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Should the card effects that help drop lvl3 Statfoods be changed?

Author Topic: Should the card effects that help drop lvl3 Statfoods be changed?  (Read 1123 times)

0ur0bur0s

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Anopheles = Add a chance of gaining 'Tentacle and Cheese Gratin' each time an Insect monster is killed.
Armeyer Dinze = Add a chance of gaining 'Clam Soup' each time a Fish monster is killed.
Dragon Egg = Add a chance of gaining 'Herb and Honey Tea' each time a Dragon monster is killed.
Green Iguana = Add a chance of gaining 'Fruit Punch' each time a Formless monster is killed.
Gremlin = Add a chance of gaining 'Bomber Steak' each time a Brute monster is killed.
Retribution = Add a chance of gaining 'Fried Sweet Potato with Syrup' each time an Angel monster is killed.

If yes, what would the new card effects be? =D
Spoiler for IGNs:
WS - Galizur ; SinX - Corretto ; LK - Moccaccino ; HW - /\ndromalius ; Clown - /\mbriel ; Bard - Strung Out
Spoiler for Things to do:
- Kafraclips for my Sinx, LK and HW
- Assassin gears: Combatknives, Icepicks, +9~10 mes[3]x2, +9~10 Fortune Sword (?)
- ranked +10 VVS water, earth, and wind damascus
- Custom sprites for my valkhelms: Minstrel Song Hat, Crown of Deceit, Musketeer Hat
- +7 Diabolus robe
- (maybe) buy 99/70/50 trans classes (champ and HP)?
- One billion zeny in possession

SwiftStrike

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Re: Should the card effects that help drop lvl3 Statfoods be changed?
« Reply #1 on: June 06, 2009, 08:51:41 pm »
why should they be changed?
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0ur0bur0s

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Re: Should the card effects that help drop lvl3 Statfoods be changed?
« Reply #2 on: June 06, 2009, 09:41:49 pm »
Pieople would most likely use a Blazer accessory over any of these cards.

I'm not saying that these card effects MUST be changed. I'm asking if they were changed, what effects would be good to have that will complement these cards?
Spoiler for IGNs:
WS - Galizur ; SinX - Corretto ; LK - Moccaccino ; HW - /\ndromalius ; Clown - /\mbriel ; Bard - Strung Out
Spoiler for Things to do:
- Kafraclips for my Sinx, LK and HW
- Assassin gears: Combatknives, Icepicks, +9~10 mes[3]x2, +9~10 Fortune Sword (?)
- ranked +10 VVS water, earth, and wind damascus
- Custom sprites for my valkhelms: Minstrel Song Hat, Crown of Deceit, Musketeer Hat
- +7 Diabolus robe
- (maybe) buy 99/70/50 trans classes (champ and HP)?
- One billion zeny in possession

redhairweasel

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Re: Should the card effects that help drop lvl3 Statfoods be changed?
« Reply #3 on: June 06, 2009, 10:03:23 pm »
Pieople would most likely use a Blazer accessory over any of these cards.

there's nothing wrong if a card sitting in kafra all its life
you don't have to feel bad to them
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SwiftStrike

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Re: Should the card effects that help drop lvl3 Statfoods be changed?
« Reply #4 on: June 06, 2009, 10:18:35 pm »
cant make every card useful...

if i had any idea it would just be makin it +10food from that monster. (instead of blazer where u get random stat food, more...narrowed. i think)
Retired from RO
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0ur0bur0s

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Re: Should the card effects that help drop lvl3 Statfoods be changed?
« Reply #5 on: June 06, 2009, 10:52:20 pm »
Well, Retribution's card effect could be changed to increased BowlingBash or Holy Cross damage by [insert number]%.
Spoiler for IGNs:
WS - Galizur ; SinX - Corretto ; LK - Moccaccino ; HW - /\ndromalius ; Clown - /\mbriel ; Bard - Strung Out
Spoiler for Things to do:
- Kafraclips for my Sinx, LK and HW
- Assassin gears: Combatknives, Icepicks, +9~10 mes[3]x2, +9~10 Fortune Sword (?)
- ranked +10 VVS water, earth, and wind damascus
- Custom sprites for my valkhelms: Minstrel Song Hat, Crown of Deceit, Musketeer Hat
- +7 Diabolus robe
- (maybe) buy 99/70/50 trans classes (champ and HP)?
- One billion zeny in possession

bLitzkr!eg

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Re: Should the card effects that help drop lvl3 Statfoods be changed?
« Reply #6 on: June 06, 2009, 11:29:58 pm »
waiit... what
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