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Change log: Blazer card rate adjusted

Author Topic: Change log: Blazer card rate adjusted  (Read 9801 times)

lokotoh

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Re: Change log: Blazer card rate adjusted
« Reply #60 on: September 21, 2010, 08:32:30 pm »
They should have just fixed Dracula rather then fixing Blazer , imo. I loved using the card in poison spores :(

Neetox

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Re: Change log: Blazer card rate adjusted
« Reply #61 on: September 21, 2010, 08:54:55 pm »
I picked off my blazer cards at 50k back in 2007 when no one knew what it did :3

Anyhow this was log over due. But I feel this came after the Dracula abuse. They should have just fixed Dracula rather then fixing Blazer , imo. I loved using the card in poison spores :(

I don't see what the big deal about it was since 1)  it wasn't a bug, 2) only one person could farm Dracula at a time and if you randomly managed to spawn one out of countless BBs or even on your very first one, it would only last a couple of hours. 3) If you did manage to find drac, anyone could go ahead and stop you from farming if they really wanted to. MVPs are free for all, anyway.

Seems like the GMs changed it because a friend of theirs cried to them about it. Farming drac wasn't the best way to make money with blazers. Like Razer said, you could easily make a lot more by mobbing spores. Hell, I think even spores would be easier than Drac. You need more reductions for drac and if someone did feel like camping it, you wouldn't even be able to farm him as long as that person wanted him dead.

Was the current drop rate even different form what it use to be? It's almost like the GMs WANT people to only niff. Seriously, another method of making zeny pops up and it automatically means it's an exploit.





Typhoom

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Re: Change log: Blazer card rate adjusted
« Reply #62 on: September 21, 2010, 09:08:50 pm »
I was still able to make 2.2mil from Blazers alone in 30 minutes. Granted, I was doing it lazily as I was watching a show and talking on AIM.

Instead of complaining based on theory, give me some actual numbers. Rates are easy to adjust, and the current rate won't necessarily stay. It definitely won't stay as high as it was previously, but it may still be increased a bit.
over 600-700 monsters only 10 stat foods :[

hunksurvivorx

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Re: Change log: Blazer card rate adjusted
« Reply #63 on: September 21, 2010, 09:17:31 pm »
tested, and got definitaly less food, but oh well. enuff to my personal use.
only playing Faction and WoE until my resources reachs 0.

InterSpectra

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Re: Change log: Blazer card rate adjusted
« Reply #64 on: September 21, 2010, 10:09:30 pm »
Sigh, I wrote a lot but the fucking backspace button on the wrong context field made me GO BACK. So now I lost all I was going to say. Laptop touchpad OASBFOUASBDAS

In summary:

Seriously, another method of making zeny pops up and it automatically means it's an exploit.

QFT

Now I don't own a Blazer clip, never had; In this case however this should have not even have been considered an exploit/bug. It was  WELL WITHIN bounds of the current game mechanics. There have been plenty of new changes overtime that limit the inherent different ways to make zeny, but if our Blazer card food drop rate was originally lower, then they should be able to change it at their own discretion.

Now can we please get all the other original "little" things changed back please? Maybe these perhaps?

And let's not forget the other magic stuff, which never even got moved into Ongoing Investigations!
I haven't said anything about these things for months, but us veterans will still remember. New headgears are superficial and do not change gameplay in any way.

For the 4 years I've been on this server, I have seen various changes that were strictly directed at the non-cookie cutter different ways* to obtain zeny well within bounds of the current game mechanics. Out of box thinking is neither encouraged nor advisable.

*Note: I admit that even if some of those ways were well within bounds of the game mechanics, they should not crash the server, and be changed accordingly.
Erdalxius - 99/70 High Wizard
(And a whole bunch of other characters)


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Typhoom

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Re: Change log: Blazer card rate adjusted
« Reply #65 on: September 21, 2010, 10:14:44 pm »
I picked off my blazer cards at 50k back in 2007 when no one knew what it did :3

Anyhow this was log over due. But I feel this came after the Dracula abuse. They should have just fixed Dracula rather then fixing Blazer , imo. I loved using the card in poison spores :(

I don't see what the big deal about it was since 1)  it wasn't a bug, 2) only one person could farm Dracula at a time and if you randomly managed to spawn one out of countless BBs or even on your very first one, it would only last a couple of hours. 3) If you did manage to find drac, anyone could go ahead and stop you from farming if they really wanted to. MVPs are free for all, anyway.

Seems like the GMs changed it because a friend of theirs cried to them about it. Farming drac wasn't the best way to make money with blazers. Like Razer said, you could easily make a lot more by mobbing spores. Hell, I think even spores would be easier than Drac. You need more reductions for drac and if someone did feel like camping it, you wouldn't even be able to farm him as long as that person wanted him dead.

Was the current drop rate even different form what it use to be? It's almost like the GMs WANT people to only niff. Seriously, another method of making zeny pops up and it automatically means it's an exploit.
^good argument ;3

Haine

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Re: Change log: Blazer card rate adjusted
« Reply #66 on: September 21, 2010, 10:28:31 pm »
Nobody said it was an exploit. If we thought it was an exploit, we would have done something else, like completely prevent people from farming MVP spawns with it.

And Neetox... Nobody I know personally has COMPLAINED about Blazer. I don't talk to anyone personally about the going ons of PvM.

And let's not forget the other magic stuff, which never even got moved into Ongoing Investigations!

Conspiracy? Or maybe due to the fact that nothing gets moved to ongoing investigations anymore. :P If it mattered enough I would just delete ongoing investigations and put everything back into their respective categories, but there's honestly no point, since almost all of them in there are game mechanic issues. It's also due to the fact that Talis was the only one who can fix game mechanic issues, although that hasn't already been said dozens of times already.

