Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 178

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 183

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 184

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 220

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 223

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 235

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 250

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 268
why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?

Author Topic: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?  (Read 5105 times)

Bagel-kun

  • Earl of Vermillion
  • ***
  • Posts: 1948
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #30 on: August 21, 2011, 11:52:17 pm »
Soul burn the priest and bio, the entire enemy guild just got fucked. Completely potless makes extreme pressure for the priests, blue herbs I can understand since monks are chipping out asura's like crazy, but yummy fish could of stayed. They couldn't outpot any real damage to begin with. It was mainly a healing source after you had just taken someone out and survived with some HP left.
Or it was used during a random 1 on 1 moment potting like crazy to see who would win or until backup would come. No one is noble enough to save pots for after a fight.
This i would DPS wizards and they would POT ME!!!! wtf for real. I swear once i sat there for 5 minutes smacking a wizard.
Spoiler for Over 190 Pixels ~ Lucifiel:
   

Talis

  • Yuno Librarian
  • ***
  • Posts: 2116
  • I am not on staff anymore
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #31 on: August 22, 2011, 12:55:26 am »
Any HP / SP restoring items would give a benefit to those who can afford buying thousands of them over those who don't.

It was a oversight that went against what non-pot is supposed to be and therefore has been removed. If you don't like the non-pot restrictions, then fight for a different castle. I for one think that all the strategies discussed here - which would never ever be discussed in regular woe - make it totally worthwhile.
Hi, I am Talis.
I used to work here, but not anymore.
Please keep that in mind that my posts, views and opinions are my own and in no way, shape or form reflect that of, or pertain to the current staff & administration.

“Intellect is invisible to the man who has none”
Arthur Schopenhauer (German Philosopher, 1788-1860)

The Mystic

  • Yuno Librarian
  • ***
  • Posts: 3890
  • ^ Bad ass look, I want that irl xD
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #32 on: August 22, 2011, 02:57:28 am »
Any HP / SP restoring items would give a benefit to those who can afford buying thousands of them over those who don't.

It was a oversight that went against what non-pot is supposed to be and therefore has been removed. If you don't like the non-pot restrictions, then fight for a different castle. I for one think that all the strategies discussed here - which would never ever be discussed in regular woe - make it totally worthwhile.
I fight in both WoE's, every kind except NT variants, because I like trans better. But please don't say fight for a different castle when there is no regular version of the castle that isn't potless. (I am talking about a NSQI/NMVP variant of pottable castles.) Which actually sounds like a pretty nice idea, so we can compare exactly what changes.
Spoiler for My lol moments.:
Assume they do what?
Just assume a answer to your questions until otherwise said. Other than that hope people put up with what they call "Your illegitimate logical reasoning."
lord_nathan9 > exDragon
Oh, I also played a Sura, but had NO idea how to use the bastard. D:
Quite simple actually.
Hyper Spirit Sphere -> Fury -> Hyper Spirit Sphere -> A Sura -> spam gj -> repeat.

LOL
Spoiler for IGN's:
IGN's: The Mystic - High Priest
~.NightMare.~ - Champion
R4P1DZ - Sniper
-Acid Demo- - Biochemist
Strike Silent - SinX
Dark SoulStrike - Hwiz
Dark Ballad - Clown
Noir Soleil - Prof
I <3 Kaahi - Soul Linker
~.Enigma.~ - LK
~.Mystic.~ - Pally
NightMare_ - Stalker
Stars & Shadows - Star Gladiator

Razer

  • Rune-Midgard's Mentor
  • ****
  • Posts: 11162
  • Romeo alpha zulu echo romeo.
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #33 on: August 22, 2011, 03:18:50 am »
Why are people talking about Bios,Proff skills and Stalkers when this NT ? Get a Savage bebe and Dark Priest bow and DPS the wizards . Even Pneuma doesnt block special effects despite blocking the damage.

exDragon

  • Elder of Thanatos
  • ***
  • Posts: 5348
  • Must absorb more knowledge
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #34 on: August 22, 2011, 10:09:02 am »
Any HP / SP restoring items would give a benefit to those who can afford buying thousands of them over those who don't.

It was a oversight that went against what non-pot is supposed to be and therefore has been removed. If you don't like the non-pot restrictions, then fight for a different castle. I for one think that all the strategies discussed here - which would never ever be discussed in regular woe - make it totally worthwhile.


