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chemist summons...

Author Topic: chemist summons...  (Read 746 times)

nit3f4ll

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chemist summons...
« on: August 28, 2008, 06:17:02 am »
i have noticed everytime there is a chemist around with their pet the monsters in that area tend to stop moving ,even when they see me next to them, even tough they are aggro by nature. As in the monsters act funny they dont move at all, its kinda sucky cause if your trying to mob and the monsters dun move its a pain the butt. Is that some kind of bug because of mr.Ai? my sister on other servers dun have such a problem cause they are not allowed to use mr.AI....

anyone knows if its the chemist or some kind of other bug ?
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Moon Drifter

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Re: chemist summons...
« Reply #1 on: August 28, 2008, 06:23:20 am »
the monsters first priority would be the nearby homu xD.

nit3f4ll

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Re: chemist summons...
« Reply #2 on: August 28, 2008, 06:25:59 am »
but they are not attacking the homu their just not moving at a spot and its quite a big area XD......
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Moon Drifter

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Re: chemist summons...
« Reply #3 on: August 28, 2008, 06:42:34 am »
its because theyre trying to catch to it >.>;

nit3f4ll

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Re: chemist summons...
« Reply #4 on: August 28, 2008, 07:08:46 am »
but when i hit them in their stationary position they start to chase me from that spot XD? so i dun really think they were chasing the homu.
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