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Ranked potions

Author Topic: Ranked potions  (Read 2014 times)

rolover

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Ranked potions
« on: June 14, 2011, 10:00:21 pm »
do they yield better pitch results?
I tested on rms and they do but I've heard somewhere that they dont? o.o
can someone refer to a ranked bio to me and see if theyre nice enough to help me test? :x
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

Miss All Sunday

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  • Posts: 754
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Re: Ranked potions
« Reply #1 on: June 14, 2011, 10:10:33 pm »
I'm in Geffen atm, if you'd like a test. But you'd need to find me some unranked pots so I can show you the difference. It usually does heal a bit more, but it's all vit dependant.

rolover

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  • Posts: 5104
Re: Ranked potions
« Reply #2 on: June 14, 2011, 10:26:31 pm »
well 50% is pretty noticeable :<
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

Miss All Sunday

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  • Posts: 754
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    • Divinity
Re: Ranked potions
« Reply #3 on: June 14, 2011, 10:29:11 pm »
Rankeds heal 10% more iirc.

And i'm not in town anymore =( Going up to ET. But still, i'm open to help w/ a test later on.

rolover

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Re: Ranked potions
« Reply #4 on: June 14, 2011, 10:33:51 pm »
http://irowiki.org/wiki/Potion_Creation
very bottom

edit: do you have white/yellow pots already made?
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

Miss All Sunday

  • Mercenary Trader
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  • Posts: 754
  • Bunnies and Rainbows
    • Divinity
Re: Ranked potions
« Reply #5 on: June 15, 2011, 01:02:52 am »
Then that's different than what I've always been told, and have never noticed that sort of increase. Are we custom?

rolover

  • Elder of Thanatos
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  • Posts: 5104
Re: Ranked potions
« Reply #6 on: June 15, 2011, 08:18:03 am »
I don't think so :<
I've noticed a big difference between ranked/unranked slims though
that is...before and after diamanda ranked o.o
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

Razer

  • Rune-Midgard's Mentor
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  • Posts: 11162
  • Romeo alpha zulu echo romeo.
Re: Ranked potions
« Reply #7 on: June 15, 2011, 09:42:14 am »
Havent tested in eA but back in Aegis - Both kinds of slims healed equally if you used them in SPP. Ranked ones heal more by 50% if you clicked and used them directly. In Slim pitching there was no notable bonus. It seemed the same.

rolover

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  • Posts: 5104
Re: Ranked potions
« Reply #8 on: June 15, 2011, 09:45:19 am »
Thats the thing, I wonder if that changed w/ the eA update (along with a whole bunch of small, important mechanics >.>, driving me crazy)
But like I said, I tested on RMS Test Server and there was a 50% increase in healing capacity even when pitched
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

Razer

  • Rune-Midgard's Mentor
  • ****
  • Posts: 11162
  • Romeo alpha zulu echo romeo.
Re: Ranked potions
« Reply #9 on: June 15, 2011, 09:48:51 am »
Thats the thing, I wonder if that changed w/ the eA update (along with a whole bunch of small, important mechanics >.>, driving me crazy)
But like I said, I tested on RMS Test Server and there was a 50% increase in healing capacity even when pitched
The figures are still the same from Aegis.The only thing that seems to increase slim pitch effects seems to be the Swordsmen Increase HP skill.I could test again - would need some unranked pots XD

rolover

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Re: Ranked potions
« Reply #10 on: June 15, 2011, 10:57:04 am »
I am using normal pot pitch, not slims, but I would imagine both should work similarly (minus the AoE effect)

what do you mean by "the figures"?
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

Razer

  • Rune-Midgard's Mentor
  • ****
  • Posts: 11162
  • Romeo alpha zulu echo romeo.
Re: Ranked potions
« Reply #11 on: June 15, 2011, 12:34:55 pm »
The heal values.Regular pitch - I am not sure about . Slim pot pitch doesnt get it. Make sure you test that out in RMS.

rolover

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  • Posts: 5104
Re: Ranked potions
« Reply #12 on: June 15, 2011, 12:38:07 pm »
will do once i get home x_x

update:
slim pitch does not work the same way, but regular pitch is changed w/ ranked pots

edit:
tested w/ Miss All Sunday, does not seem to make a difference. Can anyone from official servers test? :< I would definitely like to see this mechanic updated if official servers make a difference.
Although, maybe our ranked alchs are nerf'd like Miss All Sunday mentioned earlier??

edit2:
wtf...i just tested on rms again and it makes no difference now /confused

edit3:
i guess i was delusional, i ranked another alchemist just to be sure it wasn't some 1 time effect, and its not
normal pots and ranked 1s dont matter when its pitched /sad
« Last Edit: June 15, 2011, 07:38:45 pm by rolover »
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

The Mystic

  • Yuno Librarian
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  • Posts: 3890
  • ^ Bad ass look, I want that irl xD
Re: Ranked potions
« Reply #13 on: June 17, 2011, 09:15:09 am »
will do once i get home x_x

update:
slim pitch does not work the same way, but regular pitch is changed w/ ranked pots

edit:
tested w/ Miss All Sunday, does not seem to make a difference. Can anyone from official servers test? :< I would definitely like to see this mechanic updated if official servers make a difference.
Although, maybe our ranked alchs are nerf'd like Miss All Sunday mentioned earlier??

edit2:
wtf...i just tested on rms again and it makes no difference now /confused

edit3:
i guess i was delusional, i ranked another alchemist just to be sure it wasn't some 1 time effect, and its not
normal pots and ranked 1s dont matter when its pitched /sad
Regular Pot Pitch gets a bonus if you are linked. 1% x base level of the linker that linked you. so 99% bonus could be easily achieved. 50~60 linker would make it have just enough of a bonus with link to make it look like a ranked bonus. Unlikely but it could of happened?
Spoiler for My lol moments.:
Assume they do what?
Just assume a answer to your questions until otherwise said. Other than that hope people put up with what they call "Your illegitimate logical reasoning."
lord_nathan9 > exDragon
Oh, I also played a Sura, but had NO idea how to use the bastard. D:
Quite simple actually.
Hyper Spirit Sphere -> Fury -> Hyper Spirit Sphere -> A Sura -> spam gj -> repeat.

LOL
Spoiler for IGN's:
IGN's: The Mystic - High Priest
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rolover

  • Elder of Thanatos
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  • Posts: 5104
Re: Ranked potions
« Reply #14 on: June 17, 2011, 10:23:35 am »
will do once i get home x_x

update:
slim pitch does not work the same way, but regular pitch is changed w/ ranked pots

edit:
tested w/ Miss All Sunday, does not seem to make a difference. Can anyone from official servers test? :< I would definitely like to see this mechanic updated if official servers make a difference.
Although, maybe our ranked alchs are nerf'd like Miss All Sunday mentioned earlier??

edit2:
wtf...i just tested on rms again and it makes no difference now /confused

edit3:
i guess i was delusional, i ranked another alchemist just to be sure it wasn't some 1 time effect, and its not
normal pots and ranked 1s dont matter when its pitched /sad
Regular Pot Pitch gets a bonus if you are linked. 1% x base level of the linker that linked you. so 99% bonus could be easily achieved. 50~60 linker would make it have just enough of a bonus with link to make it look like a ranked bonus. Unlikely but it could of happened?
i think i was linked by accident when i first tested yeah, as i needed link to make ranked pots in bulk x_x
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense