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Has MVP vit been reduced after the switch?

Author Topic: Has MVP vit been reduced after the switch?  (Read 12668 times)

hunksurvivorx

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Re: Has MVP vit been reduced after the switch?
« Reply #15 on: November 08, 2010, 02:14:35 am »
thats not the case <<
only playing Faction and WoE until my resources reachs 0.

AL

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Re: Has MVP vit been reduced after the switch?
« Reply #16 on: November 08, 2010, 03:42:28 am »
So bios gonna be useless against good mvp's the best class for mvp is now champ...

There are maybe like what, 5 ghost MVP's in the game?
Against every other MVP's a bragi'd AD still gives the highest damage output.
champs have a higher damage output than bio's. If you look at the lineup of ifrit/valk/satan morroc teams after the switch, they are filled with champs and HP's.
I have access to a friends champ gears, i could hit 2 mil asuras on a lexed mvp and with pally/dancer buffs.
Im just saying, bios are really disadvantaged after the switch.   
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Razer

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Re: Has MVP vit been reduced after the switch?
« Reply #17 on: November 08, 2010, 03:59:16 am »
So bios gonna be useless against good mvp's the best class for mvp is now champ...

There are maybe like what, 5 ghost MVP's in the game?
Against every other MVP's a bragi'd AD still gives the highest damage output.
champs have a higher damage output than bio's. If you look at the lineup of ifrit/valk/satan morroc teams after the switch, they are filled with champs and HP's.
I have access to a friends champ gears, i could hit 2 mil asuras on a lexed mvp and with pally/dancer buffs.
Im just saying, bios are really disadvantaged after the switch.   
What are you using a Triple AK Suiken ? Show a screenie of your damage and gears .

AL

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Re: Has MVP vit been reduced after the switch?
« Reply #18 on: November 08, 2010, 05:59:54 am »
So bios gonna be useless against good mvp's the best class for mvp is now champ...

There are maybe like what, 5 ghost MVP's in the game?
Against every other MVP's a bragi'd AD still gives the highest damage output.
champs have a higher damage output than bio's. If you look at the lineup of ifrit/valk/satan morroc teams after the switch, they are filled with champs and HP's.
I have access to a friends champ gears, i could hit 2 mil asuras on a lexed mvp and with pally/dancer buffs.
Im just saying, bios are really disadvantaged after the switch.    
What are you using a Triple AK Suiken ? Show a screenie of your damage and gears .
i dont have access to RO atm and i really cant post his gears here, he wouldent like that :x He does use a suiken carded for mvping though. Its easy to hit 2 mil hits on some mvp's, and compare that damage with a bio's AD and you can see what i mean
« Last Edit: November 08, 2010, 06:05:11 am by AL »
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Re: Has MVP vit been reduced after the switch?
« Reply #19 on: November 08, 2010, 06:31:14 am »
I need proof with gears. I dont usually depend on hearsay. I have not seen Champs doing 2 M damage on Satan Morroc, Valkyrie before. The highest damage I have seen is around 500,000 and that was with lex,Service and TTT Suiken
« Last Edit: November 08, 2010, 08:05:43 am by Razer »

Xia Xue

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Re: Has MVP vit been reduced after the switch?
« Reply #20 on: November 08, 2010, 07:59:22 am »
pics or it didn't happen :(














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Re: Has MVP vit been reduced after the switch?
« Reply #21 on: November 08, 2010, 08:40:49 am »
I need proof with gears. I dont usually depend on hearsay. I have not seen Champs doing 2 M damage on Satan Morroc, Valkyrie before. The highest damage I have seen is around 500,000 and that was with lex,Service and TTT Suiken

^ ya its true. You probably added a zero <,<

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AL

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Re: Has MVP vit been reduced after the switch?
« Reply #22 on: November 08, 2010, 09:49:52 am »
Meh, cant post pics, dont have RO installed yet.
For now, lets assume a champs average damage with lex, thats about 500k ish? Its still way higher than what a bio would average.
« Last Edit: November 08, 2010, 09:52:40 am by AL »
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exDragon

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Re: Has MVP vit been reduced after the switch?
« Reply #23 on: November 08, 2010, 09:51:44 am »
So bios gonna be useless against good mvp's the best class for mvp is now champ...

There are maybe like what, 5 ghost MVP's in the game?
Against every other MVP's a bragi'd AD still gives the highest damage output.
champs have a higher damage output than bio's. If you look at the lineup of ifrit/valk/satan morroc teams after the switch, they are filled with champs and HP's.
I have access to a friends champ gears, i could hit 2 mil asuras on a lexed mvp and with pally/dancer buffs.
Im just saying, bios are really disadvantaged after the switch.    

I wonder if we are thinking about the same person.  I also know someone who says he does 2 million asuras using same technique you described.
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AL

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Re: Has MVP vit been reduced after the switch?
« Reply #24 on: November 08, 2010, 09:58:25 am »
So bios gonna be useless against good mvp's the best class for mvp is now champ...

There are maybe like what, 5 ghost MVP's in the game?
Against every other MVP's a bragi'd AD still gives the highest damage output.
champs have a higher damage output than bio's. If you look at the lineup of ifrit/valk/satan morroc teams after the switch, they are filled with champs and HP's.
I have access to a friends champ gears, i could hit 2 mil asuras on a lexed mvp and with pally/dancer buffs.
Im just saying, bios are really disadvantaged after the switch.    

I wonder if we are thinking about the same person.  I also know someone who says he does 2 million asuras using same technique you described.
no,definitely not. And anyway there are probably more than 5 people with that capability
« Last Edit: November 08, 2010, 10:00:23 am by AL »
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Aozora

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Re: Has MVP vit been reduced after the switch?
« Reply #25 on: November 08, 2010, 10:14:15 am »
Meh, cant post pics, dont have RO installed yet.
For now, lets assume a champs average damage with lex, thats about 500k ish? Its still way higher than what a bio would average.

Really?

500k per asura, then spend few second spamming GJ, take another second to HSS>Fury>HSS and then asura. So I can say roughly 3-4 seconds per asura and 500k damage? If they spam berries then yeah, they're the best and blah blah.

Let's take a Bio 99 INT, kahos, Celebs, Blessing gives 146 INT, if you throw in a +10 INT food 156 INT.
With 146 INT you get about 25k damage per AD. Then assuming 3-4 AD's per second. Which results in 75-100k damage without LEX.
Assuming we have a lex slave in the bragi who lands 1-2 Lex's per second we're looking at 100-125 (with 3 AD's) 125-150 with 4 AD's.

In 3-4 seconds we're roughly dealing 300-600k damage depending on how many AD's we can land per second. If we assume 156 INT the base damage becomes about 27k per AD which then again results in roughly 324-648k per second depending on how many AD's we can hit with an assumed maximum of 4. Which in average means you'll be dealing roughly 450k/3-4 seconds with 146 INT or 486k/3-4 seconds with 156 INT.

A 500k in 3-4 seconds isn't that much better then a well geared bio can pull off.

And anyways, a 2 mil asura is something no other class can hope to match, ever. Even if we give a bio 160 INT and give MVP's 130 VIT, bragi'd AD spam still won't reach that damage output. It's impossible without making stuff completely ridiculous for Bio's. But that's not really the VIT nerf's fault, it's more the fault of champs which are incredibly rigged in aRO. Seriously, champs are broken in aRO, especially in PvM and especially especially asura. It dumb to even assume any other class can reach a fully buffed and prioperly geared out champs killing potential. And MVP's most definitely should not be touched to make them easier for all other classes. Raising every other class to the level of the top tier class is not the way to go. If Champ's damage output is far superior than anything else's and people see that as a problem, then the solution is to do something about Champs to lower them down to the level of other classes. In this case asura damage reduction or a forced cooldown would work.

Razer

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Re: Has MVP vit been reduced after the switch?
« Reply #26 on: November 08, 2010, 10:25:13 am »
Anywho,Bios havent been touched or updated by Gravity in years while all other classes got better gears. I sent a mail to Haine describing the situation but I never got a reply. But still MVPING wise Bios seem ok to me. Just in case of Valkyrie and SM - where you just get to make one or two hits before you die- Champs are better.

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Re: Has MVP vit been reduced after the switch?
« Reply #27 on: November 08, 2010, 11:20:10 am »
Meh, cant post pics, dont have RO installed yet.
For now, lets assume a champs average damage with lex, thats about 500k ish? Its still way higher than what a bio would average.

Really?

500k per asura, then spend few second spamming GJ, take another second to HSS>Fury>HSS and then asura. So I can say roughly 3-4 seconds per asura and 500k damage? If they spam berries then yeah, they're the best and blah blah.