I like how your trying to make the WoE so people with not much money can play in it but the format being entirely potless will make it so that it is litterally impossible for a good defense to be capped out.  Everything said here has easy counters.  As it is now, none of the guilds now have a defense that good but it is not a good idea to lay the ground work to make a castle uncappable.  If you want to make it cheaper for people to play then have a npc sell custom healing/sp items that only work in those WoE castles and the map outside them that are sold cheaply.
« Last Edit: August 22, 2011, 10:11:30 am by exDragon »
Spoiler for Over 190px:
Got spare ad credits.  Send them to ID 566.  Thanks for the help.
Need help getting Ads, try this


Combo

  • Yuno Librarian
  • ***
  • Posts: 2918
  • Guild: Synchrony
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #35 on: August 22, 2011, 10:20:05 am »
Any HP / SP restoring items would give a benefit to those who can afford buying thousands of them over those who don't.

It was a oversight that went against what non-pot is supposed to be and therefore has been removed. If you don't like the non-pot restrictions, then fight for a different castle. I for one think that all the strategies discussed here - which would never ever be discussed in regular woe - make it totally worthwhile.


I like how your trying to make the WoE so people with not much money can play in it but the format being entirely potless will make it so that it is litterally impossible for a good defense to be capped out.  Everything said here has easy counters.  As it is now, none of the guilds now have a defense that good but it is not a good idea to lay the ground work to make a castle uncappable.  If you want to make it cheaper for people to play then have a npc sell custom healing/sp items that only work in those WoE castles and the map outside them that are sold cheaply.
POTS THAT YOU GET FROM BGING LIKE IN THAT ONE THING ID LIKE TOHAVE HERE!!!!!!@#!@
ALSO CAN MAKE IT SO THAT YOU CAN GET THEM FROM OTHER QUESTS N STUFF(EVENTS, PORING WARS, MINI GAMES)!!!!!!#@$@#$@
u dont need a chiropractor... they are fake doctorss... why hire a fake doctor when u can hire me ;). im a Play Doctor n bb i can make your pains all go away :D.
Spoiler for Hidden:
hehe shes mine back off  ;D

Stop being so fucking creepy. Even if it was a girl, do you think she'd want some sleezy 12 year olds hitting on her?
haha ur just jealous i got game n u dont  :laugh:

The Mystic

  • Yuno Librarian
  • ***
  • Posts: 3890
  • ^ Bad ass look, I want that irl xD
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #36 on: August 22, 2011, 10:34:51 am »
Why are people talking about Bios,Proff skills and Stalkers when this NT ? Get a Savage bebe and Dark Priest bow and DPS the wizards . Even Pneuma doesnt block special effects despite blocking the damage.
This thread is only about NT, but trans NSQI/NMVP got affected too, so thus a valid argument is born. Yummy fish isn't that expensive anyways. Blue herbs I can understand since champs can be dishing out asura's like crazy. How about we make a custom healing HP and sp item that costs 0z but can only be used in war? ;D?
Spoiler for My lol moments.:
Assume they do what?
Just assume a answer to your questions until otherwise said. Other than that hope people put up with what they call "Your illegitimate logical reasoning."
lord_nathan9 > exDragon
Oh, I also played a Sura, but had NO idea how to use the bastard. D:
Quite simple actually.
Hyper Spirit Sphere -> Fury -> Hyper Spirit Sphere -> A Sura -> spam gj -> repeat.

LOL
Spoiler for IGN's:
IGN's: The Mystic - High Priest
~.NightMare.~ - Champion
R4P1DZ - Sniper
-Acid Demo- - Biochemist
Strike Silent - SinX
Dark SoulStrike - Hwiz
Dark Ballad - Clown
Noir Soleil - Prof
I <3 Kaahi - Soul Linker
~.Enigma.~ - LK
~.Mystic.~ - Pally
NightMare_ - Stalker
Stars & Shadows - Star Gladiator

exDragon

  • Elder of Thanatos
  • ***
  • Posts: 5348
  • Must absorb more knowledge
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #37 on: August 23, 2011, 02:00:31 pm »
Any HP / SP restoring items would give a benefit to those who can afford buying thousands of them over those who don't.

It was a oversight that went against what non-pot is supposed to be and therefore has been removed. If you don't like the non-pot restrictions, then fight for a different castle. I for one think that all the strategies discussed here - which would never ever be discussed in regular woe - make it totally worthwhile.


