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Katar Questions

Author Topic: Katar Questions  (Read 5090 times)


Lavitiz

  • Mercenary Trader
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  • Posts: 806
  • () Truuu Peon ()
    • Immortal Phoenix Productions
  • Main: Lavenblade
  • Guild: Afrikan System, Night Raid
Re: Katar Questions
« Reply #31 on: February 27, 2012, 08:19:00 pm »
depends on what they are FOing u for and what element

The element can change?

The Mystic

  • Yuno Librarian
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  • Posts: 3890
  • ^ Bad ass look, I want that irl xD
Re: Katar Questions
« Reply #32 on: February 27, 2012, 09:26:26 pm »
depends on what they are FOing u for and what element

The element can change?
Yes, if there is no change in elemental bonuses then it could be the def between the armors.
Spoiler for My lol moments.:
Assume they do what?
Just assume a answer to your questions until otherwise said. Other than that hope people put up with what they call "Your illegitimate logical reasoning."
lord_nathan9 > exDragon
Oh, I also played a Sura, but had NO idea how to use the bastard. D:
Quite simple actually.
Hyper Spirit Sphere -> Fury -> Hyper Spirit Sphere -> A Sura -> spam gj -> repeat.

LOL
Spoiler for IGN's:
IGN's: The Mystic - High Priest
~.NightMare.~ - Champion
R4P1DZ - Sniper
-Acid Demo- - Biochemist
Strike Silent - SinX
Dark SoulStrike - Hwiz
Dark Ballad - Clown
Noir Soleil - Prof
I <3 Kaahi - Soul Linker
~.Enigma.~ - LK
~.Mystic.~ - Pally
NightMare_ - Stalker
Stars & Shadows - Star Gladiator

rolover

  • Elder of Thanatos
  • ***
  • Posts: 5104
Re: Katar Questions
« Reply #33 on: February 27, 2012, 09:43:32 pm »
likely cursed water?
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

The Mystic

  • Yuno Librarian
  • ***
  • Posts: 3890
  • ^ Bad ass look, I want that irl xD
Re: Katar Questions
« Reply #34 on: February 27, 2012, 09:58:53 pm »
Well that would result in a insane damage reduction, the only bit that would of hit is the holy seeking. If he gives us a bit more accurate damage values I could probably guess what the modifier was.
Spoiler for My lol moments.:
Assume they do what?
Just assume a answer to your questions until otherwise said. Other than that hope people put up with what they call "Your illegitimate logical reasoning."
lord_nathan9 > exDragon
Oh, I also played a Sura, but had NO idea how to use the bastard. D:
Quite simple actually.
Hyper Spirit Sphere -> Fury -> Hyper Spirit Sphere -> A Sura -> spam gj -> repeat.

LOL
Spoiler for IGN's:
IGN's: The Mystic - High Priest
~.NightMare.~ - Champion
R4P1DZ - Sniper
-Acid Demo- - Biochemist
Strike Silent - SinX
Dark SoulStrike - Hwiz
Dark Ballad - Clown
Noir Soleil - Prof
I <3 Kaahi - Soul Linker
~.Enigma.~ - LK
~.Mystic.~ - Pally
NightMare_ - Stalker
Stars & Shadows - Star Gladiator

Lavitiz

  • Mercenary Trader
  • **
  • Posts: 806
  • () Truuu Peon ()
    • Immortal Phoenix Productions
  • Main: Lavenblade
  • Guild: Afrikan System, Night Raid
Re: Katar Questions
« Reply #35 on: February 28, 2012, 12:10:18 am »
Well that would result in a insane damage reduction, the only bit that would of hit is the holy seeking. If he gives us a bit more accurate damage values I could probably guess what the modifier was.

