That doesnt apply to our server Warr. On an official server where MVP cards exist in a total of a single number. Stuff is balanced. A Sinx Can use an ice pick[1] but the odds of making one are low. Lastly they dont have 190 ASPd there with double daggers. Dagger sinx are normally slow 178 aspd in iRO. They dont have stuff like Ghostrings there( you may have 10-14 Ghostrings on the whole server). Thats how the balance exists. Here due to the abundance of MVP cards , we cannot possible attain Balance. A Sam Ice Pick with 190 ASPD would detoriate the emperium in less then 2 seconds. That is the main reason why certain items cannot ever happen on aRO. This includes most of LH3 MVP cards like the Howard MVP card.
Lack of cards and gear doesn't make something balanced. If something would be to powerful if it existed in mass numbers then it was never balanced to begin with.
It does make it balanced. Reread and think on what I have said.
MVP cards are actually dropped at 0.03%. How many mvp cards would exist on the server if they were obtained by killing mvps

I have got a Baphomet card dropped from Baphomet and my bro got me a Ghostring card from a ghostring once here. And an Angeling card off an OCA.
Do you realise the difference between 178 and 190 aspd btw?