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Why was Gunslinger nerfed?

Author Topic: Why was Gunslinger nerfed?  (Read 1165 times)

Revolver

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Why was Gunslinger nerfed?
« on: January 19, 2009, 05:42:41 pm »
I went and bought a Gatling Gun, just dying to crank out triple action, to find its been nerfed, can someone tell me why?
Also, I found there is a cast time on Full BUster, as in iRO and most other servers, it doesnt have one.

Gunslinger's didnt need to be nerfed IMO, and I think you should un-nerf Triple Action.

Thanks for reading.

Bajorgas

  • I know a Dark Priest, and he's cool.
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  • Posts: 1066
Re: Why was Gunslinger nerfed?
« Reply #1 on: January 19, 2009, 05:50:02 pm »
They aren't nerfed, they work exactly as how they are supposed to. Also the skills should work exactly as iRO unless the newer episodes/updates change them.

Revolver

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Re: Why was Gunslinger nerfed?
« Reply #2 on: January 19, 2009, 05:51:19 pm »
Ive played iRO, and I woudlnt say nerfed, but those skills are changed, and im not getting convinced otherwise, because I know how it works.

light aura

  • Earl of Vermillion
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  • Posts: 1891
Re: Why was Gunslinger nerfed?
« Reply #3 on: January 19, 2009, 05:56:36 pm »
Our server runs off of the kRO sakray platform, not iRO's.
<@Pandora> I have 2 sisters.
<@Pandora> Both younger than me.
<AxeGunner> sounds like a hentai
<@Pandora> I love my sisters

Revolver

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Re: Why was Gunslinger nerfed?
« Reply #4 on: January 19, 2009, 06:06:36 pm »
But, does it make a difference? I thought both skill descriptions were the same.  ???

light aura

  • Earl of Vermillion
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Re: Why was Gunslinger nerfed?
« Reply #5 on: January 19, 2009, 06:11:45 pm »
But, does it make a difference? I thought both skill descriptions were the same.  ???
They should be, but we're on a ultimately different episode and modifications than iRO, which is also different from kRO.

I'm not saying that it is or isn't different, as I really don't know, but just so you know when playing.
<@Pandora> I have 2 sisters.
<@Pandora> Both younger than me.
<AxeGunner> sounds like a hentai
<@Pandora> I love my sisters

Revolver

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  • Posts: 9
Re: Why was Gunslinger nerfed?
« Reply #6 on: January 19, 2009, 06:21:23 pm »
Alrighty one more thing, it says cool down is ASPD, and it doesnt make any difference, maybe a coding problem?
I just tested this in PvP.

Denia

  • Just a Denia
  • Elder of Thanatos
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Re: Why was Gunslinger nerfed?
« Reply #7 on: January 19, 2009, 06:25:03 pm »
According to RMS, there is a .5 second cast time that is not reduced by dex:

http://ratemyserver.net/index.php?page=skill_db&jid=24
No longer high GMing. Please do not message me about your recovery. Don't give away the keys to your car and you won't have it stolen and have to go to the police to try and get it back.

Revolver

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Re: Why was Gunslinger nerfed?
« Reply #8 on: January 19, 2009, 06:37:40 pm »
Sorry to point out a mistake, but you might be looking at Bulls Eye, Denia.
 
Triple Action (Skill ID# 502)
Type: Offensive   Max Level: 1
Requirements: Flip Coin Level 1, Chain Action Level 10
SP Cost: +SkillLV*10
Target: Enemy   Range: Weapon Range
After Cast Delay: ASPD
Ammunition Required: 1
Sphere / Coin Cost: 1 Sphere(s) / Coin(s)
Effect: Use a Coin and deal three hits.


Take another look :o

Denia

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Re: Why was Gunslinger nerfed?
« Reply #9 on: January 19, 2009, 06:39:37 pm »
Sorry, I was thinking Full Buster and not Triple Action.

I went and bought a Gatling Gun, just dying to crank out triple action, to find its been nerfed, can someone tell me why?
Also, I found there is a cast time on Full BUster, as in iRO and most other servers, it doesnt have one.

Gunslinger's didnt need to be nerfed IMO, and I think you should un-nerf Triple Action.

Thanks for reading.

 Shotgun Frenzy (Skill ID# 519)     kRO Name: Full Buster
Type: Offensive    Max Level: 10
Requirements: Choke Level 3
Required For: Spread Attack (L5), Scatter Mines (L5).
SP Cost: 15 + SkillLV*5
Target: Enemy    Range: Weapon Range + Snake's Eye SkillLV cells
Cast Time: 0.5 sec (not reduced by DEX)    After Cast Delay: 1 + SkillLV*0.2 sec
Required Weapon Class: Shotgun
Ammunition Required: 2 Bullet
Effect: Fire a burst causing 300%+100*SkillLV% ATK damage. Unfortunately this overheats too much the weapon, and you must spend 1+SkillLV*0.2 sec to cool it down. Uses up 2*(SkillLV/2 [rounded up]) Rounds. There is a chance of causing a Blind effect on you (without HIT/Flee reductions). You must have a Shotgun equipped.
No longer high GMing. Please do not message me about your recovery. Don't give away the keys to your car and you won't have it stolen and have to go to the police to try and get it back.

Revolver

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Re: Why was Gunslinger nerfed?
« Reply #10 on: January 19, 2009, 06:44:43 pm »
Oh, right. xD