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SG Thor Problem

Author Topic: SG Thor Problem  (Read 2079 times)

Waylander

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SG Thor Problem
« on: August 20, 2009, 05:52:09 pm »
When i go in thor with my SG i always run out of sp by the time i kill my first kasa.
I have a +9DracTP book which is supposed to heal my sp but rarely does.
How do other ppl not need gj in thor when using sg?

Muranodo

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Re: SG Thor Problem
« Reply #1 on: August 20, 2009, 05:56:35 pm »
When i go in thor with my SG i always run out of sp by the time i kill my first kasa.
I have a +9DracTP book which is supposed to heal my sp but rarely does.
How do other ppl not need gj in thor when using sg?

It could have to do with your stats.  High str, high vit, x dex, x luck is the formula as I recall.

So your SG's level could be an issue / not sufficient stats.

Need more info in general.

Waylander

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Re: SG Thor Problem
« Reply #2 on: August 20, 2009, 06:01:17 pm »
he has 85+13 str and 62 vit and 12 crit.  He is lvl 73/40.

Gears are:

+9 DracTP book
Wild AwE
Disguise Fire Armor
+7 Devi Mant
+5 DL Shoes
+7GTB Guard
SR Clip

I'll be using a Kobold Death Loop once im lvl 80.

Hard Weapon

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Re: SG Thor Problem
« Reply #3 on: August 20, 2009, 06:05:30 pm »
Are you on right now?

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Muranodo

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Re: SG Thor Problem
« Reply #4 on: August 20, 2009, 06:08:54 pm »
he has 85+13 str and 62 vit and 12 crit.  He is lvl 73/40.

Gears are:

+9 DracTP book
Wild AwE
Disguise Fire Armor
+7 Devi Mant
+5 DL Shoes
+7GTB Guard
SR Clip

I'll be using a Kobold Death Loop once im lvl 80.

From my personal experience with star glad; I'm thinking it's a case of it takes too long yet for you to kill kasas with heat (aka your str isn't ideally as high yet),
and I'm guessing the Dracula card isn't triggering enough to help you.  The Dracula card is: weapon, 10% chance to gain SP equal to 5% your damage, +15% bonus exp from all races except Angel and Dragon (Does not work on Bosses), -7 DEX

I leveled up towards the 80s on the Gallion/Atroce map.  So you might consider doing that until you can get your str into the 90s.

Because the more dmg you do = more SP you get back.  I'm guessing that's why most SGs don't need GJ in Thors.  At least that's my understanding.

I'm sure the pro-Thor SGs could better tell you / note how I'm wrong.
« Last Edit: August 20, 2009, 06:10:28 pm by Muranodo »

Waylander

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Re: SG Thor Problem
« Reply #5 on: August 20, 2009, 06:14:08 pm »
Are you on right now?

Ya, i'm on now, IGN is Galead, and im sitting near pront doc near warp girl.


And i only do 600-700dmg/hit :P

Teggit

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Re: SG Thor Problem
« Reply #6 on: August 20, 2009, 06:34:26 pm »
You should only need to do 400 damage with one drac to "break even" on sp consumption. Why you are running out of sp is a mystery to me.  ???

Waylander

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Re: SG Thor Problem
« Reply #7 on: August 20, 2009, 07:26:38 pm »
Thank you Hard Weapon for helping me out.

Muranodo

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Re: SG Thor Problem
« Reply #8 on: August 20, 2009, 07:45:43 pm »
Thank you Hard Weapon for helping me out.

So what was the SP problem?

Hard Weapon

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Re: SG Thor Problem
« Reply #9 on: August 20, 2009, 08:13:47 pm »
There wasen't, it's just that he's a little low at the moment.

He's doing 600-700 DMG per Kasa; I told him to target Imps since at his lvl he can tank their hits and get decent exp.  At 600-700 dmg, you're going to get 5% of your damage, which comes out to be 30~35 SP, but since it's only a 10% chance, and he only has ~350+/- SP, you're bound to run out of SP or run really low. 

My SG runs 750 SP and does 1.3k Dmg to Kasa, and even so I sometimes run out of SP.  Until we upgrade to Megs and start doing 1.7~2.3k dmg to Kasas, we'll sometimes struggle with SP.  I told 'em to carry ~250 GJ which is what I used to do. /ok

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Muranodo

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Re: SG Thor Problem
« Reply #10 on: August 20, 2009, 09:26:26 pm »
There wasen't, it's just that he's a little low at the moment.

He's doing 600-700 DMG per Kasa; I told him to target Imps since at his lvl he can tank their hits and get decent exp.  At 600-700 dmg, you're going to get 5% of your damage, which comes out to be 30~35 SP, but since it's only a 10% chance, and he only has ~350+/- SP, you're bound to run out of SP or run really low. 

My SG runs 750 SP and does 1.3k Dmg to Kasa, and even so I sometimes run out of SP.  Until we upgrade to Megs and start doing 1.7~2.3k dmg to Kasas, we'll sometimes struggle with SP.  I told 'em to carry ~250 GJ which is what I used to do. /ok

That's quite informative.  Thankies. ^^

Waylander

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Re: SG Thor Problem
« Reply #11 on: August 21, 2009, 07:34:30 am »
I'm now lvl 80 :D
I can kill kasa ok, but they still 1-shot me with Sp and another skill, not sure wat its called :P
And they have been getting silenced quite a bit xD

rolover

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Re: SG Thor Problem
« Reply #12 on: August 21, 2009, 10:43:33 am »
if it has a really slow cast its called fire breath
u cud make use of a fire armor :<
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

Waylander

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Re: SG Thor Problem
« Reply #13 on: August 21, 2009, 11:40:31 am »
i have a fire armor, and its insta cast o.O
One second im attacking the thing, next theres a mini explosion and im dead :P

rolover

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Re: SG Thor Problem
« Reply #14 on: August 21, 2009, 11:56:07 am »
o oops....didn read the fire armor part only disguise xD
(near?) insta cast cud be fire pillar? even tho its not suppose to hurt w/ fire armor
spiral pierce maybe but ud recognize that
imps have meteor assault which hurt a lot
u cuda been pwnd by some guardian far away
dunno id havta see u being pwnd to understand what it is xD
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense