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homunculus MirAI questions

Author Topic: homunculus MirAI questions  (Read 2503 times)

goldmind

  • Earl of Vermillion
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  • Posts: 1927
  • Rene Descartes: "I think therefore I am"
Re: homunculus MirAI questions
« Reply #15 on: February 15, 2012, 09:10:11 pm »
     Nice. I hope this one has auto-casting Mental Change for my Lif. It's a pain when the AI already casts Emergency Avoid and I won't be able to disengage from battle in order to cast Mental Change. Thanks guys.
[Retired.]

Randomninja

  • Mercenary Trader
  • **
  • Posts: 646
Re: homunculus MirAI questions
« Reply #16 on: February 15, 2012, 09:12:05 pm »
     Nice. I hope this one has auto-casting Mental Change for my Lif. It's a pain when the AI already casts Emergency Avoid and I won't be able to disengage from battle in order to cast Mental Change. Thanks guys.

Don't get your hopes up. Mir is way more competent as an AI. This one is very simplistic.
But if you do succeed please post and tell us how you did it ^^

goldmind

  • Earl of Vermillion
  • ***
  • Posts: 1927
  • Rene Descartes: "I think therefore I am"
Re: homunculus MirAI questions
« Reply #17 on: February 15, 2012, 09:20:07 pm »
     Tried the second link. It seems to be missing a user interface or it's meant to be like that. But yeah, I'll stick with MirAI.
[Retired.]

rolover

  • Elder of Thanatos
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  • Posts: 5104
Re: homunculus MirAI questions
« Reply #18 on: February 15, 2012, 09:48:37 pm »
a lot of AIs don't have GUIs
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

L'Fluffy

  • Mercenary Trader
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  • Posts: 837
  • ピッピッピカピカ~ (゚Д゚ ≡ ゚Д゚)
Re: homunculus MirAI questions
« Reply #19 on: February 16, 2012, 10:42:06 am »
stupid question here.... how do you setup for 2 custom AIs? @.@
I have MirAI already (in User_AI), and now I want to test out Aria.... do I go for AnimusRO/AI/User_AI2 or AI2/User_AI or something else?
« Last Edit: February 16, 2012, 10:43:45 am by L'Fluffy »

rolover

  • Elder of Thanatos
  • ***
  • Posts: 5104
Re: homunculus MirAI questions
« Reply #20 on: February 16, 2012, 10:53:00 am »
rename the mirai folder to something else, then rename the aria folder to User_AI

i usually do User_AI_mirai etc. to switch between them and keep track of which is which
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense

Randomninja

  • Mercenary Trader
  • **
  • Posts: 646
Re: homunculus MirAI questions
« Reply #21 on: February 16, 2012, 05:27:08 pm »
stupid question here.... how do you setup for 2 custom AIs? @.@
I have MirAI already (in User_AI), and now I want to test out Aria.... do I go for AnimusRO/AI/User_AI2 or AI2/User_AI or something else?

To not mess things up I simply made a  copy of the AI folder.
If I want to use the other AI I'd switch folders.
It seemed like the least troublesome solution.