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Niff Mace

Author Topic: Niff Mace  (Read 3301 times)

SinCityOrk

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Niff Mace
« on: May 20, 2008, 03:23:15 pm »
So I've got all my niff gear for a BS except the mace, and I was wondering which would be better:

The standard DBSS mace, a DBTT (I doubt because your atk won't ever get to 325 with a mace) or a DBStroufStrouf (Strouf is 20% + against Demon) or any combination of these?  Such as a DBSStrouf.

~Axle~

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Re: Niff Mace
« Reply #1 on: May 20, 2008, 03:26:25 pm »
DBTT is a horrid idea, since % value does not stack with the spash effect from bapho.

+10 DBS Chain is the more economic - and best overall for attack I believe.
Close second is a +10 DBSS Mace.

Strouf isn't too bad, But you'd only be dealing more damage to the demons, and not the undead's (Only 2/4 monsters I believe. )
Also - the % value again.

balam

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Re: Niff Mace
« Reply #2 on: May 20, 2008, 03:27:21 pm »
TT doesnt splash, if anything youll need to kill dullahans faster and those arent demon


Edit:
DBSS mace is better than the chain >.> chain hits varies a lot

Moon Drifter

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Re: Niff Mace
« Reply #3 on: May 20, 2008, 11:31:16 pm »
TT doesnt splash, if anything youll need to kill dullahans faster and those arent demon


Edit:
DBSS mace is better than the chain >.> chain hits varies a lot
what do u mean chain hits varies a lot? Anyways if its dmg u want a +8/9 DB two handed axe outdmges them both.

Sapphirion

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Re: Niff Mace
« Reply #4 on: May 21, 2008, 04:28:22 am »
yeah but only that u'll lose major defense :P


Main IGNs-Sapphirion--98/50/6- ws
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Varis

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Re: Niff Mace
« Reply #5 on: May 21, 2008, 05:05:48 am »
I wish I had the old thread of the animaRO forums saved where I went in and broke down exactly how much damage each of the "top choice" weapons would do against each type of monster in Skellington.

Overall winner in damage was indeed the +10 Two-Handed Axe[2], but you lose your ability to use a shield, so IMO it's not worth it. However, it is an option. I don't remember if it still was better at +9.

For one-handed weapons, the +10 Axe[4] is actually superior by a marginal amount over the competition. The +10 Chain[3] is actually worse than the +10 Mace[4]. At a maximum damage hit, the Chain has a total of +50 from upgrades, compared to the mace's +29 maximum, and there is a 47 base ATK difference between the two, netting a total difference, at a maximum, of (47+21) 68, which is only 3 points higher than the damage bonus the mace would get from having a 2nd Samurai card. Considering there is a random chance of getting anywhere from +1 to +20 damage from the Chain on any given hit, the maximum potential of the Chain[3] over the Mace[4] simply isn't consistent enough. It is cheaper, though.

Razer

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Re: Niff Mace
« Reply #6 on: May 21, 2008, 05:22:34 am »
Isnt there a random bonus on +10 Chain[3] as its level 2 ?
As for damage variations - thet can be countered with Power Maximize.


The best weapon hands down is the outcast DSB Mjolnir /heh

Zeta

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Re: Niff Mace
« Reply #7 on: May 21, 2008, 05:24:54 am »
Problems with the MJolnir is the wind property.
Once fire endow runs out, you have a mob of disguises after you.

Varis

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Re: Niff Mace
« Reply #8 on: May 21, 2008, 05:25:45 am »
+10 Mace gets +20 damage from the Upgrade Bonus, and +1-9 from the Upgrade Damage.

+10 Chain gets +30 damage from the Upgrade Bonus, and +1-20 from the Upgrade Damage.

Good point about skill, though.

Moon Drifter

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Re: Niff Mace
« Reply #9 on: May 21, 2008, 06:04:00 am »
the reason why people say that +10 chain does more dmg is because using power maximize cancels that random 1-20

Aozora

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Re: Niff Mace
« Reply #10 on: May 21, 2008, 10:13:57 am »
Problems with the MJolnir is the wind property.
Once fire endow runs out, you have a mob of disguises after you.

Which is when you use this handy item called Flywing, or a butterfly wing to get back to your Endow slave :>

Ultra Violence

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Re: Niff Mace
« Reply #11 on: May 21, 2008, 11:21:16 am »
+10 DBSS axe is what I use.

Tested all alot of weapons of friends before I bought this one.

It is the best but not by far. (Not including DBS Mjol with an endow.)

SinCityOrk

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Re: Niff Mace
« Reply #12 on: May 21, 2008, 11:21:31 am »
And so the general consensus is that I should stick with the Sam cards.  And you guys still can't agree on either mace or chain or even axe.

When you all decide, I'll come back.

balam

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Re: Niff Mace
« Reply #13 on: May 21, 2008, 02:38:12 pm »
mace can be used by more classes...axe is buffed on bios (DBSS will be slow without BS party buffs tho?

just buy one mace already made, are getting cheaper anyway

SinCityOrk

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Re: Niff Mace
« Reply #14 on: May 21, 2008, 02:40:01 pm »
Good to know.  On that topic of buying one:  S>Ads, 800k each