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Question about SG Resetter.

Author Topic: Question about SG Resetter.  (Read 5074 times)

BlackHunter

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Re: Question about SG Resetter.
« Reply #15 on: January 14, 2011, 06:10:05 pm »
Quote
So honestly, just go back to your own server if all you're capable of is being a douchebag.

Awesome how you ignored my other points, but sure, lets blame your lack of skill instead of your laziness. I guess thats why you have a new homepage already!

But ya, I'm gone again. Vrooooom~

Xia Xue

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Re: Question about SG Resetter.
« Reply #16 on: January 15, 2011, 04:50:11 am »
OMG GM Haine just called you a douchebag @_@ first time i saw her talked like that xD.














imafraidyoulookatathinglongenoughitloosesallofiitsmeanings

Fidelis

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Re: Question about SG Resetter.
« Reply #17 on: January 15, 2011, 04:52:33 am »
If you don't test your NPCs, unforeseeable things could happen:


Haine: Hmm, there are no bug reports on the eA bug tracker, and the code seems good and simple, so I guess I'll just go implement it.
*implements reset NPC*
Haine: So far so good! /no1

Tesla: Haine, there's a ticket about a player who couldn't log in after using the NPC.
Haine: Huh? That's weird, I thought I had added the ... hmm ...
Tesla: There seem to be several players in Prontera dropping lots of valuable items.
Haine: Wha- where'd they get these items?
*looks at item logs*
Haine: The NPC added 100000 Zeny to their characters?! I don-
Talis: Hey, is anyone currently using the item logs? The server lags as hell, and the isp doesn't know anything!
Haine: This shouldn't be beca-
Schrodinger: PRONTERA IS DOWN! And there are lots of MVP spawns in newbie and KS maps, and by lots, I mean like 100!! Did anyone break BBs or is Zidane going crazy with his events?!?
Haine: But I-
Tesla: I was just disconnected while doing an item recovery, can you please stop whatever you're doing?
Haine: It's not my fau-
*Schrodinger logs out*
Talis: The account server displays 9000 logged in accounts, woot. Maybe that's the reason for the lag!
Haine: We didn't have THAT MUCH active playe-
Talis: Our servers can't deal with that many players. Maybe we should rent more machines...
Haine: Schrod, can you check the servers?
Haine: Hey, Schrod, are you there?
Tesla: He's offline.
*Haine calls Schrodinger's cell phone*
[Haine]: Hey, where are you?!
[Schrodinger]: Sorry, my PC suddenly crashed, and I can't get it back to work. Ever since you implemented that NPC I -- oun'-- pr--le-s ---ev--r ...
[Haine]: Huh? I don't understand you, hello? You still there?
Tesla: Can't access the forums anymore!
Zidane: Hey, there's something wrong with the forums!
Kirek: Server connection is dead. Test server not working, neither is the patcher nor any client.
Lucifiel: Heey~ several players who added me in MSN ask what's wrong with the forums and the server, because they apparently can't get on. Can you maybe help them?
RSX-0806: Is anyone watching the news?! They say, there was another oil disaster by BP!!!
Talis: Haine, you there? We have a huge problem, the ISP called and said our server exploded, what did you do!?
Haine: OMG! I ONLY ADDED THE NPC WITHOUT TESTING IT, I DIDN'T EXPECT ALL THIS TO HAPPEN!

Alternative ending:
Haine: FFFFFFFUUUUUUUUUUUU-


And that's why you don't simply add scripts or NPCs without testing them, even if the oh-so-sacred eA bug tracker doesn't mention any bugs or the code consists of a mere 3 lines. As a developer you should know that. Especially when it's not that urgent.

DeePee

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Re: Question about SG Resetter.
« Reply #18 on: January 15, 2011, 04:58:52 am »
I think he was trying to say that testing something like if(zeny<1000000) or an if(countitem(id)<1) takes about 30 seconds and that it's been weeks that the NPC has been worked on /hmm

Sure, a hatred reset doesn't exist yet as an atcommand, but pc_resethate already exists, so it's pretty much copypaste.

