They already nerfed it by giving -3 DEX points penalty and 5% less from the original 30% reduce cast cooldown buff. I don't think they'll nerf it twice in a row.mm good.
Talis said on 1 topic that they tried out -15% (with of course the -3 dex they give each) then tried out -20% said wasn't hardly any difference with 2 then tried -25% with 2 and said its just about right so guessing with Kiel card they tested out to the point it wouldn't be nerfed any time soon or given time.When those cards were initially discussed, i heard kiel would be -15%cooldown (and -3dex) instead of -30%.
Talis said on 1 topic that they tried out -15% (with of course the -3 dex they give each) then tried out -20% said wasn't hardly any difference with 2 then tried -25% with 2 and said its just about right so guessing with Kiel card they tested out to the point it wouldn't be nerfed any time soon or given time.When those cards were initially discussed, i heard kiel would be -15%cooldown (and -3dex) instead of -30%.
i was pleasantly surprised to see them come out at -25% instead! ^_^
Thus, I conclude that Kiel is absolutely not broken on HP and, with a high probability I can say that it will not be nerfed.Thank you for answering my question Mr. Talis!
It will be a fast GJ eater. The classes that gain maximum advantage out of this are Sinx,Lks,Clowns-Gypsies and Snipers.oh man... Clown/Gypsy+Kiel Card sounds scary. >.>
For one they dont rely on IC so sacrificing that main headgear for 2 Kiels wont be much of an issue.
Also does Kiel stack with Braggi ? If It does it be a sure Riot in war.
If you use 3 drops in your evag, will will have to put up with the delay caused by having a slow attack speed.^
Also does Kiel stack with Braggi ? If It does it would be a sure Riot in war.
i would Keep the Evang as it is 1 dex each card isnt worth it if your going to use 2 kiels your gonna have -6 dex @_@
Just another reason to just get only get 1 Kiel in your Case Emi :Pi would Keep the Evang as it is 1 dex each card isnt worth it if your going to use 2 kiels your gonna have -6 dex @_@
-26 with no kaho
High heal classes such as Pallies and HPs will just be huge tanks with IW + 2.8-4k heals using Bascojin + Kiel.If HP uses two Kiels, they will have no offensive power at all. I think this is a fair tradeoff. I dont know about Palis though. They have always had super high survivability mixed with very high offensive capability and support.
High heal classes such as Pallies and HPs will just be huge tanks with IW + 2.8-4k heals using Bascojin + Kiel.If HP uses two Kiels, they will have no offensive power at all. I think this is a fair tradeoff. I dont know about Palis though. They have always had super high survivability mixed with very high offensive capability and support.
A single Kiel in a Braggi can make you chain gun Acid Demoes. I reckon Kiel Pallys would gain higher priority to be killed in war over clowns now :P
2 Kiels is just wrong though - They should put some mechanism to disallow it while this thing is still fresh and new.
I would make a suggestion to disallow this but I am too tired to take bashing over it :(
I am more concerned how powerful Braggied double kieled Sharp shooters will become in war. Heck we will see an increase in snipers. They already hurt high despite war reductions and gear reductions - now imagine that at twice the speed in a braggi. Same goes for clowns - Super fast tarots will make clowns/Gypsies an asset for offense too. Sinx / Lks will have to suffer in damage / cast speed just like cast reliant classes to use double kiel. Champs will get faster healing so now duels will perhaps be made inside PVP Potless /heh
A single Kiel in a Braggi can make you chain gun Acid Demoes. I reckon Kiel Pallys would gain higher priority to be killed in war over clowns now :PI totally agree with this statement and i think a suggestion about it should be made because If you bring this to peoples attention you would get more support when they see for themselves how broken 2 kiels is :-\
2 Kiels is just wrong though - They should put some mechanism to disallow it while this thing is still fresh and new.
I would make a suggestion to disallow this but I am too tired to take bashing over it :(
I think Kiel should be like the meg. -25% after cast delay (one time bonus); the second only adds 5%.I like this idea too or maybe 20% on 1 and the second ads 10% :P
i thought they already nerfed the kiel. and wtf, if its fine on kro/iro, it should be fine for our server ;-;
well damn, if we have those kind of gears, why do they feel the need to nerf things?i thought they already nerfed the kiel. and wtf, if its fine on kro/iro, it should be fine for our server ;-;
Right. Because kRO and iRO has SQIs and Kahos/Valk Helms that give +20 to most stats, and slotted Brisingammens +5 all stats plus a slot, and Doppels that give 30% atk speed.
Completely different mechanics.
well damn, if we have those kind of gears, why do they feel the need to nerf things?i thought they already nerfed the kiel. and wtf, if its fine on kro/iro, it should be fine for our server ;-;
Right. Because kRO and iRO has SQIs and Kahos/Valk Helms that give +20 to most stats, and slotted Brisingammens +5 all stats plus a slot, and Doppels that give 30% atk speed.
Completely different mechanics.
Which is generally easy.Yeah except sharp shoot is reduced by a ton in woe; not to mention, it doesn't do epic damage without a decent crit rate. ::)
50% Redux with 2 Kiels, put that same char in WoE in a Bragi and you have 0 Cool down.
Can you immagine a Sniper with TTH + Immaterial Arrow; 2x Sting Bry + Valk Helm [Kiel] + Mid [Kiel] ? Thats Sharp Shoot spam that will rip you in two. Sure you can Pneuma, but if the opossing team sets up a entry like: LP on entry warp and after the LP you set down ANkle Snares w/ AoE SG all over it...It'll become an unpenetrable defence if you have the correctly geared people.
Which is generally easy.Yeah except sharp shoot is reduced by a ton in woe; not to mention, it doesn't do epic damage without a decent crit rate. ::)
50% Redux with 2 Kiels, put that same char in WoE in a Bragi and you have 0 Cool down.
Can you immagine a Sniper with TTH + Immaterial Arrow; 2x Sting Bry + Valk Helm [Kiel] + Mid [Kiel] ? Thats Sharp Shoot spam that will rip you in two. Sure you can Pneuma, but if the opossing team sets up a entry like: LP on entry warp and after the LP you set down ANkle Snares w/ AoE SG all over it...It'll become an unpenetrable defence if you have the correctly geared people.
yeah Vincent was crazy its a shame he was banned and you guys dunno why....
SS needs crits and with 2 kiels you lose 20+ on a sniper, get some back by a chung E garment
even with 0 cool down you wouldnt notice more than bragi speed cause is about how fast can you press the next skill not really 0 cool down
A question for you guys - Does Bascojin buff Slim pot heal ? It buffs regular pot pitch heal but regular pots weigh a tonne : [
In that case its useless for me to get as a Bio. SPP seemingly heals quite a bit more unless you run a soul link on for regular pots. But Regular pot pitch spams slower and the regular pots weigh a ton. Thanks Gravity for giving Bios a useless soul link and making the Basco card not proc with SPP :\ I guess I ll stick to Kiel thenA question for you guys - Does Bascojin buff Slim pot heal ? It buffs regular pot pitch heal but regular pots weigh a tonne : [
Just Pot Pitch. SPP isn't affected.