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Morroc Map

Author Topic: Morroc Map  (Read 1383 times)

Nyonics

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Morroc Map
« on: September 28, 2008, 05:37:35 am »
So I almost always choose to sell all of my stuff in Morroc, just because you can scroll out as soon as you warp there and there's a shop NPC right there. But I just went to sell a bunch of my stuff... and Morroc looks very very different. Maybe I just don't remember the old Morroc, but this one kinda looks like this highly suspicious web site says that Morroc is supposed to look like in Episode 12:
http://ro.doddlercon.com/wiki/index.php?title=Episode_12
So did you guys give ppl another present all sneaky-like or am I just retarded?
If so, is the Satan-Morroc MVP available too (not that there's any way I could dream of fighting it)?

Fidelis

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Re: Morroc Map
« Reply #1 on: September 28, 2008, 05:43:31 am »
It's part of a new episode, yes, but unfortunately, the monsters are not yet implemented. The "old" map was overwritten by the new Sakray files which you downloaded while patching, so it just looks like episode 12, but in reality, it isn't implemented yet.

As this is no bug, moving to GQ.

Nyonics

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Re: Morroc Map
« Reply #2 on: September 28, 2008, 06:00:03 am »
Thank-you for the answer and for redirecting my post to the appropriate area.
And seriously, that was a very very fast response. I barely had enough time to log back in, take a screen, and upload it to imageshack before I saw that you already answered me completely.
I'm kind of surprised to hear that the new Morroc map was in 11.2 because that fishy web site says it's the main attraction of ep 12, but I'm not complaining. It means that if, a long time down the line, episode 12 does become feasible/affordable/Aegis-codeable?, it'll be that much easier to transition to it.
I have been going to Morroc several times a day since the update and I feel dumb for only just now noticing this.
How did I miss a hole THIS big?
http://i535.photobucket.com/albums/ee358/nyonics/screenAnthemRO017.jpg

Edit: Close? I didn't see there was already even another topic about this. |-|O
« Last Edit: September 28, 2008, 06:09:29 am by Nyonics »

Yagare

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Re: Morroc Map
« Reply #3 on: September 28, 2008, 05:06:09 pm »
It's part of a new episode, yes, but unfortunately, the monsters are not yet implemented. The "old" map was overwritten by the new Sakray files which you downloaded while patching, so it just looks like episode 12, but in reality, it isn't implemented yet.

As this is no bug, moving to GQ.
So are we getting satan morroc soon or I got the wrong idea?

Fidelis

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Re: Morroc Map
« Reply #4 on: September 28, 2008, 05:15:58 pm »
No, it wasn't meant to sound like this. >.<

I wanted to say: We're at 11.2 right now, but there's no ep12 Aegis code yet  as far as I know. Although the "new" Morroc map is already implemented due to the sdata.grf (the "old" Morroc files have simply been overwritten), we don't have the dungeons/monsters/MVPs/items/etc. of ep12.
We updated to 11.2 just now, give us a break D:

Yagare

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Re: Morroc Map
« Reply #5 on: September 28, 2008, 05:21:04 pm »
/pat
I gots confused thaz it  :'(

GoddessDigi

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Re: Morroc Map
« Reply #6 on: September 29, 2008, 04:33:45 am »
Okay, seriously, you might laugh at this.  I ALWAYS hang out in Morroc, and I've never noticed the hole or lack thereof, so..I see no difference. xD
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prethvin_91

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Re: Morroc Map
« Reply #7 on: September 29, 2008, 04:53:05 am »
Okay, seriously, you might laugh at this.  I ALWAYS hang out in Morroc, and I've never noticed the hole or lack thereof, so..I see no difference. xD
LoL are u blind the entire pond/lake are is blown up and theres a huge hole there.

DeePee

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Re: Morroc Map
« Reply #8 on: September 29, 2008, 05:31:56 am »
No, it wasn't meant to sound like this. >.<

I wanted to say: We're at 11.2 right now, but there's no ep12 Aegis code yet  as far as I know. Although the "new" Morroc map is already implemented due to the sdata.grf (the "old" Morroc files have simply been overwritten), we don't have the dungeons/monsters/MVPs/items/etc. of ep12.
We updated to 11.2 just now, give us a break D:

There is /ok In fact, there's even Episode 13 Aegis code :x