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first dopp card?

Author Topic: first dopp card?  (Read 3124 times)

redhairweasel

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Re: first dopp card?
« Reply #15 on: April 03, 2009, 02:40:30 pm »
Well, a blade double attacks when you become an Assassin and hold a dagger in the other hnd. I suggested Blade because of the size reductions. A dagger has much more then a blade.
Blade bypasses some d amage nerfs on sizes as compared to daggers. Apart from that A Blade is a sword and you get mastery damage with a swordman on a sword. /ok

MG is beneficial only to a rogue . Its helpful to level a theif fast but damage nerfs on sizes start to become annoying as an assassin.

I presently use DDTP Blade with an Ice pick for Geffenia 4 .

@OP

dont be confused with size reduction
if u use main gauche...u only lost 10 DAMAGE if u hit medium size monster...to me it's not that a big deal because will have more aspd with dagger
and on some map...u might want to use your DDTP on your right hand..so u can swap weapon better
You can always use any katar to make switches with double weapons work perfectly :)

yeah u can do that but how long people can last especially for leveling?
it's a good swapping practice but eventually u will get tired of it
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Quote
You claimed I trolled every of your hundreds threads and thousands of your posts.
And now you were saying Anya trying to start shit with you because of the 2 threads.
Seriously you are fcking paranoid. Get help man.
Actually you need help son , with your running shit mouth which you believe is heavens greatest gift to you. Earlier I believed it was just bad English but I suppose its just bad attitude. I was always told in Loyalty that you were a dick lol.

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aero916

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Re: first dopp card?
« Reply #16 on: April 03, 2009, 04:09:56 pm »
damn... y do i feel more confused now? lol
I'm not re-inventing the wheel.  I'm just trying to put rims on it.

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newly

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Re: first dopp card?
« Reply #17 on: April 03, 2009, 04:40:28 pm »
All in all. Don't TRY to make a +10 glad. Slot it in either a +10 [4] blade/mg. And have fun!


You can also try trading your dopp card for an already slotted +10 Dxxx MG/Blade

redhairweasel

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Re: first dopp card?
« Reply #18 on: April 03, 2009, 04:43:05 pm »
All in all. Don't TRY to make a +10 glad. Slot it in either a +10 [4] blade/mg. And have fun!


You can also try trading your dopp card for an already slotted +10 Dxxx MG/Blade

dont just decide on +10 blade/mg...didnt i said u'll lost 15m if u decide to slot on this??
glad is cheaper and have a good damage too
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Quote
You claimed I trolled every of your hundreds threads and thousands of your posts.
And now you were saying Anya trying to start shit with you because of the 2 threads.
Seriously you are fcking paranoid. Get help man.
Actually you need help son , with your running shit mouth which you believe is heavens greatest gift to you. Earlier I believed it was just bad English but I suppose its just bad attitude. I was always told in Loyalty that you were a dick lol.

Sorry had to PMs - had requested Haines to lock the thread.
User 'Razer' has blocked your personal message.
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newly

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Re: first dopp card?
« Reply #19 on: April 03, 2009, 04:52:05 pm »
He said versatile. Or something. Glad only a few classes can equip unlike mg/blade.

redhairweasel

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Re: first dopp card?
« Reply #20 on: April 03, 2009, 04:58:41 pm »
He said versatile. Or something. Glad only a few classes can equip unlike mg/blade.

fail?
only novice/SN cant use gladius
and i know a few people that play sinx use their glad for other class as well

Quote
   Gladius   [3]   [One Hand]   Item ID# 1220 (Gladius_)
Type    Weapon    Class    Dagger    Buy    43000z    Sell    21500z    Weight    70
Attack    105   Required Lvl    24   Weapon Lvl    3   Slot    3   
Applicable Jobs   
   Swordman       Mage       Archer       Merchant       Thief       Knight
   Wizard       Blacksmith       Hunter       Assassin       Crusader       Sage
   Rogue       Alchemist       Bard / Dancer       Soul Linker       Ninja

Quote
   Main Gauche   [4]   [One Hand]   Item ID# 1208 (Main_Gauche_)
Type    Weapon    Class    Dagger    Buy    2400z    Sell    1200z    Weight    60
Attack    43   Required Lvl    None   Weapon Lvl    1   Slot    4   
Applicable Jobs   
   Novice (& Supernovice)       Swordman       Mage       Archer       Merchant       Thief
   Knight       Wizard       Blacksmith       Hunter       Assassin       Crusader
   Sage       Rogue       Alchemist       Bard / Dancer       Soul Linker       Ninja
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Quote
You claimed I trolled every of your hundreds threads and thousands of your posts.
And now you were saying Anya trying to start shit with you because of the 2 threads.
Seriously you are fcking paranoid. Get help man.
Actually you need help son , with your running shit mouth which you believe is heavens greatest gift to you. Earlier I believed it was just bad English but I suppose its just bad attitude. I was always told in Loyalty that you were a dick lol.

