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the mura-knight by hannah_21

Author Topic: the mura-knight by hannah_21  (Read 9772 times)

hannah_21

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Re: the mura-knight by hannah_21
« Reply #45 on: April 14, 2009, 07:40:47 pm »
first of all im a real girl..you big meanie :-[  luk+13??2 clip of chance a +4 crystal pumps + 5 job bonus +4 makes 13...i need 100 luk for me not to be curse..and i calculated my damage when i go frenzy i will do 2k crits a piece ^_^ haha my hp is low about 33k but..when i  get my hands to the target he/she is toased..^_^ now im 85 kinda slow hehe..im hanging arround in the pvp non trans and whacking every one exept people who uses dopple haha..ill be back for more info..

finklestein

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Re: the mura-knight by hannah_21
« Reply #46 on: April 14, 2009, 09:46:59 pm »
2k crits before or after reductions?

Honestly, if such a build was so great you'd think it would be alot more common.

hannah_21

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Re: the mura-knight by hannah_21
« Reply #47 on: April 14, 2009, 09:51:47 pm »
in my old server my agi crit LK was doing 2.5K crits when berserk and full buffs..i dunno because i shred i paladin who's hp is 40k+ so i guess after reduction..im using +9 mura that time..and i completed all my items that time...hmmm..you do have a point..

finklestein

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Re: the mura-knight by hannah_21
« Reply #48 on: April 14, 2009, 10:04:22 pm »
GR+dev+valk will reduce your damage by quite a bit if you are in PvP against people who are geared, your build might be quite situational, but still good.

Classes that stack reflect damage could give you trouble too.

hannah_21

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Re: the mura-knight by hannah_21
« Reply #49 on: April 14, 2009, 10:57:17 pm »
yeah..those guys with reflect are very annoying..BUT..^^ thanks to "ride word" hat i can life steal i dunno if its 5%??but it will help..with my aspd at 190 i can life steal the reflect damage(i wish) hehe...btw im doing 400 crit in the pvp room except those with cranial and deviant..wiz..sin..rouge and hunters are meat ^^ once i stun them they are dead ^^ pm me ill be online hannah_21...

TerminatorX

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Re: the mura-knight by hannah_21
« Reply #50 on: April 14, 2009, 11:08:45 pm »
first of all im a real girl..you big meanie :-[  luk+13??2 clip of chance a +4 crystal pumps + 5 job bonus +4 makes 13...i need 100 luk for me not to be curse..and i calculated my damage when i go frenzy i will do 2k crits a piece ^_^ haha my hp is low about 33k but..when i  get my hands to the target he/she is toased..^_^ now im 85 kinda slow hehe..im hanging arround in the pvp non trans and whacking every one exept people who uses dopple haha..ill be back for more info..

ok.. what is clip of chance?@@  crystal pumps.. ouch.. wanna use my DL shoes..=D

hannah_21

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Re: the mura-knight by hannah_21
« Reply #51 on: April 14, 2009, 11:15:03 pm »
clip of chance are cookie cards the green ones..nah..ill replace my crystal pumps with bunny slippers[1]..luk+2 maybe ill put DL card or edga..or mystelltain(correct my spelling pls) once i turn LK with aura blade it negates armor by 100% but if they have cranial or immune its only 50% not bad still criticals ignore armors...i need 2 crit ring can you give me 2 ^_^

TerminatorX

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Re: the mura-knight by hannah_21
« Reply #52 on: April 14, 2009, 11:27:08 pm »
but if u use crit rings u cant use the cookie clips.. mysteltainn sounds better if u're not mobbing..

hannah_21

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Re: the mura-knight by hannah_21
« Reply #53 on: April 14, 2009, 11:39:11 pm »
its ok ill pump my luk yo 87+13 to get 100 luk..besides i will use bunny band luk +2 and my luk will also help my agi..i will use ventau card..for every 11 luk +1 agi so..ill get a +10 agi and +10 agi means +1 aspd..

here are now my stats


str 67+10
agi 62+3
vit 4+10
int1
dex1
luk 73+13 total 86..so im not curse

damage to large monsters 400+ crit to medium 350+ crit
aspd 183 berserk pots ^_^ man i feel like im using doppple..with agi up 184 aspd haha
crit rate 59% not bad ^^

if you ever find a +7,8,9,10 mura ill buy it ^^










Zolous

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Re: the mura-knight by hannah_21
« Reply #54 on: April 15, 2009, 12:16:56 am »
2k damage crits is a little high for what you've suggested your build/weaponry will be.

Did some quick tests and I ended with;   [ On a target with 0 reductions, 100% to size mod]
110 strength W/  +10 mura & Frenzy   -  1176~1342 crit damage
110 Strength W/ +10 Double bloody katana & Frenzy   -  1275~1298 crit damage
110 strength W/ +10 Execution & Frenzy   -  1411~1610 crit damage

On average pvp reductions minus the garment. [ Gr, toad]
Mura - 176 ~ 201
Double Bloody Katana - 191 ~ 195
Executioner -  846 ~ 966

The executioner appears better in numbers but the second someone notices you using it, they can swap to Agriope [ lowering it too 423~ 483] or evil druid/bathory and negate all damage.  With the low health your build gives you, you'll be relying on frenzy a lot and once frenzied you lose your ability to weapon swap which will screw you over because of the ease of negating all your weaponry's damage with a shield and 2 armor swaps.

hannah_21

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Re: the mura-knight by hannah_21
« Reply #55 on: April 15, 2009, 12:29:50 am »
just wait till i turn LK..^_^ thnx for your comments..im refreshed..hehe..im not joking 2k crits..

Zolous

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Re: the mura-knight by hannah_21
« Reply #56 on: April 15, 2009, 12:34:57 am »
Those are running the gears [that are possible] and stats in what you said you were aiming for; for your final build/gear set up, and are including every LK buff that affects damage.

levin

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Re: the mura-knight by hannah_21
« Reply #57 on: April 15, 2009, 01:08:14 am »
gonna try this out :D
planning to make a knight but got low budget lol

(my knight will be for pvm ._. pvp wise its a different story lol.)

ohya also can anyone suggest an iimprovement to this build with cards we have on this server?
i guess a gyrphon card would help and? :D


« Last Edit: April 15, 2009, 01:12:55 am by levin »




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Re: the mura-knight by hannah_21
« Reply #58 on: April 15, 2009, 11:18:44 am »
How would you negate the constant curse effect? Lots of vit? That sword is bugged. The curse chance is supposed to be very low, but for some reason that sword curses you 90% of the time.
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Re: the mura-knight by hannah_21
« Reply #59 on: April 15, 2009, 11:41:24 am »
Luk helps in resisting Curse effect, Vit helps in reducing the duration of Curse. As OP already mentioned, her Luk needs to be greater than her base level. =p