I have a question/suggestion regarding the ghost hunting.
How many ghosts are on each map? I have never gotten more than 3 ghosts per map, and if the number is small, say, 3-5, how fair is that when there are 6+ people per map?
Could the number of overall pumpkinrings be increased, including the number of ghostrings? Maybe to make up for it, decrease the 30 minute time limit. If you have a lot of people on the map, 30 minutes is hardly necessary.
For example, this time of day seems to have a lower number of players, and I was able to get, I think, 5 between 2 maps. I would argue for an event that occurs every couple of hours, this isn't a bad number, (though I would still think it's low, but that's my opinion). However, when there are say 5-8 players per map, it's a lot more difficult for people to even get one ghostring, let alone 2 or 4.
My suggestion is to tweek different aspects (increased number, decreased timeline, etc) to make it that each player could potentially earn about 4-6 tickets per ghost poring event. This would mean adjusting the heavier trafficked times, and leaving the lower trafficked times roughly the same.
Oh! And can we have a counter on the map to keep track of the pumpkins, like the counter that's on the PVP maps that tells you how many people are on per map?