my bad on the providence part...

on the divine protection side, (copied from RMS)
Reduces damage from Undead property and Demon family monsters by (3*SkillLV)+[0.04*(
BaseLV + 1)]. Damage is subtracted after DEF reductions.
Does not work against Players.
Base increment without BaseLV modification.
I dont really understand the part colored red.
BaseLV of player or monster? and does this mean the damage is reduced after
(100% damage) * (100-30% teddy) * (100-50% dev) * (100-20% shackle) =
28% damage takenor reduced from the initial damage?
Also, how does angelus works? "Increases the DEF from VIT of all party members on screen by (5*SkillLV)%. Does not increase anything else that has to do with VIT at all." I don't really get the maths part...
Sorry for all the questions /panic