Xia Xue

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Re: Question about SG Resetter.
« Reply #19 on: January 15, 2011, 05:01:57 am »
If you don't test your NPCs, unforeseeable things could happen:


Haine: Hmm, there are no bug reports on the eA bug tracker, and the code seems good and simple, so I guess I'll just go implement it.
*implements reset NPC*
Haine: So far so good! /no1

Tesla: Haine, there's a ticket about a player who couldn't log in after using the NPC.
Haine: Huh? That's weird, I thought I had added the ... hmm ...
Tesla: There seem to be several players in Prontera dropping lots of valuable items.
Haine: Wha- where'd they get these items?
*looks at item logs*
Haine: The NPC added 100000 Zeny to their characters?! I don-
Talis: Hey, is anyone currently using the item logs? The server lags as hell, and the isp doesn't know anything!
Haine: This shouldn't be beca-
Schrodinger: PRONTERA IS DOWN! And there are lots of MVP spawns in newbie and KS maps, and by lots, I mean like 100!! Did anyone break BBs or is Zidane going crazy with his events?!?
Haine: But I-
Tesla: I was just disconnected while doing an item recovery, can you please stop whatever you're doing?
Haine: It's not my fau-
*Schrodinger logs out*
Talis: The account server displays 9000 logged in accounts, woot. Maybe that's the reason for the lag!
Haine: We didn't have THAT MUCH active playe-
Talis: Our servers can't deal with that many players. Maybe we should rent more machines...
Haine: Schrod, can you check the servers?
Haine: Hey, Schrod, are you there?
Tesla: He's offline.
*Haine calls Schrodinger's cell phone*
[Haine]: Hey, where are you?!
[Schrodinger]: Sorry, my PC suddenly crashed, and I can't get it back to work. Ever since you implemented that NPC I -- oun'-- pr--le-s ---ev--r ...
[Haine]: Huh? I don't understand you, hello? You still there?
Tesla: Can't access the forums anymore!
Zidane: Hey, there's something wrong with the forums!
Kirek: Server connection is dead. Test server not working, neither is the patcher nor any client.
Lucifiel: Heey~ several players who added me in MSN ask what's wrong with the forums and the server, because they apparently can't get on. Can you maybe help them?
RSX-0806: Is anyone watching the news?! They say, there was another oil disaster by BP!!!
Talis: Haine, you there? We have a huge problem, the ISP called and said our server exploded, what did you do!?
Haine: OMG! I ONLY ADDED THE NPC WITHOUT TESTING IT, I DIDN'T EXPECT ALL THIS TO HAPPEN!

Alternative ending:
Haine: FFFFFFFUUUUUUUUUUUU-


And that's why you don't simply add scripts or NPCs without testing them, even if the oh-so-sacred eA bug tracker doesn't mention any bugs or the code consists of a mere 3 lines. As a developer you should know that. Especially when it's not that urgent.

OMG! that's horrible D:














imafraidyoulookatathinglongenoughitloosesallofiitsmeanings

Fidelis

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Re: Question about SG Resetter.
« Reply #20 on: January 15, 2011, 05:15:16 am »
I think he was trying to say that testing something like if(zeny<1000000) or an if(countitem(id)<1) takes about 30 seconds and that it's been weeks that the NPC has been worked on /hmm

Sure, a hatred reset doesn't exist yet as an atcommand, but pc_resethate already exists, so it's pretty much copypaste.
Well, you know, if you do it all the time, like you or BH, it seems as simple as starting up Firefox. But for anyone else not as experienced as you (no offense!), it may not always be that clear and easy, even if it's just three lines. I guess, just let them do their work the way they do it, and do your work the way you want to do it. If it takes three weeks here, it takes three weeks. If it takes two hours at your place, it only takes two hours. And comparing the website to the reset NPC is not quite adequate.

OMG! that's horrible D:
I know right?
« Last Edit: January 15, 2011, 05:19:35 am by Fidelis »

Aozora

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Re: Question about SG Resetter.
« Reply #21 on: January 15, 2011, 05:46:30 am »
Well there's zero need to test countitem and if commands, I mean they're used in practically every single script in the entire game. All you really need to do is test the syntax so that you won't have something like if(bla( == 1(
though the mapserver makes a nice loud BEEP and marks the lines when that happens so it's rather easy to spot.

Going by a logic that you should test every single script command extensively regardless how commonly and often used is just silly and slows down the dev process way too much. All you really need to do is put the script on a local testserver and spend 2 minutes trying out the NPC. And if you don't have a local testserver then set one up. It shouldn't need extensive and week long testings seeing how it's an extremely simple NPC with an extremely simple script.

Quote
And that's why you don't simply add scripts or NPCs without testing them, even if the oh-so-sacred eA bug tracker doesn't mention any bugs or the code consists of a mere 3 lines. As a developer you should know that. Especially when it's not that urgent.

So.....
A typoed countitem command disconnects people, spawns items and MVP's and crashes servers....Of course!

Fidelis

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Re: Question about SG Resetter.
« Reply #22 on: January 15, 2011, 05:59:20 am »
Quote
And that's why you don't simply add scripts or NPCs without testing them, even if the oh-so-sacred eA bug tracker doesn't mention any bugs or the code consists of a mere 3 lines. As a developer you should know that. Especially when it's not that urgent.

So.....
A typoed countitem command disconnects people, spawns items and MVP's and crashes servers....Of course!
AND it causes natural disasters!

You're right, of course, that testing every single if statement slows down everything, but I fail to see where Haine said that she already tested it for weeks. She just said, the NPC is done and needs to be tested, which takes only one hour at most, even on AnimusRO, and it's probably going to be implemented on Monday's maintenance. Just because something has been planned some weeks ago doesn't mean it's going to be coded, tested, and implemented instantly. Maybe there was still a discussion going on about its price, or Talis hasn't given the final "good to go!" yet, or Haine came home from work pretty late each evening, and then just dealt with tickets, etc.

Aozora

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Re: Question about SG Resetter.
« Reply #23 on: January 15, 2011, 06:25:15 am »
She said it's been done around a week ago already, and the initial reason it hasn't been implemented was because it needs testing. If it's been done a week ago I'm pretty sure it's possible to squeeze 5-10 minutes in a week to boot up a testserver and talk to an NPC, if not I'm sure one of the 6 other GM's or two PR's could have found the time to do it. After which the script is fully tested and ready to be implemented. Heck you could even implement it without a reboot.

If there were still details to be ironed out or Talis hasn't given a good to go or somethign like that, then that should bhe said and not:
Quote
I'd personally rather make sure the NPC script does what it's supposed to do correctly, and also takes the right amount of catalysts/zeny and doesn't mess up mid-way through something

Because according to Haine that was the reason the NPC is not in, it needs testing. My point being, this testing takes roughly 5-10 minutes at most on a local testserver so there should be no need to test that "the NPC takes the right amount of catalysts" or something like that. All it needs is a load, SG with memoe'd maps and hatred to talk to it, if it resets then it works.

I'm just saying that testing an NPC, which takes few minutes to test, shouldn't be a reason for a script to not be in. It just makes you seem lazy =/

Haine

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Re: Question about SG Resetter.
« Reply #24 on: January 15, 2011, 08:14:51 am »
I said it was done a week ago but I had to work on a higher priority project with Talis. Not to mention testing it last week wouldn't matter anyway since we weren't going to do s reboot till the project was done. Not sure why all of you feel the need to post either. I don't care if YOU guys think I'm lazy. I just see you guys as making dumb attemps to troll, with nothing better to do than to try and nitpick retarded stuff that you probably don't even give a shit about in the first place.

Regardless, it is going to be released around when I planned it to be released.

Vanagandr

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Re: Question about SG Resetter.
« Reply #25 on: January 15, 2011, 09:46:10 am »
<<3 haine XD
Spoiler for *IGN*:
Ign::[active accounts]
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[active]

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         Lone~Chimera::High Wizard:: 93/50/56 [active]
    
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u were once a friend, a freind i can coun on
a friend who indead was a friend to fight for
but now u are this,
so reckless and rude
a friend i could see,
that ended up using me, saying ur lies,
selfishness is wat u are, i say good bye.and brush u off
Buy nao ;Dleeches

Spoiler for ;D * :|*:

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Account ID:    18372
Fund the Samm Foundation now!!,
help prevent doucheiness in animus ;D

Ridley006

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Re: Question about SG Resetter.
« Reply #26 on: January 15, 2011, 04:54:33 pm »
SG resetter? What's that?
Spoiler for Rockn'Rolla:

"People ask the question... what's a RocknRolla? And I tell 'em - it's not about drums, drugs, and hospital drips, oh no. There's more there than that, my friend. We all like a bit of the good life - some the money, some the drugs, other the sex game, the glamour, or the fame. But a RocknRolla, oh, he's different. Why? Because a real RocknRolla wants the fucking lot"
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Kain

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Re: Question about SG Resetter.
« Reply #27 on: January 15, 2011, 05:00:18 pm »
You can Reset feeling maps and hatred targets.

Btw
If you don't test your NPCs, unforeseeable things could happen:


Haine: Hmm, there are no bug reports on the eA bug tracker, and the code seems good and simple, so I guess I'll just go implement it.
*implements reset NPC*
Haine: So far so good! /no1

Tesla: Haine, there's a ticket about a player who couldn't log in after using the NPC.
Haine: Huh? That's weird, I thought I had added the ... hmm ...
Tesla: There seem to be several players in Prontera dropping lots of valuable items.
Haine: Wha- where'd they get these items?
*looks at item logs*
Haine: The NPC added 100000 Zeny to their characters?! I don-
Talis: Hey, is anyone currently using the item logs? The server lags as hell, and the isp doesn't know anything!
Haine: This shouldn't be beca-
Schrodinger: PRONTERA IS DOWN! And there are lots of MVP spawns in newbie and KS maps, and by lots, I mean like 100!! Did anyone break BBs or is Zidane going crazy with his events?!?
Haine: But I-
Tesla: I was just disconnected while doing an item recovery, can you please stop whatever you're doing?
Haine: It's not my fau-
*Schrodinger logs out*
Talis: The account server displays 9000 logged in accounts, woot. Maybe that's the reason for the lag!
Haine: We didn't have THAT MUCH active playe-
Talis: Our servers can't deal with that many players. Maybe we should rent more machines...
Haine: Schrod, can you check the servers?
Haine: Hey, Schrod, are you there?
Tesla: He's offline.
*Haine calls Schrodinger's cell phone*
[Haine]: Hey, where are you?!
[Schrodinger]: Sorry, my PC suddenly crashed, and I can't get it back to work. Ever since you implemented that NPC I -- oun'-- pr--le-s ---ev--r ...
[Haine]: Huh? I don't understand you, hello? You still there?
Tesla: Can't access the forums anymore!
Zidane: Hey, there's something wrong with the forums!
Kirek: Server connection is dead. Test server not working, neither is the patcher nor any client.
Lucifiel: Heey~ several players who added me in MSN ask what's wrong with the forums and the server, because they apparently can't get on. Can you maybe help them?
RSX-0806: Is anyone watching the news?! They say, there was another oil disaster by BP!!!
Talis: Haine, you there? We have a huge problem, the ISP called and said our server exploded, what did you do!?
Haine: OMG! I ONLY ADDED THE NPC WITHOUT TESTING IT, I DIDN'T EXPECT ALL THIS TO HAPPEN!

Alternative ending:
Haine: FFFFFFFUUUUUUUUUUUU-


And that's why you don't simply add scripts or NPCs without testing them, even if the oh-so-sacred eA bug tracker doesn't mention any bugs or the code consists of a mere 3 lines. As a developer you should know that. Especially when it's not that urgent.

Nooo! Not another oil disaster!

lol but anyway,
This is sig worthy but it doesn't fit.
« Last Edit: January 15, 2011, 05:06:31 pm by Kain »
       
Best Forum Page Ever
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*Click*
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Ridley006

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Re: Question about SG Resetter.
« Reply #28 on: January 15, 2011, 05:46:43 pm »
Oh! Star Gladiator.
Spoiler for Rockn'Rolla:

"People ask the question... what's a RocknRolla? And I tell 'em - it's not about drums, drugs, and hospital drips, oh no. There's more there than that, my friend. We all like a bit of the good life - some the money, some the drugs, other the sex game, the glamour, or the fame. But a RocknRolla, oh, he's different. Why? Because a real RocknRolla wants the fucking lot"
Spoiler for Ridley006:
Spoiler for Mind Freak:

Kibou

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Re: Question about SG Resetter.
« Reply #29 on: January 15, 2011, 05:49:50 pm »
Can always do a spoiler tag maybe, Kain? =)

Things have a schedule to them, and it doesn't appear to be the only thing the GMs are working on, so whenever it comes really.

I'm personally glad we'll be getting an SG Resetter at all, it'll definately make my decision to make a Star Gladiator easier ;D
Pleased to make your acquaintance. =)

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