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homunculus and experience

Author Topic: homunculus and experience  (Read 870 times)

y8ycgl

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homunculus and experience
« on: July 19, 2009, 02:27:36 pm »
ok so i know that base experience is devided between you and your homunculus if either you or your homunculus kill something. and ive heard that if your homunculus kills something without you you get no job experience. but if you were to hit something once and then your homunculus killed it the rest would you get ALL the job exp? or would you still barely get any?
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kurip

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Re: homunculus and experience
« Reply #1 on: July 19, 2009, 02:32:13 pm »
if your homun kills anything, after you hitted it once, you get the equivalent to that hit on xp. homun still gets the most
Spoiler for ign:
Kurip - HP (99/70)
Akyu - prof (99/6*)
Sanri - HP (99/70)
mesousa - baby sage (99/50)
ruyuri - gypsy (in progress)
..
3rd Class Customization pack

rolover

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Re: homunculus and experience
« Reply #2 on: July 19, 2009, 06:37:54 pm »
# When a monster is killed by a homunculus alone:

    * Owner gets full Base Experience, but no Job Experience, from the monster.
    * Homunculus gets the full experience from the monster.

# If a player kills a monster and his/her homunculus doesn't contribute to the kill at all:

    * Player gets all Job Experience from the monster.
    * Homunculus get no Experience at all,

# If a monster is killed by having both the player and his/her homunculus dealing damage to the monster.

    * Player gets 125% of the monster's Base Experience - For example, a Sidewinder gives 1,996 base experience. If both the player and the homunculus participate in the fight, the player gets 2,495 experience (1,996 * 1.25) instead!
    * Player gets a portion of the monster's Job Experience based on how much damage is dealt by the player (the Job Experience pool is 125% of normal)
    * Homunculus gets a portion of the monster's EXP based on how much damage is dealt by the homunculus
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

y8ycgl

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Re: homunculus and experience
« Reply #3 on: July 19, 2009, 10:14:58 pm »
so to sum it up even if your homonculus attacks it at all you dont get full job exp... right?
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rolover

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Re: homunculus and experience
« Reply #4 on: July 19, 2009, 10:16:54 pm »
basically yeah :<
unless ur homunc sux and cant hit it
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

y8ycgl

  • Kiel Factory Worker
  • **
  • Posts: 230
  • Reality is relitive
Re: homunculus and experience
« Reply #5 on: July 20, 2009, 04:02:19 am »
good place to level a lvl 31homon?
I am in need of a better signature

kurip

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Re: homunculus and experience
« Reply #6 on: July 20, 2009, 04:03:44 am »
metalings
Spoiler for ign:
Kurip - HP (99/70)
Akyu - prof (99/6*)
Sanri - HP (99/70)
mesousa - baby sage (99/50)
ruyuri - gypsy (in progress)
..
3rd Class Customization pack