17-28 Per Sphere hit? Unless he was just way weaker than me. *Shrugs*

The Mystic

  • Yuno Librarian
  • ***
  • Posts: 3890
  • ^ Bad ass look, I want that irl xD
Re: Katar Questions
« Reply #36 on: February 28, 2012, 12:21:17 am »
You were able to flee that hit. The 17-28 damage was the seeking holy damage from spheres. It is normally 50-80 per hit but put in def and vit calculations and the holy element vs your ED and it would probably come out to the amount you were hit with. Your ED is also in a glittering jacket which can inflict blind when you are hit, so that could of drop the champs hit down low enough until he would miss fairly often.
Spoiler for My lol moments.:
Assume they do what?
Just assume a answer to your questions until otherwise said. Other than that hope people put up with what they call "Your illegitimate logical reasoning."
lord_nathan9 > exDragon
Oh, I also played a Sura, but had NO idea how to use the bastard. D:
Quite simple actually.
Hyper Spirit Sphere -> Fury -> Hyper Spirit Sphere -> A Sura -> spam gj -> repeat.

LOL
Spoiler for IGN's:
IGN's: The Mystic - High Priest
~.NightMare.~ - Champion
R4P1DZ - Sniper
-Acid Demo- - Biochemist
Strike Silent - SinX
Dark SoulStrike - Hwiz
Dark Ballad - Clown
Noir Soleil - Prof
I <3 Kaahi - Soul Linker
~.Enigma.~ - LK
~.Mystic.~ - Pally
NightMare_ - Stalker
Stars & Shadows - Star Gladiator

Lavitiz

  • Mercenary Trader
  • **
  • Posts: 806
  • () Truuu Peon ()
    • Immortal Phoenix Productions
  • Main: Lavenblade
  • Guild: Afrikan System, Night Raid
Re: Katar Questions
« Reply #37 on: February 28, 2012, 01:59:07 am »
You were able to flee that hit. The 17-28 damage was the seeking holy damage from spheres. It is normally 50-80 per hit but put in def and vit calculations and the holy element vs your ED and it would probably come out to the amount you were hit with. Your ED is also in a glittering jacket which can inflict blind when you are hit, so that could of drop the champs hit down low enough until he would miss fairly often.

So my question is this. I have a hard time figuring when I should use ED and GR. Obviously GR is going to be best against neutral, but what about ED VS GR VS other Elements?

Also, a second question. I generally go 99 Str, Enough Luk to have a total of 48 crit, and the rest into Vit.

However I was messing around with a flee build and would like input on this new build VS the one above.

Basically I had 99 Agi, 70 Str, and The luk needed for 48 Crit. With a total of 298 Flee or so and only 7 PDodge.

The above stats are just the base stats, and I could get about 308 flee, but I have to wear my other helm instead of my Wild. Which would lower my crit and require more Luk.

Also on the Vit build I'd have no agi obviously and super low flee. However because I use the set I'll have 29 Perfect Dodge.

<33 The input I'm getting here on the SinX Class.

Riou212

  • Kiel Factory Worker
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  • Posts: 340
  • Me Lord Riou you dirt I step on you
Re: Katar Questions
« Reply #38 on: February 28, 2012, 10:17:58 am »
i would recommend going for perfect dodge since it makes it harder to hit you and cant be hit by criticals basically when u were fighing me i got Lucky like 10 or so times completely missed ur damage

The Mystic

  • Yuno Librarian
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  • Posts: 3890
  • ^ Bad ass look, I want that irl xD
Re: Katar Questions
« Reply #39 on: February 28, 2012, 10:30:44 am »
PD can save you but I wouldn't invest stats in unless your a FS which you can't be on SinX. First set your stats in breakpoints. Every 10 str gives you a breakpoint. The 1~9 points between them are insignificant in comparison. As for builds they are both good but can be utilized further with proper weapons. Like the ones I showed you before. You can go either build in WoE. But I recommend vit because you don't have myst+TF for easy stun immunity for flee types.
Spoiler for My lol moments.:
Assume they do what?
Just assume a answer to your questions until otherwise said. Other than that hope people put up with what they call "Your illegitimate logical reasoning."
lord_nathan9 > exDragon
Oh, I also played a Sura, but had NO idea how to use the bastard. D:
Quite simple actually.
Hyper Spirit Sphere -> Fury -> Hyper Spirit Sphere -> A Sura -> spam gj -> repeat.

