Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 178

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 183

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 184

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 220

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 223

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 235

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 250

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 268
Rekenber Break Room

Author Topic: Rekenber Break Room  (Read 28661 times)

Kyubey

  • I know a Dark Priest, and he's cool.
  • ***
  • Posts: 1274
  • 👌 OK!

Aena

  • Yuno Librarian
  • ***
  • Posts: 2678
    • Steam Community :: Aena
  • Main: Aena
Re: Rekenber Break Room
« Reply #16 on: August 07, 2013, 02:11:49 pm »
Lonely dungeon is lonely. q.q
Anyone up to anything interesting?

singer of strange songs

  • Yuno Librarian
  • ***
  • Posts: 3036
  • Guild: Serenade
« Last Edit: August 07, 2013, 03:25:57 pm by singer of strange songs »

slurpyninja

  • Earl of Vermillion
  • ***
  • Posts: 1796
  • Farewell
Re: Rekenber Break Room
« Reply #18 on: August 07, 2013, 03:19:53 pm »
It will be a glorious failure... it's taco bell they dont even need to have a breakfast menu...

Kyubey

  • I know a Dark Priest, and he's cool.
  • ***
  • Posts: 1274
  • 👌 OK!
Re: Rekenber Break Room
« Reply #19 on: August 07, 2013, 05:40:27 pm »
Lonely dungeon is lonely. q.q
Anyone up to anything interesting?

Tera:The Rising & Betting on Mugen Fighters lol

I'm taking a small break before i start another point gathering spree

Aena

  • Yuno Librarian
  • ***
  • Posts: 2678
    • Steam Community :: Aena
  • Main: Aena
Re: Rekenber Break Room
« Reply #20 on: August 07, 2013, 07:26:22 pm »
We could use way more people in the dungeon in general.
/sob

Edit: ew, broke the first post.  I'll add the image later when I'm being less clumsy. :(
« Last Edit: August 07, 2013, 10:18:54 pm by Aena »

ShinigamiSama

  • Yuno Librarian
  • ***
  • Posts: 2925
  • Main: Letalia
  • Guild: Noob World Order
Re: Rekenber Break Room
« Reply #21 on: August 07, 2013, 11:03:52 pm »
Looks nasty.
As does anyone who would eat it, probably.

Aena

  • Yuno Librarian
  • ***
  • Posts: 2678
    • Steam Community :: Aena
  • Main: Aena
Re: Rekenber Break Room
« Reply #22 on: August 07, 2013, 11:13:11 pm »
Looks nasty.
As does anyone who would eat it, probably.
Q.Q

Also, dungeon rant related, I'm extra annoyed about the bonus points thing now because Pax is showing that they COULD HAVE kept up with points all along if they had wanted to do so.  They got free points for no reason.  :/
« Last Edit: August 07, 2013, 11:20:06 pm by Aena »

Old Man

  • Kiel Factory Worker
  • **
  • Posts: 342
Re: Rekenber Break Room
« Reply #23 on: August 08, 2013, 03:54:40 am »
Yeah >:(


TempestDoomSinx
ShadowSoul713HP
CitizenSnipsBIO
Lemon PledgeSNP


temp.Sinx
tempsClown
-temp-Champ
-temps-SG
Hammer Time - Ranked WS March 2, 2013


Jumbo Bear

  • Hollengrhen's Apprentice
  • *
  • Posts: 65
  • Main: Jumbo Bear
Re: Rekenber Break Room
« Reply #24 on: August 08, 2013, 06:29:58 am »
Looks nasty.
As does anyone who would eat it, probably.
Q.Q

Also, dungeon rant related, I'm extra annoyed about the bonus points thing now because Pax is showing that they COULD HAVE kept up with points all along if they had wanted to do so.  They got free points for no reason.  :/
Nid removed the bonus points in the last update so its all been really hard work

Aena

  • Yuno Librarian
  • ***
  • Posts: 2678
    • Steam Community :: Aena
  • Main: Aena
Re: Rekenber Break Room
« Reply #25 on: August 08, 2013, 09:23:55 am »
Think about this more thoroughly:

July 03, 2013, 10:27:00 AM
Killing regular faction dungeon mobs will give bonus points to the losing faction if the gap is 1,000 points or more.
7,469 Pax Imperia - Rekenber 10,361

July 11, 2013, 01:47:45 PM
13,189 Pax Imperia - Rekenber 19,360
+2860 bonus points

July 17, 2013, 08:01:06 PM
30,839 Pax Imperia - Rekenber 30,009
+3085 bonus points if we pretend Rekenber didn't move at all until Pax got to 19,360 points and that both factions stayed within 1000 points of each other after that point.  That is the minimum bonus we can safely assume Pax received, but this could be as high as 15,000ish bonus points (though rather unlikely unless Pax stayed over 1000 points behind and only reached this higher number during 1-2 big dungeon runs at the end).  Both extremes are unlikely.

July 24, 2013, 07:17:47 PM
41,446 Pax Imperia - Rekenber 41,422
Don't know if the two teams stayed within 1000 points of each other, flip-flopped the lead evenly, etc.  If one side kept ahead by over 1000 points for most of this time period (more than the other), then there were bonus points involved, but yeah.  Can't determine anything with this update.

July 31, 2013, 07:39:17 PM
The bonus point system has been removed.
54,013 Pax Imperia - Rekenber 62,286
~4000-6000 bonus points, as Rekenber jumped at the introduction of the point updates.

That suggests anywhere from roughly 10,000~24,000 free points.
Now, the most recent 26,000 points, yes.  That is Pax working as hard(?) as Slurpy has been for Rekenber.  The fact that Pax could do this quickly says that Pax wasn't even trying before and was being rewarded for it.  I'm fine with handicaps when teams are actually unfairly unbalanced in terms of power and numbers, but not when they are relatively equal but only have different levels of motivation.
« Last Edit: August 08, 2013, 09:34:06 am by Aena »

Lilium

  • Kiel Factory Worker
  • **
  • Posts: 293
  • Frozen in a block of flames.
    • DevArt
  • Main: Liliaceae
  • Guild: Eternal Moon
Re: Rekenber Break Room
« Reply #26 on: August 08, 2013, 11:54:06 am »
I wish they could do something about the horrendous targeting system.  Items and players shouldn't take precedence over enemies.  If the enemy overlaps with a player, using Shift + Click doesn't even work >.>

Also the auto-follow stinks.

But I have a feeling these are unfixable/not going to be changed/etc.

I'm just super irritated right now >.>
Spritastrophe!

Aena

  • Yuno Librarian
  • ***
  • Posts: 2678
    • Steam Community :: Aena
  • Main: Aena
Re: Rekenber Break Room
« Reply #27 on: August 08, 2013, 01:08:36 pm »
/pat

Aena

  • Yuno Librarian
  • ***
  • Posts: 2678
    • Steam Community :: Aena
  • Main: Aena
Re: Rekenber Break Room
« Reply #28 on: August 08, 2013, 10:42:40 pm »
I'd like to invoke some sort of "this is pretty much a big guild thread, so double-posting that isn't spam should be allowed" clause. :<

Anyway...

Dun dun DUNNN... what does it mean???

singer of strange songs

  • Yuno Librarian
  • ***
  • Posts: 3036
  • Guild: Serenade
Re: Rekenber Break Room
« Reply #29 on: August 08, 2013, 10:49:40 pm »
Hamburger flavored pie cakes.