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Rekenber Break Room

Author Topic: Rekenber Break Room  (Read 28720 times)

yamirichard

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Re: Rekenber Break Room
« Reply #105 on: August 17, 2013, 10:51:49 am »
I'm sure.... soon... we'll get many pax jumpers on our side  :-\


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Re: Rekenber Break Room
« Reply #106 on: August 17, 2013, 10:59:16 am »
I'm sure.... soon... we'll get many pax jumpers on our side  :-\

Let them join the dark side Rekenber. More numbers for us.

Kyubey

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Re: Rekenber Break Room
« Reply #107 on: August 17, 2013, 01:59:49 pm »
I'm sure.... soon... we'll get many pax jumpers on our side  :-\

Yes correct. Rekenber will get more members thus giving them 100 more points per pax traitor

It's beautiful

Old Man

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Re: Rekenber Break Room
« Reply #108 on: August 17, 2013, 04:34:41 pm »
I don't think we need them, though...

It's pretty clear over the past week or so that they aren't as motivated as we are right now (some of our members at least :P).  Pretty soon it will be the point bonus issue all over again, where they benefit from our hard work.  Honestly, I feel Nid should disable faction jumping AND faction registration at least two weeks before the event actually ends.  Doing this will motivate players to fight for and advance their own faction, instead of giving up and taking advantage of what the other team has worked for all this time.


Also, got a corporate shield last night aww yeah 8)


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Aena

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Re: Rekenber Break Room
« Reply #109 on: August 17, 2013, 04:55:35 pm »
Yar.
Also, boo.  DA matches prevent anyone from entering the dungeon due to the way the NPC is set up.  :/

D e r r ! c k

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Re: Rekenber Break Room
« Reply #110 on: August 17, 2013, 05:20:22 pm »
I don't think we need them, though...

It's pretty clear over the past week or so that they aren't as motivated as we are right now (some of our members at least :P).  Pretty soon it will be the point bonus issue all over again, where they benefit from our hard work.  Honestly, I feel Nid should disable faction jumping AND faction registration at least two weeks before the event actually ends.  Doing this will motivate players to fight for and advance their own faction, instead of giving up and taking advantage of what the other team has worked for all this time.


Also, got a corporate shield last night aww yeah 8)

Suggest the hell outta this shit!

Kyubey

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Re: Rekenber Break Room
« Reply #111 on: August 17, 2013, 05:39:34 pm »
Yar.
Also, boo.  DA matches prevent anyone from entering the dungeon due to the way the NPC is set up.  :/

this needs to be fixed.

DA=/=Dungeon

Haruu

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Re: Rekenber Break Room
« Reply #112 on: August 17, 2013, 08:36:09 pm »
Ugh, the cheap battle style is so annoying, with spawn killing, and shoving people out the warp portal so they don't even get the slightest chance.

Points update:
Rek:140198 vs Pax:103568

They're scared of us  ::) We are too cakenber, too delicious I must say. Just look at this!





Kyubey

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Re: Rekenber Break Room
« Reply #113 on: August 18, 2013, 06:27:50 pm »
Ugh, the cheap battle style is so annoying, with spawn killing, and shoving people out the warp portal so they don't even get the slightest chance.

Can't blame em.

If they're planning on winning this Faction War I expect them to do the dirty a lot.

Rek:140198 vs Pax:103568

N a m i

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Re: Rekenber Break Room
« Reply #114 on: August 18, 2013, 07:51:11 pm »
Ugh, the cheap battle style is so annoying, with spawn killing, and shoving people out the warp portal so they don't even get the slightest chance.

Can't blame em.

If they're planning on winning this Faction War I expect them to do the dirty a lot.


Rek:140198 vs Pax:103568

QFT.  :-*

Jumbo Bear

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Re: Rekenber Break Room
« Reply #115 on: August 18, 2013, 09:56:34 pm »
Ugh, the cheap battle style is so annoying, with spawn killing, and shoving people out the warp portal so they don't even get the slightest chance.

Can't blame em.

If they're planning on winning this Faction War I expect them to do the dirty a lot.

Rek:140198 vs Pax:103568
Rek does it also so nobody can really complain till one side stops

Aena

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Re: Rekenber Break Room
« Reply #116 on: August 18, 2013, 10:00:14 pm »
I think Lilium's comment refers to instances where multiple players collaborated in camping the spawn during one fight.
I don't know about the other comments, and I don't know how often we have 3+ people spawn camping, but I don't condone anyone from either side doing it. :/

I'm fine with complaining about both sides having players who do it.
ppl, y u no listen?!

Lilium

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Re: Rekenber Break Room
« Reply #117 on: August 18, 2013, 10:06:48 pm »
Kinda why I'd suggest a rule or some sort of fix, so it doesn't happen.
Problem would be preventing buffers from being unkillable in a spawn point.
Spritastrophe!

Jumbo Bear

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Re: Rekenber Break Room
« Reply #118 on: August 18, 2013, 10:31:45 pm »
Kinda why I'd suggest a rule or some sort of fix, so it doesn't happen.
Problem would be preventing buffers from being unkillable in a spawn point.
Well if your buffing with a non faction char. that breaking a rule so they would get punish but it would be nice if the spawn point wasn't right by that portal.

N a m i

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Re: Rekenber Break Room
« Reply #119 on: August 18, 2013, 10:34:48 pm »
I think Lilium's comment refers to instances where multiple players collaborated in camping the spawn during one fight.


I happen to come across this multiple times. And during those times, its the same people who did it previously. Not gonna name anybody. I`d leave it to their common sense to not do what shouldn`t be done.
And as far as I know from all the wars ive been to (not that i go on every war everyday.) but atleast 1 rek reminds the team not to spawn camp etc etc. So if we just keep reminding our own team not to, who knows, maybe it`ll fix the dirty problem? \o.o

but it would be nice if the spawn point wasn't right by that portal.

Yes.. YES.. finally someone said it .___.;