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Djinn Question

Author Topic: Djinn Question  (Read 4199 times)

Aryia

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Re: Djinn Question
« Reply #15 on: October 08, 2009, 12:56:14 pm »
It does in fact increase AD spammage. It also means you can spam skills like Mammo and Cart Revolution faster.

kurip

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Re: Djinn Question
« Reply #16 on: October 08, 2009, 02:03:48 pm »
Wikebine is implemented but it does not work.
@Kurip :
Going near certain classes to melee them so that the card procs can be suicidal besides it gives advantages to several classes like all the DPS classes.

There is still no reason why Djinn is stuck with 2 slots.

better that than nothing =/
Spoiler for ign:
Kurip - HP (99/70)
Akyu - prof (99/6*)
Sanri - HP (99/70)
mesousa - baby sage (99/50)
ruyuri - gypsy (in progress)
..
3rd Class Customization pack

Razer

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Re: Djinn Question
« Reply #17 on: October 08, 2009, 02:06:24 pm »
Quote
It does in fact increase AD spammage. It also means you can spam skills like Mammo and Cart Revolution faster.
1]Djinn does not increase AD spammage. You get 150 dex and you can spam AD.
2]AD does crap damage to people with proper reductions. More crappy in war. You have no idea how many PMs I get in war that go like "lol you Ad only do 500 damage on me", "Weak Damage" and other crap. I now have to run exall thanks to this.
3]I still need a detailed reason why Djinn doesnt have a 3rd slot while every other weapon SQI has 3 slots.
4] Cart Revo is PVP only and it fails if your target goes and stands in a corner.
5] Mammonite does shit damage to a semi decent geared character. Besides Biochemists in their Int builds are real weak at melee unless the target is a newbie. Imagine a Bio doing 800 mammonite on a guy and him double attacking the Bio with 1600s.

Quote
better that than nothing =/
That is not good reasoning dude.

At present Bios dominate the MVPing scene and since no weapon card benefits Ad really (Except for Drops or Soldier andre) I dont see a good reason why Djinn lacks the third slot. 1 Dex and 1 Int wont change things much.
I mostly see people slotting Sam or Marina in that extra slot if it were to exist.
« Last Edit: October 08, 2009, 02:10:31 pm by Razerman »

Ben 10

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Re: Djinn Question
« Reply #18 on: October 08, 2009, 02:41:45 pm »
heheh, well, What card is the best then O_o, since, Bio are for AD mostly, and if there was a Kiell Card for Wepon instead of Mid, there were gona be a good reason to put Kiell on it...But I have no idea why Djin have Slots and people are telling to have a third one, since Djin sucks with 2....and a third one will be like...what card...lol, what card can be VERY USEFULL on a Djinn O_o, since, Dopple, Sam, are usless...

Well, in my opinion, if Kiell Card was for Weppon, the Djinn was gona Rock with 2 Kiell cards on it. But, no other card to implement on it..., and yah, the Third slot shoud be implemented since every other SQI have tree slots, and anywais, Djinn sucks with 2..imagine with 3.....
Razerman, talk here xD< i know your a good Bio =)

kurip

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Re: Djinn Question
« Reply #19 on: October 08, 2009, 03:01:22 pm »
i know but wickebine tres lack testing to say anything about how good it is when in combo with djinn. i can only say i see it as one opportunity
Spoiler for ign:
Kurip - HP (99/70)
Akyu - prof (99/6*)
Sanri - HP (99/70)
mesousa - baby sage (99/50)
ruyuri - gypsy (in progress)
..
3rd Class Customization pack

Aryia

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Re: Djinn Question
« Reply #20 on: October 08, 2009, 03:12:51 pm »
Quote
It does in fact increase AD spammage. It also means you can spam skills like Mammo and Cart Revolution faster.
1]Djinn does not increase AD spammage. You get 150 dex and you can spam AD.
2]AD does crap damage to people with proper reductions. More crappy in war. You have no idea how many PMs I get in war that go like "lol you Ad only do 500 damage on me", "Weak Damage" and other crap. I now have to run exall thanks to this.
3]I still need a detailed reason why Djinn doesnt have a 3rd slot while every other weapon SQI has 3 slots.
4] Cart Revo is PVP only and it fails if your target goes and stands in a corner.
5] Mammonite does shit damage to a semi decent geared character. Besides Biochemists in their Int builds are real weak at melee unless the target is a newbie. Imagine a Bio doing 800 mammonite on a guy and him double attacking the Bio with 1600s.

