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Question about SG Resetter.

Author Topic: Question about SG Resetter.  (Read 5056 times)

LilJack

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Question about SG Resetter.
« on: January 12, 2011, 10:03:30 pm »
Does the resetter also reset hatreds?
[tr][td]
Spoiler for In-game Names~:
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99/70/50 - Stalker - *:+:LilJack:+:*
99/70/50 - Whitesmith - LilJacky
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99/65/50 - Biochemist - (LilJack)
99/62/50 - Biochemist - xxaxle
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x12 other Star Gladiators 75~95
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hunksurvivorx

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Re: Question about SG Resetter.
« Reply #1 on: January 13, 2011, 11:50:11 pm »
as far i know only exists the @feelreset = reseting feelings but not hatreds...

also GMs can script the "angel of SLS" in a npc to be activated i guess...= full reset...
only playing Faction and WoE until my resources reachs 0.

Haine

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Re: Question about SG Resetter.
« Reply #2 on: January 14, 2011, 12:23:49 am »
NPC has the option of feeling reset, and feeling+hatred reset.

Razer

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Re: Question about SG Resetter.
« Reply #3 on: January 14, 2011, 12:29:19 am »
It would be beneficial for War :) - Dont have to make many SGs for different castles haha.

hunksurvivorx

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Re: Question about SG Resetter.
« Reply #4 on: January 14, 2011, 12:38:06 am »
NPC has the option of feeling reset, and feeling+hatred reset.
kiss Haine“s feet
only playing Faction and WoE until my resources reachs 0.

belt*

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Re: Question about SG Resetter.
« Reply #5 on: January 14, 2011, 04:17:18 am »
Ewwwww, Puerco

hunksurvivorx

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Re: Question about SG Resetter.
« Reply #6 on: January 14, 2011, 04:42:20 am »
ni que fuera hombre cabron x3
only playing Faction and WoE until my resources reachs 0.

Borusse17

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Re: Question about SG Resetter.
« Reply #7 on: January 14, 2011, 07:01:12 am »
where can i find the reset npc?

*-*Gato*-*

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Re: Question about SG Resetter.
« Reply #8 on: January 14, 2011, 11:05:11 am »
if you look at the top right corner of forums. you'll see the  to do list. SG rest npc has yet to be implemented, look out in the announcements for when they say when it gets implemented. i bet tons on people are waiting for it.

Haine

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Re: Question about SG Resetter.
« Reply #9 on: January 14, 2011, 12:12:02 pm »
The npc is pretty much done now. I just need to test it and then adjust prices. :)

DeePee

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Re: Question about SG Resetter.
« Reply #10 on: January 14, 2011, 01:22:05 pm »
...it's just a single existing atcommand that the NPC has to do. Not much testing on that =/

Haine

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Re: Question about SG Resetter.
« Reply #11 on: January 14, 2011, 05:40:26 pm »
Except for the minor detail that @feelreset just resets your feeling, and this is an NPC that resets feeling AND hatred? I do not touch source coding, and so the hatred reset is inside of the script. I think many players would appreciate me doing it the way I know how to now, rather than asking Talis to create a command and do it several months down the road. Judging from pre-made @commands, just adding it into the script feels easier.

I'd personally rather make sure the NPC script does what it's supposed to do correctly, and also takes the right amount of catalysts/zeny and doesn't mess up mid-way through something... I'd like to make sure that nobodies SG gets bugged in the process. There's also the fact that the price varies pending if you have the SG SQI, so it would be good to make sure that those who made their SQI aren't getting "ripped off"... Maybe that's just me though.

*-*Gato*-*

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Re: Question about SG Resetter.
« Reply #12 on: January 14, 2011, 05:48:27 pm »
Except for the minor detail that @feelreset just resets your feeling, and this is an NPC that resets feeling AND hatred? I do not touch source coding, and so the hatred reset is inside of the script. I think many players would appreciate me doing it the way I know how to now, rather than asking Talis to create a command and do it several months down the road. Judging from pre-made @commands, just adding it into the script feels easier.

I'd personally rather make sure the NPC script does what it's supposed to do correctly, and also takes the right amount of catalysts/zeny and doesn't mess up mid-way through something... I'd like to make sure that nobodies SG gets bugged in the process. There's also the fact that the price varies pending if you have the SG SQI, so it would be good to make sure that those who made their SQI aren't getting "ripped off"... Maybe that's just me though.

whaaaaaa!! i wonder what those would be.

BlackHunter

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Re: Question about SG Resetter.
« Reply #13 on: January 14, 2011, 05:49:09 pm »
Quote
and also takes the right amount of catalysts/zeny and doesn't mess up mid-way through something

If (Zeny < 100000) close;


Quote
I'd like to make sure that nobodies SG gets bugged in the process
Its an eAthena command and there are no bugreports about it.


Quote
There's also the fact that the price varies pending if you have the SG SQI, so it would be good to make sure that those who made their SQI aren't getting "ripped off"
if (countitem(itemid)) set .@cost, 100000;
else set .@cost, 500000;


Please admit that you just had no time for it yet, I could code up a NPC for it in less than 5 minutes, including a custom NPC command to reset both.
« Last Edit: January 14, 2011, 05:50:55 pm by BlackHunter »

Haine

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Re: Question about SG Resetter.
« Reply #14 on: January 14, 2011, 06:03:30 pm »
Its an eAthena command and there are no bugreports about it.

Again, it's not an eA at command. Are you not able to read? @feelreset is an eA default command, there is no default eA command for hatred resets.The script was done around a week ago, we needed to work on testing a higher priorty project, and in a few days I can go back to working on my own current projects. I also haven't been doing scripts for as long as you have, so it takes me a little longer to do. So honestly, just go back to your own server if all you're capable of is being a douchebag.