@Bounty Hunt
I'd like to make a minor suggestion. When this automated game plays out, it all too often lasts under a minute. I've played games where it finishes in only 10~30 seconds. Perhaps alter the sizes of monsters to be 3x smaller and be muted (makes no sound when moving). This way, people like me do not have to use the sound effects to win so effortlessly. Today, I won 2 Bounty Hunt games in only under a 30 seconds each (more or less). I'd like to see it be a real challenge.
@Odd Monster Out.
The reason why I suggested the upper capitalizations was because it was meant to make it slightly more difficult (emphasis on slightly) to spot out the right monsters from the wrong monsters, and thus, makes it more challenging and better overall. If it was manster, Monstar, Moncter then that - for some players - takes less than half a second to see it's the right/wrong monster and then just Fly Wing elsewhere. With MOnSTER, MONSTeR, mONSTER, MQNSTER. MON5T3R I feel it extends the duration of Odd Monster Out because players would have to take pause since all monsters are capitalized, and thus, all monster names look visually identical than it is currently. This specific automated game all too often lasts less than a minute (whether that's good or bad is another topic), and I feel if this game can be extended in duration for a bit more then it makes it more enjoyable to play. Basically, I am saying that capitalizing the names will make it visually slightly difficult to spot the right and wrong monsters which would extend the game longer. I've played this automated game so much that I actually don't even need half a second to spot the odd monster out. I just Fly Wing, Fly Wing, Fly Wing until I eventually win the game because I don't even have to spend time looking at the names to see if it's an odd monster or not.