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'Best' SQI for SN?

Author Topic: 'Best' SQI for SN?  (Read 2113 times)

Papercut the Madhatter

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'Best' SQI for SN?
« on: June 15, 2011, 11:30:52 pm »
I wanna be able to switch to Melee or Magick when I want. not really hybrid, I don't mind changing stats and skills every-so-often. But I want an SQI that can hit hard, and affect my magick output.
I know about the Slinger's SQI already.
Djinn, Mjinor, Evang... I don't know if there's another. xD
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SukiChii

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Re: 'Best' SQI for SN?
« Reply #1 on: June 15, 2011, 11:34:16 pm »
SoM

AL

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Re: 'Best' SQI for SN?
« Reply #2 on: June 15, 2011, 11:54:40 pm »
Yea SoM and Mjol are probably the best for whacking things. SoM has demi def pierce so its pretty useful.
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pepesmith

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Re: 'Best' SQI for SN?
« Reply #3 on: June 16, 2011, 01:37:32 am »
MJOL!...
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Trenticus

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Re: 'Best' SQI for SN?
« Reply #4 on: June 16, 2011, 02:06:09 am »
It's gotta be Knife [3]!

Razer

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Re: 'Best' SQI for SN?
« Reply #5 on: June 16, 2011, 08:29:16 am »
I have seen quite a few DDB Evang Lol.

Xia Xue

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Re: 'Best' SQI for SN?
« Reply #6 on: June 16, 2011, 09:39:29 am »
MJOL? that's the common i saw.














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L'Fluffy

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Re: 'Best' SQI for SN?
« Reply #7 on: June 16, 2011, 09:45:23 am »
kaho

SukiChii

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Re: 'Best' SQI for SN?
« Reply #8 on: June 16, 2011, 02:45:22 pm »
SPONGEBOB!

Papercut the Madhatter

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Re: 'Best' SQI for SN?
« Reply #9 on: June 16, 2011, 02:49:27 pm »
Thanks, guys, for taking this seriously. xD

Mjol or Evang?
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Novice Tenchi

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Re: 'Best' SQI for SN?
« Reply #10 on: June 16, 2011, 02:51:38 pm »
Mjol cause the dex basically means you can be a melee caster most of the time. It's good for attacking because of the LoD, and if you're a true hybrid then you'll have plenty of intelligence to work with for the damage it does. Or evangelist because it has good attack and the int helps your casting, not to mention the dex. The other abilities are used good too.
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BreakTheSilence

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Re: 'Best' SQI for SN?
« Reply #11 on: June 16, 2011, 02:53:25 pm »
I got both. But if I were to choose. I would probably pick Evangelist over Mjolnir because of the INT and the skills you get (Frost Nova, Cold Bolt [frees up 10 Skill Points] + Waterball because I got DDDrake).
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Novice Tenchi

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Re: 'Best' SQI for SN?
« Reply #12 on: June 16, 2011, 02:59:28 pm »
Yeah that'd be the better choice if you're more of a caster. Others go for bash and mammonite with mjol for a melee oriented build.
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BK

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Re: 'Best' SQI for SN?
« Reply #13 on: June 16, 2011, 03:20:56 pm »
Is there a reason why all those other sqi can be used by SN?

BreakTheSilence

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Re: 'Best' SQI for SN?
« Reply #14 on: June 16, 2011, 03:29:16 pm »
Perhaps. But either way. He won't wrong with either of the two.

And the fourth one you forgot was Djinn [2].

http://animusro.wikia.com/wiki/Djinn
http://animusro.wikia.com/wiki/Evangelist
http://animusro.wikia.com/wiki/Mjollnir
http://animusro.wikia.com/wiki/Staff_of_Magi
http://animusro.wikia.com/wiki/Vesper_Optics

All four weapons are good for smacking. But also, depending on the situation. But personally..

Staff of Magi
Evangelist
Mjolnir
Djinn

I didn't realize that Staff of Magi had +15% MATK on top of +20 INT. Obviously I'm leaning more towards on caster build due to the ability to do damage from mid range. They are quite squishy unless you pick up SN specific or universal gears like Guard [1], Hood, Sandals [1] with the right carding. They do have one of if not the best Neutral/Element reduction potential in-game. But their HP/SP is still abysmal compared to most classes.


Is there a reason why all those other sqi can be used by SN?

Because they are level 4 weapons.

Quote from: Super Novice Spirit
Soullinks to Super Novices, giving them special buffs for the skill's duration.
- Super Novices above LV 90 will be temporarily able to equip ALL Upper/Middle/Lower headgears.
- Super Novices above LV 90 have 1% chance to 'erase' the death record - which means, the last 1% EXP loss will be recovered.
- Super Novices above LV 96 will be temporarily able to equip LV 4 Daggers, 1H Swords, Axes, Maces, and Staffs.

Note 1: This skill is said to have 1% chance to clear the death record of a super novice.
Note 2: Items equipped while the skill is active will not be automatically taken off after the skill duration.
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