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IC question?

Author Topic: IC question?  (Read 975 times)

Bagel-kun

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IC question?
« on: July 24, 2009, 02:47:26 pm »
Its simple really. If you have a card that reduces your cast time does the amount of dex required to get IC also go down? If so how much dex would I need for 10% cast time reduction. Thank you ^^
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SwiftStrike

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Re: IC question?
« Reply #1 on: July 24, 2009, 03:21:25 pm »
you cannot get IC with a combination of dex+reduction gears since they apply differently and dont stack. (etc, 135dex and berzebub=/=150dex. (but your cast time would still go down)

150dex=100% so...15dex=10%


last thing: if this is too confusing, there should be some DETAILED  IC guide if you search it up telling you how reductions/dex affect each other
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Guardian Lord

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Re: IC question?
« Reply #2 on: July 24, 2009, 03:33:35 pm »
in short you cant get IC with out getting a total of 150 dex

no exceptions (except you stupid Aegis users)
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rolover

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Re: IC question?
« Reply #3 on: July 24, 2009, 08:29:15 pm »
ex. 135 dex = 90% reduc
berz = 30% reduc
if SG takes 10 seconds to cast
it wud first get reduced by dex so
1 second cast
then reduced by card
so .3333333 second cast
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Guardian Lord

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Re: IC question?
« Reply #4 on: July 24, 2009, 08:44:40 pm »
ex. 135 dex = 90% reduc
berz = 30% reduc
if SG takes 10 seconds to cast
it wud first get reduced by dex so
1 second cast
then reduced by card
so .3333333 second cast

errr something like that

you would cast very fast BUT there is still a chance that you will get hit and the cast canceled

Small chance but still a chance also there are some skills like magic rod that can cancel your cast if you are not IC

so It either IC gears outright
Or cast reductors

for lowwer lvls and 1st jobbers I believe that cast reductors are best

but after a certain point IC gears are better
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rolover

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Re: IC question?
« Reply #5 on: July 24, 2009, 09:01:39 pm »
IMO reducers are always win becuz u dont havta spend all that stat in dex
but thats only if u dont mind the cast disruptions
having 99 vit instead i think wud be nice ::)
Spoiler for stuff:

Item Class : Card
Compound on : Armor
Weight : 1


B>
S>
T>
Soul Ring   [ 0 ]   [Upper Head]   Item ID# 5257 (Soulless_Ring)
A halo and a pair of wings that are floating above a head. The item makes the wearer to look like a spirit that is walking on the earth.
MDEF + 2
Add a 1% chance of auto casting Level 1 Assumptio on the user when the user receives Physical Damage.
[+ Mobbing]
May cause mental retardation and loss of common sense