I like how your trying to make the WoE so people with not much money can play in it but the format being entirely potless will make it so that it is litterally impossible for a good defense to be capped out.  Everything said here has easy counters.  As it is now, none of the guilds now have a defense that good but it is not a good idea to lay the ground work to make a castle uncappable.  If you want to make it cheaper for people to play then have a npc sell custom healing/sp items that only work in those WoE castles and the map outside them that are sold cheaply.

I would like a thought out response to this from someone in the staff.
Spoiler for Over 190px:
Got spare ad credits.  Send them to ID 566.  Thanks for the help.
Need help getting Ads, try this


ratsparxx

  • Mercenary Trader
  • **
  • Posts: 577
  • Always Outnumbered, Never Outgunned.
  • Main: Kutmaster Kurt
  • Guild: Loyalty/ Mark of the Elite/ Forever Jelly
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #38 on: August 23, 2011, 02:34:28 pm »
oops ok


The Mystic

  • Yuno Librarian
  • ***
  • Posts: 3890
  • ^ Bad ass look, I want that irl xD
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #39 on: August 23, 2011, 07:49:05 pm »
Any HP / SP restoring items would give a benefit to those who can afford buying thousands of them over those who don't.

It was a oversight that went against what non-pot is supposed to be and therefore has been removed. If you don't like the non-pot restrictions, then fight for a different castle. I for one think that all the strategies discussed here - which would never ever be discussed in regular woe - make it totally worthwhile.


I like how your trying to make the WoE so people with not much money can play in it but the format being entirely potless will make it so that it is litterally impossible for a good defense to be capped out.  Everything said here has easy counters.  As it is now, none of the guilds now have a defense that good but it is not a good idea to lay the ground work to make a castle uncappable.  If you want to make it cheaper for people to play then have a npc sell custom healing/sp items that only work in those WoE castles and the map outside them that are sold cheaply.

I would like a thought out response to this from someone in the staff.
Yummy fish were never that strong to begin with. It could of been left alone and everything would pretty much be the same except the fact that you can't heal after a fight with someone. Let's say you get into a fight with a sinX who almost one shots you but manage to kill him. Now you have to move around the map with next to no HP until you can find a HP. Same applies for stealth classes, takes the element of stealth out of it if you have to constantly worry about draining sp. Stalker is pretty much killed in a completely potless situation due to extreme rapid SP burning from chase walk in WoE castles. SinX isn't very easy to deal with either.
Spoiler for My lol moments.:
Assume they do what?
Just assume a answer to your questions until otherwise said. Other than that hope people put up with what they call "Your illegitimate logical reasoning."
lord_nathan9 > exDragon
Oh, I also played a Sura, but had NO idea how to use the bastard. D:
Quite simple actually.
Hyper Spirit Sphere -> Fury -> Hyper Spirit Sphere -> A Sura -> spam gj -> repeat.

LOL
Spoiler for IGN's:
IGN's: The Mystic - High Priest
~.NightMare.~ - Champion
R4P1DZ - Sniper
-Acid Demo- - Biochemist
Strike Silent - SinX
Dark SoulStrike - Hwiz
Dark Ballad - Clown
Noir Soleil - Prof
I <3 Kaahi - Soul Linker
~.Enigma.~ - LK
~.Mystic.~ - Pally
NightMare_ - Stalker
Stars & Shadows - Star Gladiator

exDragon

  • Elder of Thanatos
  • ***
  • Posts: 5348
  • Must absorb more knowledge
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #40 on: August 24, 2011, 01:33:10 pm »
Any HP / SP restoring items would give a benefit to those who can afford buying thousands of them over those who don't.

It was a oversight that went against what non-pot is supposed to be and therefore has been removed. If you don't like the non-pot restrictions, then fight for a different castle. I for one think that all the strategies discussed here - which would never ever be discussed in regular woe - make it totally worthwhile.


I like how your trying to make the WoE so people with not much money can play in it but the format being entirely potless will make it so that it is litterally impossible for a good defense to be capped out.  Everything said here has easy counters.  As it is now, none of the guilds now have a defense that good but it is not a good idea to lay the ground work to make a castle uncappable.  If you want to make it cheaper for people to play then have a npc sell custom healing/sp items that only work in those WoE castles and the map outside them that are sold cheaply.

I would like a thought out response to this from someone in the staff.
Yummy fish were never that strong to begin with. It could of been left alone and everything would pretty much be the same except the fact that you can't heal after a fight with someone. Let's say you get into a fight with a sinX who almost one shots you but manage to kill him. Now you have to move around the map with next to no HP until you can find a HP. Same applies for stealth classes, takes the element of stealth out of it if you have to constantly worry about draining sp. Stalker is pretty much killed in a completely potless situation due to extreme rapid SP burning from chase walk in WoE castles. SinX isn't very easy to deal with either.