LOL
Spoiler for IGN's:
IGN's: The Mystic - High Priest
~.NightMare.~ - Champion
R4P1DZ - Sniper
-Acid Demo- - Biochemist
Strike Silent - SinX
Dark SoulStrike - Hwiz
Dark Ballad - Clown
Noir Soleil - Prof
I <3 Kaahi - Soul Linker
~.Enigma.~ - LK
~.Mystic.~ - Pally
NightMare_ - Stalker
Stars & Shadows - Star Gladiator

rolover

  • Elder of Thanatos
  • ***
  • Posts: 5104
Re: Katar Questions
« Reply #40 on: February 28, 2012, 10:54:56 am »
Gemini, Stalactic Golem and Valk armor all help against stun too, I believe they would stack additively
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

Lavitiz

  • Mercenary Trader
  • **
  • Posts: 806
  • () Truuu Peon ()
    • Immortal Phoenix Productions
  • Main: Lavenblade
  • Guild: Afrikan System, Night Raid
Re: Katar Questions
« Reply #41 on: February 28, 2012, 12:57:05 pm »
PD can save you but I wouldn't invest stats in unless your a FS which you can't be on SinX. First set your stats in breakpoints. Every 10 str gives you a breakpoint. The 1~9 points between them are insignificant in comparison. As for builds they are both good but can be utilized further with proper weapons. Like the ones I showed you before. You can go either build in WoE. But I recommend vit because you don't have myst+TF for easy stun immunity for flee types.

So I'm sitting here thinking about how magic hurts. Vit will obviously give me a higher HP pool and some Def. However how does flee come into play VS Wizards and such? I think I'm going to need to grab some sort of Swaps so I can wear GTB and Some dagger. Not sure. =@

EDIT: I would like to mention I do have Mystel shoes.

rolover

  • Elder of Thanatos
  • ***
  • Posts: 5104
Re: Katar Questions
« Reply #42 on: February 28, 2012, 01:30:15 pm »
Mystic meant there's a combo bonus for Mystel+TF

no flee does nothing vs Wizards, unless they try to wack you w/ SoM
Vit DEF also doesn't do anything against magic
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

Riou212

  • Kiel Factory Worker
  • **
  • Posts: 340
  • Me Lord Riou you dirt I step on you
Re: Katar Questions
« Reply #43 on: February 28, 2012, 01:53:32 pm »
in other words get a GTB, or Maya and hope for the best with elemental armors cause Sins are weak to magic no matter what build they are cause they are two handed fighters

The Mystic

  • Yuno Librarian
  • ***
  • Posts: 3890
  • ^ Bad ass look, I want that irl xD
Re: Katar Questions
« Reply #44 on: February 28, 2012, 02:51:22 pm »
Gtb + DD dagger and poke them to death. Fire armor+ED swap and ESL. If your adamant about keeping katars on you can survive with quick elemental armor swapping and attempting to grimtooth out of their sight skill's range.
Spoiler for My lol moments.:
Assume they do what?
Just assume a answer to your questions until otherwise said. Other than that hope people put up with what they call "Your illegitimate logical reasoning."
lord_nathan9 > exDragon
Oh, I also played a Sura, but had NO idea how to use the bastard. D:
Quite simple actually.
Hyper Spirit Sphere -> Fury -> Hyper Spirit Sphere -> A Sura -> spam gj -> repeat.

LOL
Spoiler for IGN's:
IGN's: The Mystic - High Priest
~.NightMare.~ - Champion
R4P1DZ - Sniper
-Acid Demo- - Biochemist
Strike Silent - SinX
Dark SoulStrike - Hwiz
Dark Ballad - Clown
Noir Soleil - Prof
I <3 Kaahi - Soul Linker
~.Enigma.~ - LK
~.Mystic.~ - Pally
NightMare_ - Stalker
Stars & Shadows - Star Gladiator