I meant that dopps make it faster.

Ben 10

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Re: Djinn Question
« Reply #21 on: October 08, 2009, 03:20:19 pm »
i know but wickebine tres lack testing to say anything about how good it is when in combo with djinn. i can only say i see it as one opportunity

whats the effect of that card you talk about?.....


And, as far i can see, i had talk to many persons, and Dople dont make AD faster  ::)   

Razer

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Re: Djinn Question
« Reply #22 on: October 08, 2009, 03:25:13 pm »
Dopps dont make Ad faster. Tested. In the old days when SQIs were first made , people used to put doppel in every crap and justify that it made shit fast. Doppels make Melee skills faster like Cart Revo and Mammonite. The Alchemist and Biochemist skills do not get affected by doppels. Even pitcher doesnt get spam speed. Its just after Kiel that we got the "faster" part.Heck, a Lot of us use SS Djinn as well.

heheh, well, What card is the best then O_o, since, Bio are for AD mostly, and if there was a Kiell Card for Wepon instead of Mid, there were gona be a good reason to put Kiell on it...But I have no idea why Djin have Slots and people are telling to have a third one, since Djin sucks with 2....and a third one will be like...what card...lol, what card can be VERY USEFULL on a Djinn O_o, since, Dopple, Sam, are usless...

Well, in my opinion, if Kiell Card was for Weppon, the Djinn was gona Rock with 2 Kiell cards on it. But, no other card to implement on it..., and yah, the Third slot shoud be implemented since every other SQI have tree slots, and anywais, Djinn sucks with 2..imagine with 3.....
Razerman, talk here xD< i know your a good Bio =)

The slots in the Djinn are important. You need the 190 aspd in PVP duels while trying to spam Cart revo people out of Pneuma. A third slot will allow Bios to slot in cards like Metalling , Marina into their Djinns thus not having the inconvenience of wasting time on swaps to quad marina mace or a metalling weapon. Sam cards actually help in raising Melee damage and Mammonite, Demonstration / Acid terror Damage. A SSS Djinn will rock. A str bio's Demo traps can really hurt people in war and PVP then. I look forward to the third slot more for the use of cards like metalling, Marina,Sam etc.

Wikebine can autocast level 1 armour strip while melee attacking a person at 5% chance. It would be very good vs Valkyrie GR classes especially Champs and High priests.
« Last Edit: October 08, 2009, 03:26:46 pm by Razerman »

kurip

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Re: Djinn Question
« Reply #23 on: October 08, 2009, 03:28:53 pm »
i know but wickebine tres lack testing to say anything about how good it is when in combo with djinn. i can only say i see it as one opportunity

whats the effect of that card you talk about?.....

Quote
Add a 5% chance of auto casting Level 1 Strip Armor on the enemy when attacking.
Spoiler for ign:
Kurip - HP (99/70)
Akyu - prof (99/6*)
Sanri - HP (99/70)
mesousa - baby sage (99/50)
ruyuri - gypsy (in progress)
..
3rd Class Customization pack

Aryia

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Re: Djinn Question
« Reply #24 on: October 08, 2009, 03:55:01 pm »
Dopps dont make Ad faster. Tested. In the old days when SQIs were first made , people used to put doppel in every crap and justify that it made shit fast. Doppels make Melee skills faster like Cart Revo and Mammonite. The Alchemist and Biochemist skills do not get affected by doppels. Even pitcher doesnt get spam speed. Its just after Kiel that we got the "faster" part.Heck, a Lot of us use SS Djinn as well.

heheh, well, What card is the best then O_o, since, Bio are for AD mostly, and if there was a Kiell Card for Wepon instead of Mid, there were gona be a good reason to put Kiell on it...But I have no idea why Djin have Slots and people are telling to have a third one, since Djin sucks with 2....and a third one will be like...what card...lol, what card can be VERY USEFULL on a Djinn O_o, since, Dopple, Sam, are usless...

