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Bloody Branches @ Castles

Author Topic: Bloody Branches @ Castles  (Read 3221 times)

Haine

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Re: Bloody Branches @ Castles
« Reply #15 on: June 17, 2010, 07:47:11 am »
I think Dreamer is in Divinity, though it's still one of the higher tiered guilds.

Yeah dreamer she's right.
Everyone of your guild should forget about defending and get together to kill MVPs rather than setting up defense.
Just erase econ/holding/defend terms in animus woe scene because this is how woe should be!

While not in quite a sarcastic way, I agree with this thinking. WoE shouldn't be about spending the entire time trying to kill MVPs...

Najara

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Re: Bloody Branches @ Castles
« Reply #16 on: June 17, 2010, 07:56:25 am »
I think Dreamer is in Divinity, though it's still one of the higher tiered guilds.

Yeah dreamer she's right.
Everyone of your guild should forget about defending and get together to kill MVPs rather than setting up defense.
Just erase econ/holding/defend terms in animus woe scene because this is how woe should be!

While not in quite a sarcastic way, I agree with this thinking. WoE shouldn't be about spending the entire time trying to kill MVPs...

So the answer is that BBs will remain disabled? Thanks Haine, that's all I wanted to know.
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SilentIce

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Re: Bloody Branches @ Castles
« Reply #17 on: June 17, 2010, 07:58:26 am »
I think Dreamer is in Divinity, though it's still one of the higher tiered guilds.

Yeah dreamer she's right.
Everyone of your guild should forget about defending and get together to kill MVPs rather than setting up defense.
Just erase econ/holding/defend terms in animus woe scene because this is how woe should be!

While not in quite a sarcastic way, I agree with this thinking. WoE shouldn't be about spending the entire time trying to kill MVPs...

Half the time Woe is won by cappers. Just send in the Lord Knights and High Priests to distract while the Assassin Cross and Stalkers sneak around. After they've capped, the rest of the guild members can warp in the flag entrance, and now they are the controllers of the castle being Pseudo-defended by MVP's... until the next cappers.
I don't hate the man who uses logic and reason to prove me wrong, I hate the man who is afraid to use logic and reason because it might be unpopular.

Haine

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Re: Bloody Branches @ Castles
« Reply #18 on: June 17, 2010, 08:08:39 am »
So the answer is that BBs will remain disabled? Thanks Haine, that's all I wanted to know.

Not necessarily. I was just stating my opinion in regards to your comment about them having a lot of time in WoE to kill some MVPs.

Half the time Woe is won by cappers. Just send in the Lord Knights and High Priests to distract while the Assassin Cross and Stalkers sneak around. After they've capped, the rest of the guild members can warp in the flag entrance, and now they are the controllers of the castle being Pseudo-defended by MVP's... until the next cappers.

What's your point exactly? It's still more of an accurate aspect of WoE instead of it being PvM 2.0

DreamerP

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Re: Bloody Branches @ Castles
« Reply #19 on: June 17, 2010, 08:19:31 am »
@Najara

There are 3 scenes in the game PvM, PvP, and WoE...

So your telling me I should do PvM in WoE, is that what your saying...removing the whole WoE scene.

Or I guess in a way it'd be easy Econ by break BBs in a Pre-Emp and just defend from an Emp Room

@SilentIce

Really are you serious >_>

No WoE is not just about capping it's about defending as well because anyone can just cap a castle, there's not a whole lot of thinking there. WoE is about being the top guild to get to 100 Econ and maintaining it. A lot of people think that WoE is a waste of money but no if you put dedication into it you gain easy money.



 


Pope Louis XIV

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Re: Bloody Branches @ Castles
« Reply #20 on: June 17, 2010, 08:33:54 am »
You really have 100 econ fixed into your head like if it was as great as..... winning the world cup; or getting laid. o.o;
Why not blame the MotE leadership for ignoring Divi in the Alde castle and thus creating this "lack of rivalry?"
Lol You're one of the people who joined Divi just to pretend you're good at something. Your point is null on anything WoE related.

Haine

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Re: Bloody Branches @ Castles
« Reply #21 on: June 17, 2010, 08:57:58 am »
It would feel like a pretty big accomplishment for a lot of guilds.

Najara

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Re: Bloody Branches @ Castles
« Reply #22 on: June 17, 2010, 09:06:53 am »
@Najara

There are 3 scenes in the game PvM, PvP, and WoE...

So your telling me I should do PvM in WoE, is that what your saying...removing the whole WoE scene.

Or I guess in a way it'd be easy Econ by break BBs in a Pre-Emp and just defend from an Emp Room

Eh... Enabling BBs during(/in?) WoE doesn't mean every guild suddenly starts spamming BBs.
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kurip

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Re: Bloody Branches @ Castles
« Reply #23 on: June 17, 2010, 09:26:11 am »
@Najara

There are 3 scenes in the game PvM, PvP, and WoE...

So your telling me I should do PvM in WoE, is that what your saying...removing the whole WoE scene.

Or I guess in a way it'd be easy Econ by break BBs in a Pre-Emp and just defend from an Emp Room
Eh... Enabling BBs during(/in?) WoE doesn't mean every guild suddenly starts spamming BBs.

even so, a guild would just break 30 BBs  in the emp room, and go full charge on the other castles.
i don't woe and see BBs as a cheap way of defending the emp, imagine for those who do
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DreamerP

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Re: Bloody Branches @ Castles
« Reply #24 on: June 17, 2010, 11:03:06 am »
You really have 100 econ fixed into your head like if it was as great as..... winning the world cup; or getting laid. o.o;

In the whole history of this server I can only think of 1 guild to have reach 100 Econ out of what maybe 1k Guilds maybe more...it's huge accomplishment considering you gear to be the best.
@Najara

There are 3 scenes in the game PvM, PvP, and WoE...

So your telling me I should do PvM in WoE, is that what your saying...removing the whole WoE scene.

Or I guess in a way it'd be easy Econ by break BBs in a Pre-Emp and just defend from an Emp Room

Eh... Enabling BBs during(/in?) WoE doesn't mean every guild suddenly starts spamming BBs.

Why not. If it were enabled it'd make the life of an attacking guild and defending guild a ton easier.

1) Attacking Guild pops the branches in the Emp Room and lets it kill them off while they break the emp.
2) Defending Guild pops it the branches in the Pre Emp and kills off anyone trying to get in the Emp.

It's not like BBs are expensive.