Sorry had to PMs - had requested Haines to lock the thread.
User 'Razer' has blocked your personal message.
Spoiler for Weasel by Makkarei:
Spoiler for Weasel by Michaila:
Spoiler for Classified:


ExodusLight

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Re: first dopp card?
« Reply #21 on: April 03, 2009, 05:02:16 pm »
He said versatile. Or something. Glad only a few classes can equip unlike mg/blade.

fail?
only novice/SN, Aco classes, Taekwon Boy's/Master. cant use gladius
and i know a few people that play sinx use their glad for other class as well

Quote
   Gladius   [3]   [One Hand]   Item ID# 1220 (Gladius_)
Type    Weapon    Class    Dagger    Buy    43000z    Sell    21500z    Weight    70
Attack    105   Required Lvl    24   Weapon Lvl    3   Slot    3   
Applicable Jobs   
   Swordman       Mage       Archer       Merchant       Thief       Knight
   Wizard       Blacksmith       Hunter       Assassin       Crusader       Sage
   Rogue       Alchemist       Bard / Dancer       Soul Linker       Ninja

Quote
   Main Gauche   [4]   [One Hand]   Item ID# 1208 (Main_Gauche_)
Type    Weapon    Class    Dagger    Buy    2400z    Sell    1200z    Weight    60
Attack    43   Required Lvl    None   Weapon Lvl    1   Slot    4   
Applicable Jobs   
   Novice (& Supernovice)       Swordman       Mage       Archer       Merchant       Thief
   Knight       Wizard       Blacksmith       Hunter       Assassin       Crusader
   Sage       Rogue       Alchemist       Bard / Dancer       Soul Linker       Ninja

kuhjra

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Re: first dopp card?
« Reply #22 on: April 03, 2009, 05:05:21 pm »
w8 whys he talking like a +10 glad is so easy to get....i think ive only seen one and it was rly expensive

kuhjra

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Re: first dopp card?
« Reply #23 on: April 03, 2009, 05:05:56 pm »
u should just sell the oridecons cuz they are about 20k ea

Soichiro

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Re: first dopp card?
« Reply #24 on: April 03, 2009, 05:24:41 pm »
Dople blades are nearly worthless.  You get a marginally higher atk and are then forced to spec alot more agi to get good aspd.  Any and all skills that effect/require swords can also effect/require daggers, whereas there are dagger only skills such as double strike.  Also, many more classes can use a dagger than can use a sword. 

I would totally recommend a +10 DD mg to a new player as their first mvp-carded weapon. 

Waylander

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Re: first dopp card?
« Reply #25 on: April 03, 2009, 07:46:30 pm »
Wat do you guys think is better:

+10DDTP MG

OR

+7DDP Glad

List your reason to please.

TerminatorX

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Re: first dopp card?
« Reply #26 on: April 03, 2009, 08:20:47 pm »
Well, a blade double attacks when you become an Assassin and hold a dagger in the other hnd. I suggested Blade because of the size reductions. A dagger has much more then a blade.
Blade bypasses some d amage nerfs on sizes as compared to daggers. Apart from that A Blade is a sword and you get mastery damage with a swordman on a sword. /ok

MG is beneficial only to a rogue . Its helpful to level a theif fast but damage nerfs on sizes start to become annoying as an assassin.

I presently use DDTP Blade with an Ice pick for Geffenia 4 .

One-hand sword mastery works on daggers too..=D

kuhjra

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Re: first dopp card?
« Reply #27 on: April 03, 2009, 09:04:51 pm »
Wat do you guys think is better:

+10DDTP MG

OR

+7DDP Glad

List your reason to please.

well ive nvr rly used daggers but if i decided to i would go for ddp glad cuz i think its cheaper and a glad has more atk than a mg, not including the TG

aero916

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Re: first dopp card?
« Reply #28 on: April 04, 2009, 01:04:37 pm »
id like it to be used by a novice too that way i can start a new character and get it beefed up really quick... so i guess its between a mg and a glad...
I'm not re-inventing the wheel.  I'm just trying to put rims on it.

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koreanboy

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Re: first dopp card?
« Reply #29 on: April 04, 2009, 02:34:04 pm »
i used a +10 blade
it was nice
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