Those are major differences you mentioned.  Healing items were used to move through rather damage intensive areas.
Spoiler for Over 190px:
Got spare ad credits.  Send them to ID 566.  Thanks for the help.
Need help getting Ads, try this


The Mystic

  • Yuno Librarian
  • ***
  • Posts: 3890
  • ^ Bad ass look, I want that irl xD
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #41 on: August 24, 2011, 02:58:52 pm »
Any HP / SP restoring items would give a benefit to those who can afford buying thousands of them over those who don't.

It was a oversight that went against what non-pot is supposed to be and therefore has been removed. If you don't like the non-pot restrictions, then fight for a different castle. I for one think that all the strategies discussed here - which would never ever be discussed in regular woe - make it totally worthwhile.


I like how your trying to make the WoE so people with not much money can play in it but the format being entirely potless will make it so that it is litterally impossible for a good defense to be capped out.  Everything said here has easy counters.  As it is now, none of the guilds now have a defense that good but it is not a good idea to lay the ground work to make a castle uncappable.  If you want to make it cheaper for people to play then have a npc sell custom healing/sp items that only work in those WoE castles and the map outside them that are sold cheaply.

I would like a thought out response to this from someone in the staff.
Yummy fish were never that strong to begin with. It could of been left alone and everything would pretty much be the same except the fact that you can't heal after a fight with someone. Let's say you get into a fight with a sinX who almost one shots you but manage to kill him. Now you have to move around the map with next to no HP until you can find a HP. Same applies for stealth classes, takes the element of stealth out of it if you have to constantly worry about draining sp. Stalker is pretty much killed in a completely potless situation due to extreme rapid SP burning from chase walk in WoE castles. SinX isn't very easy to deal with either.

Those are major differences you mentioned.  Healing items were used to move through rather damage intensive areas.
It was enough to pot off SG damage if you had good reducs towards it, but you still fall to any DECENT damage. Which is usually all over the place. I was dying to ADs with like 30-40 vit despite yummy fish from a single bio. Point is, it doesn't pot off any serious damage like other stuff does.
Spoiler for My lol moments.:
Assume they do what?
Just assume a answer to your questions until otherwise said. Other than that hope people put up with what they call "Your illegitimate logical reasoning."
lord_nathan9 > exDragon
Oh, I also played a Sura, but had NO idea how to use the bastard. D:
Quite simple actually.
Hyper Spirit Sphere -> Fury -> Hyper Spirit Sphere -> A Sura -> spam gj -> repeat.

LOL
Spoiler for IGN's:
IGN's: The Mystic - High Priest
~.NightMare.~ - Champion
R4P1DZ - Sniper
-Acid Demo- - Biochemist
Strike Silent - SinX
Dark SoulStrike - Hwiz
Dark Ballad - Clown
Noir Soleil - Prof
I <3 Kaahi - Soul Linker
~.Enigma.~ - LK
~.Mystic.~ - Pally
NightMare_ - Stalker
Stars & Shadows - Star Gladiator

exDragon

  • Elder of Thanatos
  • ***
  • Posts: 5348
  • Must absorb more knowledge
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #42 on: August 24, 2011, 06:26:12 pm »
Any HP / SP restoring items would give a benefit to those who can afford buying thousands of them over those who don't.

It was a oversight that went against what non-pot is supposed to be and therefore has been removed. If you don't like the non-pot restrictions, then fight for a different castle. I for one think that all the strategies discussed here - which would never ever be discussed in regular woe - make it totally worthwhile.


I like how your trying to make the WoE so people with not much money can play in it but the format being entirely potless will make it so that it is litterally impossible for a good defense to be capped out.  Everything said here has easy counters.  As it is now, none of the guilds now have a defense that good but it is not a good idea to lay the ground work to make a castle uncappable.  If you want to make it cheaper for people to play then have a npc sell custom healing/sp items that only work in those WoE castles and the map outside them that are sold cheaply.

