thus why I suggested not using endows, and sticking with neutral property unless a ghost pops up; then you can switch to a different weapon to handle those that has a built-in fire or holy property. Usually the only ghost you're likely to see is a whisper, and those die pretty quickly even with a low aspd (due to no slots in the weapon-switch, so no dopps). Only enemy that really causes much problem with this set-up is Ghostring, but he's not terribly vicious, just takes awhile to kill. Granted, if you enlist the aid of a nearby priest or high priest, ME's will make fairly quick work of him, so even he's not too big a deal.