I guess most of you just failed to read that I said it would probably get adjusted again if you started actually giving me facts, instead of just complaining.

Typhoom

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Re: Change log: Blazer card rate adjusted
« Reply #67 on: September 21, 2010, 10:32:40 pm »
*posted some numbers like requested ???*

Haine

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Re: Change log: Blazer card rate adjusted
« Reply #68 on: September 21, 2010, 10:33:20 pm »
*posted some numbers like requested ???*

I noticed <3 Which is why I said most. /ok

InterSpectra

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Re: Change log: Blazer card rate adjusted
« Reply #69 on: September 21, 2010, 10:44:34 pm »

And let's not forget the other magic stuff, which never even got moved into Ongoing Investigations!

Conspiracy? Or maybe due to the fact that nothing gets moved to ongoing investigations anymore. :P If it mattered enough I would just delete ongoing investigations and put everything back into their respective categories, but there's honestly no point, since almost all of them in there are game mechanic issues. It's also due to the fact that Talis was the only one who can fix game mechanic issues, although that hasn't already been said dozens of times already.

I guess most of you just failed to read that I said it would probably get adjusted again if you started actually giving me facts, instead of just complaining.

Oh I noticed that Ongoing Investigations hasn't held a new topic in a while. I also realize Talis is the only one able to currently modify game mechanics. Nonetheless, it's true our reports have been sitting around for a long time. I just wish we didn't have the forced platform switch due to unfortunate circumstances  so that these weren't addressed first, the beta testing was during my final month of the spring semester so I didn't have any time to test and report ;<

Here's to hoping the game mechanics discrepancies get resolved before we all forget what was changed (or worse).
Erdalxius - 99/70 High Wizard
(And a whole bunch of other characters)


"To protect means to never betray." -- Brandon Heat, Gungrave

Haine

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Re: Change log: Blazer card rate adjusted
« Reply #70 on: September 21, 2010, 10:57:02 pm »

And let's not forget the other magic stuff, which never even got moved into Ongoing Investigations!

Conspiracy? Or maybe due to the fact that nothing gets moved to ongoing investigations anymore. :P If it mattered enough I would just delete ongoing investigations and put everything back into their respective categories, but there's honestly no point, since almost all of them in there are game mechanic issues. It's also due to the fact that Talis was the only one who can fix game mechanic issues, although that hasn't already been said dozens of times already.

I guess most of you just failed to read that I said it would probably get adjusted again if you started actually giving me facts, instead of just complaining.

Oh I noticed that Ongoing Investigations hasn't held a new topic in a while. I also realize Talis is the only one able to currently modify game mechanics. Nonetheless, it's true our reports have been sitting around for a long time. I just wish we didn't have the forced platform switch due to unfortunate circumstances  so that these weren't addressed first, the beta testing was during my final month of the spring semester so I didn't have any time to test and report ;<

Here's to hoping the game mechanics discrepancies get resolved before we all forget what was changed (or worse).

Well, we recently got a test server up and running, which means Schro can attempt to make modifications and try and do game mechanic changes there. If they don't cause issues there, he can get the go-ahead from Talis and modify it on the main server.

Ledum

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Re: Change log: Blazer card rate adjusted
« Reply #71 on: September 21, 2010, 11:33:32 pm »
Ok lets do what GM wanted about numbers/ facts. :-*

Its there discretion to change what they think need to be change as what others saying. But for me dont forget that this is a community. Maybe talking about some changes first would settle everyone else. :police:

I feel sorry to a newbie in this server that I advice to buy blazer card. He asked me what are the good source in making zeny and I suggested this among others.  :laugh:
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High Priest: Onceinawhile  99/70
Sniper: xXKayleeXx  99/70
AssassinX: Lishee Ayen 99/69

Razer

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Re: Change log: Blazer card rate adjusted
« Reply #72 on: September 22, 2010, 12:41:05 am »
Like Razer said, you could easily make a lot more by mobbing spores. Hell, I think even spores would be easier than Drac.
I never said that , I just said I enjoyed doing that and you make around 500k to 1.5M per hour doing that. I for a fact know Dracula farming made much more(several times) by hearing the bragging of a few players regarding it.

In fact , Dracula is what made Blazer seem broken. I dont think its drop rate was retarded in terms of Niff and other places. 2-4M/hr in niff and 0.5 to 1.5M /Hr poison spores were what the figures were with the old rate.

In my opinion, something needed to be done about Dracula and not Blazers. Maybe reduce its spawns to a tougher type of bat - 8 explosions ? instead of 20 farmiliars. Or make Drac teleport a lot ?

Haine

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Re: Change log: Blazer card rate adjusted
« Reply #73 on: September 22, 2010, 12:54:20 am »
In my opinion, something needed to be done about Dracula and not Blazers. Maybe reduce its spawns to a tougher type of bat - 8 explosions ? instead of 20 farmiliars. Or make Drac teleport a lot ?

Teleporting tends to just get annoying :( Dracula (was) a pretty good MVP for EXP, especially when you got a friend or two or three to help boost it, so I wouldn't want to cut out people farming it all together. But I'll take adjusting/replacing the familiars into consideration.

That reminds me, I gotta poke Talis about MVP EXP again...

balam

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Re: Change log: Blazer card rate adjusted
« Reply #74 on: September 22, 2010, 01:05:10 am »
I wonder if those guys really made that much o.O one would think 3 WS's could make the same ammount of money by just niffing