Well, in my opinion, if Kiell Card was for Weppon, the Djinn was gona Rock with 2 Kiell cards on it. But, no other card to implement on it..., and yah, the Third slot shoud be implemented since every other SQI have tree slots, and anywais, Djinn sucks with 2..imagine with 3.....
Razerman, talk here xD< i know your a good Bio =)

The slots in the Djinn are important. You need the 190 aspd in PVP duels while trying to spam Cart revo people out of Pneuma. A third slot will allow Bios to slot in cards like Metalling , Marina into their Djinns thus not having the inconvenience of wasting time on swaps to quad marina mace or a metalling weapon. Sam cards actually help in raising Melee damage and Mammonite, Demonstration / Acid terror Damage. A SSS Djinn will rock. A str bio's Demo traps can really hurt people in war and PVP then. I look forward to the third slot more for the use of cards like metalling, Marina,Sam etc.

Wikebine can autocast level 1 armour strip while melee attacking a person at 5% chance. It would be very good vs Valkyrie GR classes especially Champs and High priests.

Wasn't it you who tested with me? Dopps did make it faster when I tested... Unless my memory has gone to shit, now I gotta try again.

Razer

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Re: Djinn Question
« Reply #25 on: October 08, 2009, 05:19:05 pm »
Nope I tested solo out on a cold night in the garm field.
Its one of the oldest Myths surrounding Ad and its wrong.
If I can get 150 dex without Djinn - My offence will be equal to what it is now with Djinn.
Only issue is that I wont be having vit anymore.

I do intend to try a double Kiel Ad build as well but that makes you lose 20 int and a lot of damage.

skith

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Re: Djinn Question
« Reply #26 on: October 08, 2009, 06:01:11 pm »
Dopps dont make Ad faster. Tested. In the old days when SQIs were first made , people used to put doppel in every crap and justify that it made shit fast. Doppels make Melee skills faster like Cart Revo and Mammonite. The Alchemist and Biochemist skills do not get affected by doppels. Even pitcher doesnt get spam speed. Its just after Kiel that we got the "faster" part.Heck, a Lot of us use SS Djinn as well.

heheh, well, What card is the best then O_o, since, Bio are for AD mostly, and if there was a Kiell Card for Wepon instead of Mid, there were gona be a good reason to put Kiell on it...But I have no idea why Djin have Slots and people are telling to have a third one, since Djin sucks with 2....and a third one will be like...what card...lol, what card can be VERY USEFULL on a Djinn O_o, since, Dopple, Sam, are usless...

Well, in my opinion, if Kiell Card was for Weppon, the Djinn was gona Rock with 2 Kiell cards on it. But, no other card to implement on it..., and yah, the Third slot shoud be implemented since every other SQI have tree slots, and anywais, Djinn sucks with 2..imagine with 3.....
Razerman, talk here xD< i know your a good Bio =)

The slots in the Djinn are important. You need the 190 aspd in PVP duels while trying to spam Cart revo people out of Pneuma. A third slot will allow Bios to slot in cards like Metalling , Marina into their Djinns thus not having the inconvenience of wasting time on swaps to quad marina mace or a metalling weapon. Sam cards actually help in raising Melee damage and Mammonite, Demonstration / Acid terror Damage. A SSS Djinn will rock. A str bio's Demo traps can really hurt people in war and PVP then. I look forward to the third slot more for the use of cards like metalling, Marina,Sam etc.

Wikebine can autocast level 1 armour strip while melee attacking a person at 5% chance. It would be very good vs Valkyrie GR classes especially Champs and High priests.

Wasn't it you who tested with me? Dopps did make it faster when I tested... Unless my memory has gone to shit, now I gotta try again.

I've tested it before couples of weeks and no doppels don't do anything to AD spamming if you were IC since there will be NO animation .
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Razer

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Re: Djinn Question
« Reply #27 on: October 08, 2009, 06:30:55 pm »
The only faster I understand is the faster spamming of Ad which is given by Kiel or int braggi A.k.a by reduction of cooldown.

Aryia

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Re: Djinn Question
« Reply #28 on: October 08, 2009, 07:03:35 pm »
Fair enough, I could easily be wrong. But RO has it's WTF moments - Example being berzes reduce cooldown of bowling bash.

cis_trans

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Re: Djinn Question
« Reply #29 on: October 08, 2009, 10:35:38 pm »
Fair enough, I could easily be wrong. But RO has it's WTF moments - Example being berzes reduce cooldown of bowling bash.

That's cause BB has a cast time.

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