Let's take a Bio 99 INT, kahos, Celebs, Blessing gives 146 INT, if you throw in a +10 INT food 156 INT.
With 146 INT you get about 25k damage per AD. Then assuming 3-4 AD's per second. Which results in 75-100k damage without LEX.
Assuming we have a lex slave in the bragi who lands 1-2 Lex's per second we're looking at 100-125 (with 3 AD's) 125-150 with 4 AD's.

In 3-4 seconds we're roughly dealing 300-600k damage depending on how many AD's we can land per second. If we assume 156 INT the base damage becomes about 27k per AD which then again results in roughly 324-648k per second depending on how many AD's we can hit with an assumed maximum of 4. Which in average means you'll be dealing roughly 450k/3-4 seconds with 146 INT or 486k/3-4 seconds with 156 INT.

A 500k in 3-4 seconds isn't that much better then a well geared bio can pull off.

And anyways, a 2 mil asura is something no other class can hope to match, ever. Even if we give a bio 160 INT and give MVP's 130 VIT, bragi'd AD spam still won't reach that damage output. It's impossible without making stuff completely ridiculous for Bio's. But that's not really the VIT nerf's fault, it's more the fault of champs which are incredibly rigged in aRO. Seriously, champs are broken in aRO, especially in PvM and especially especially asura. It dumb to even assume any other class can reach a fully buffed and prioperly geared out champs killing potential. And MVP's most definitely should not be touched to make them easier for all other classes. Raising every other class to the level of the top tier class is not the way to go. If Champ's damage output is far superior than anything else's and people see that as a problem, then the solution is to do something about Champs to lower them down to the level of other classes. In this case asura damage reduction or a forced cooldown would work.
Well, i was in a valk camping team. We stepped into the new server, and of course, went straight to try valk. The amount of bottles and time it took for about 5-6 Bios was surprising, i myself used about 200 bottles, and we were doing shit dmg compared to what we did before. Im not asking for the vit to be nerfed for bio's to reach 2 mil damage. Im just asking why the vit was not changed back to the old Aro level.
You can clearly see that there are very little or perhaps no Biochemists in the new teams. People arent nubs, if bio gave a better dmg output, champs would not have replaced them
Anywho,Bios havent been touched or updated by Gravity in years while all other classes got better gears. I sent a mail to Haine describing the situation but I never got a reply. But still MVPING wise Bios seem ok to me. Just in case of Valkyrie and SM - where you just get to make one or two hits before you die- Champs are better.
Those are about the only two MVP's that drop good loot.Why should it be Champion dominated?
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Aozora

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Re: Has MVP vit been reduced after the switch?
« Reply #28 on: November 08, 2010, 12:02:10 pm »
You clearly missed the point of my post =/
If champs can outdamage everyone else by such a massive amount that it's actually a problem. The solution to this problem should not be to raise the rest of damage to their level, but to lower their damage down to the normal level.

It wasn't changed back because MVP'ing is easy enough with 30 VIT. Vit reduction didn't destroy the usability of Bio's it simply made Champs the superior MVP'ers. Which is just life, the game is changing constantly, some classes are bound to be superior. If it's a problem then nerf the class, don't boost others.

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Re: Has MVP vit been reduced after the switch?
« Reply #29 on: November 08, 2010, 12:08:25 pm »
From What I know Gravity hated Bios and Loved Champs .
Champ has too much comfort with their skill tree. All classes got improved damage and better gears while there seems to be no way other then pure int to increase a Bios damage. Then again Gravity did not anticipate so many GRs,SQIs,MVP cards,1000z Full SP while thinking up stuff. MVPs had their Vits nerfed to prevent Bios from dominating MVPing but along the line Gravity forgot about champs lol.


I would like MVPs with original Vits but for some reason Bios are severely disliked on this server even with all the gimping. Champs escape peoples wrath.
All I see people doing is warp  to SM or Valk - Asura - rinse and repeat. A bio can dish in 1 or 2(24K damage ea) hits tops before the MVP kills it. Gravity was unfair when it started spamming Ghost flavored super MVPs. They favor Sharpshoot too much. But hey it cannot all be fixed. Some people will be with it while a whole lot against it.
« Last Edit: November 08, 2010, 12:13:11 pm by Razer »