You were able to flee that hit. The 17-28 damage was the seeking holy damage from spheres. It is normally 50-80 per hit but put in def and vit calculations and the holy element vs your ED and it would probably come out to the amount you were hit with. Your ED is also in a glittering jacket which can inflict blind when you are hit, so that could of drop the champs hit down low enough until he would miss fairly often.
So my question is this. I have a hard time figuring when I should use ED and GR. Obviously GR is going to be best against neutral, but what about ED VS GR VS other Elements?
Also, a second question. I generally go 99 Str, Enough Luk to have a total of 48 crit, and the rest into Vit.
However I was messing around with a flee build and would like input on this new build VS the one above.
Basically I had 99 Agi, 70 Str, and The luk needed for 48 Crit. With a total of 298 Flee or so and only 7 PDodge.
The above stats are just the base stats, and I could get about 308 flee, but I have to wear my other helm instead of my Wild. Which would lower my crit and require more Luk.
Also on the Vit build I'd have no agi obviously and super low flee. However because I use the set I'll have 29 Perfect Dodge.
<33 The input I'm getting here on the SinX Class.