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Correct Mathematical Analysis?

Author Topic: Correct Mathematical Analysis?  (Read 2385 times)

The Mystic

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Re: Correct Mathematical Analysis?
« Reply #15 on: May 07, 2011, 10:28:36 am »
Drop rate is coded/programed. Like Mystic said it is like roll of the dice. Let's think about a six sided dice. You have 1:6 chance getting the number you want to get, eg 6. First throw you may get the number 6. The next throw you may get the 6 again. The chance of getting the 6 is a lot easier because the dice have only 6 sides.

In the case of drop rate, imagine a dice with 1000 sides and with aRo the drop rate is 3x. So with chance of getting card is .03%. That means that on the dice with 1000 side there are 3 sides that say cards. You might throw the dice once and if you are lucky you get the side that say card. Killing is basically the same as throwing the dice. The more you kill the more chances. It is not affected whether there are many people killing the same monster. They are only throwing the dice. But not the same dice. Each players are holding different dice.

This is what I think. It made me think this way because of the experience I mentioned earlier.

Things will be different if they change the code.
Yeah, I recently had a really bad stroke of luck with this game. Farmed anolians for like 15 hours in total. Got like 10k anolians killed. 3 anolian cards, 1 brooch,1 pest card and like 200 ori. I don't know how the hell I got so many cards and so little brooches. That is just really lucky on the card part and bad on the brooch part. :(
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Auurium

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Re: Correct Mathematical Analysis?
« Reply #16 on: May 07, 2011, 11:18:16 am »
One question I asked a long time ago, but forgot if I got a definite answer to was:  When are the monsters' drop created?

It's relevant because if it's created during spawn of the monster, then it's no longer about killing as many as possible, but rather kill enough for a monster to spawn with the loot, then you'll need to kill the one holding it.

If its dropped items is calculated only when it's killed, then it'll throw all that out. Just kill kill kill.

The former would imply that someone's hard work farming would go to waste because a random person could reap the rewards of the constant monster spawning, and kill the lucky one with the item.

This is an interesting thought, I have once observed how in populated maps like Niff or Prison, I get rare drops more often than in God forgotten places.
But again, all of this is hypothetical. :x

Also dueting or partying -can- get me rare drops.

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Kain

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Re: Correct Mathematical Analysis?
« Reply #17 on: May 07, 2011, 11:19:43 am »
This thread has big words.
       
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Auurium

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Re: Correct Mathematical Analysis?
« Reply #18 on: May 07, 2011, 11:21:13 am »
Assuming everyone kills, tho.

"As a Desperado in the Lawless District, you better not turn up anywhere empty-handed. You are only known by your gun - the only ID that ever matters.
You live by the gun, you die by the gun. Those who oppose this law are judged by it... and the only sentence is death.

Soon you'll find that the only thing that survives is respect."