niflheim and then some, but the e-peen doesn't allow anything less. For another, that guy there is very bright, as you can see by his latest reply. He's not confused, neither is the post confusing. And finally, you are in no position of telling me what I need or do not need to do. I'm sharing my experience, and as long as every "homunc mobber" I have seen (partly or entirely) acts like the figure I have portrayed, I will say that.
You are free to prove me wrong by not acting like the iconic figure described in my post, however seeing your posting, I feel confirmed in my views, not only because I see on your overreaction to an obvious satire that I have hit a sore spot (and yes, of course it has to do with e-penis. Only when the screen explodes, the high priests desperately spam heal and run in circles and then exhaustedly gasp "lol that was huge", only then the mob is right. There is no way that a normal-sized mob can be run into an ME, that wouldn't be good enough. It HAS to be half of Niflheim), but also because your first sentence demonstrates just perfectly the views of these people:
"i just help a friend lvl the best way i know how."
Exactly. And that can only be done by getting a hugeass mob while everyone else in the map gets nothing. To help them level, you can just drag smaller mob, sized like typical WS-mobs to them, and they'll level too. For those you don't really need a homunculus either, because these mobs will not deal substantial damage to you. Your "the best way I know" is the issue - yes, a hugeass mob that has every single monster of Niff in it will help them "lvl the best way i know how", but it will do that at the cost of everyone else.
This is not to say that people cannot mob. People mob all the time, but every class kills them at a fast pace. The monsters then instantly respawn, like the GMs configured it to happen, and so Niff stays mobby and gives good experience -- because new monsters are constantly being created, each one giving out more and more experience. With people sloooowly walking the entire map to get even the last monster, no new monsters will spawn, because all the monsters are still alive - on the pudding/bird of a single player. With those monsters not getting killed (not until much later, when the alchemist finally decides to show mercy and run a fuckin' big nuke in some friend's "help him lvl best way i know how" ME), leveling is literally slowed down for everyone else, as no more experience-giving monsters are created while you hold the monsters on you. Leveling in Niff for *everyone* else (but you, which makes the whole thing extremely egoistic) is slowed down by exactly the time anyone hold the monsters they have on them - but for any other method of mobbing, that time is negligible.
Yeah, you "help your friend lvl" the best way you know how, but it's at the cost of everyone else. Sucks to be them, doesn't it?
"and, i've only done it once, so anyway."
Ahaha. Got you. See, I knew it.
Like I said, prove me wrong. Let me, when I come to Niff again, see that there's an alchemist who does does not act (party or entirely) like I described. I always love being proven wrong.
Oh god, I lol'd so hard
It really is true though, [...]
Thanks <3 Glad to know I entertain, it's one reason I post