I would like a thought out response to this from someone in the staff.
Yummy fish were never that strong to begin with. It could of been left alone and everything would pretty much be the same except the fact that you can't heal after a fight with someone. Let's say you get into a fight with a sinX who almost one shots you but manage to kill him. Now you have to move around the map with next to no HP until you can find a HP. Same applies for stealth classes, takes the element of stealth out of it if you have to constantly worry about draining sp. Stalker is pretty much killed in a completely potless situation due to extreme rapid SP burning from chase walk in WoE castles. SinX isn't very easy to deal with either.

Those are major differences you mentioned.  Healing items were used to move through rather damage intensive areas.
It was enough to pot off SG damage if you had good reducs towards it, but you still fall to any DECENT damage. Which is usually all over the place. I was dying to ADs with like 30-40 vit despite yummy fish from a single bio. Point is, it doesn't pot off any serious damage like other stuff does.

and yet it was able to make such a difference in survivability
Spoiler for Over 190px:
Got spare ad credits.  Send them to ID 566.  Thanks for the help.
Need help getting Ads, try this


The Mystic

  • Yuno Librarian
  • ***
  • Posts: 3890
  • ^ Bad ass look, I want that irl xD
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #43 on: August 24, 2011, 09:44:31 pm »
Any HP / SP restoring items would give a benefit to those who can afford buying thousands of them over those who don't.

It was a oversight that went against what non-pot is supposed to be and therefore has been removed. If you don't like the non-pot restrictions, then fight for a different castle. I for one think that all the strategies discussed here - which would never ever be discussed in regular woe - make it totally worthwhile.


I like how your trying to make the WoE so people with not much money can play in it but the format being entirely potless will make it so that it is litterally impossible for a good defense to be capped out.  Everything said here has easy counters.  As it is now, none of the guilds now have a defense that good but it is not a good idea to lay the ground work to make a castle uncappable.  If you want to make it cheaper for people to play then have a npc sell custom healing/sp items that only work in those WoE castles and the map outside them that are sold cheaply.

I would like a thought out response to this from someone in the staff.
Yummy fish were never that strong to begin with. It could of been left alone and everything would pretty much be the same except the fact that you can't heal after a fight with someone. Let's say you get into a fight with a sinX who almost one shots you but manage to kill him. Now you have to move around the map with next to no HP until you can find a HP. Same applies for stealth classes, takes the element of stealth out of it if you have to constantly worry about draining sp. Stalker is pretty much killed in a completely potless situation due to extreme rapid SP burning from chase walk in WoE castles. SinX isn't very easy to deal with either.

Those are major differences you mentioned.  Healing items were used to move through rather damage intensive areas.
It was enough to pot off SG damage if you had good reducs towards it, but you still fall to any DECENT damage. Which is usually all over the place. I was dying to ADs with like 30-40 vit despite yummy fish from a single bio. Point is, it doesn't pot off any serious damage like other stuff does.

and yet it was able to make such a difference in survivability
vids or it didn't happen, I never saw any difference.
Spoiler for My lol moments.:
Assume they do what?
Just assume a answer to your questions until otherwise said. Other than that hope people put up with what they call "Your illegitimate logical reasoning."
lord_nathan9 > exDragon
Oh, I also played a Sura, but had NO idea how to use the bastard. D:
Quite simple actually.
Hyper Spirit Sphere -> Fury -> Hyper Spirit Sphere -> A Sura -> spam gj -> repeat.

LOL
Spoiler for IGN's:
IGN's: The Mystic - High Priest
~.NightMare.~ - Champion
R4P1DZ - Sniper
-Acid Demo- - Biochemist
Strike Silent - SinX
Dark SoulStrike - Hwiz
Dark Ballad - Clown
Noir Soleil - Prof
I <3 Kaahi - Soul Linker
~.Enigma.~ - LK
~.Mystic.~ - Pally
NightMare_ - Stalker
Stars & Shadows - Star Gladiator

Combo

  • Yuno Librarian
  • ***
  • Posts: 2918
  • Guild: Synchrony
Re: why disabling yummy fish & blue herb in restricted nontrans noSqi WOE?
« Reply #44 on: August 24, 2011, 09:46:33 pm »
I was able to run pass Gonryun's 3 bio +w/e the fuck they have defense thanks to yummy fish spammage. /afro
u dont need a chiropractor... they are fake doctorss... why hire a fake doctor when u can hire me ;). im a Play Doctor n bb i can make your pains all go away :D.
Spoiler for Hidden:
hehe shes mine back off  ;D

Stop being so fucking creepy. Even if it was a girl, do you think she'd want some sleezy 12 year olds hitting on her?
haha ur just jealous i got game n u dont  :laugh: