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Woe Castles

Author Topic: Woe Castles  (Read 871 times)

nit3f4ll

  • Peco Fledgling
  • **
  • Posts: 101
Woe Castles
« on: September 04, 2008, 11:57:36 am »
is there a certain reason why not all castles are opened during woe o.o? like each town only has 2-3 castles >.<? more= more fun XD?
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ratsparxx

  • Mercenary Trader
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  • Posts: 577
  • Always Outnumbered, Never Outgunned.
  • Main: Kutmaster Kurt
  • Guild: Loyalty/ Mark of the Elite/ Forever Jelly
Re: Woe Castles
« Reply #1 on: September 04, 2008, 11:59:50 am »
Although that does sound pretty good on paper.

More castles = less peeps attacking (since more options and spread out attack) and

less peeps attacking = bored defending

bored defending = pissed off mood

pissed off mood = uses soulbreaker on proffessor

Najara

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Re: Woe Castles
« Reply #2 on: September 04, 2008, 03:22:08 pm »
Defending is boring already.
Sometimes when a guild owns an castle, they are just doing nothing the first one and half hour, exept standing and watching their back.

I woudn't even mind if the amounts of castles descreased. /heh
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-CMI-

  • Earl of Vermillion
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  • Guild: 7th Apocalypse
Re: Woe Castles
« Reply #3 on: September 04, 2008, 07:48:16 pm »
yup the no of castle should be decrease..
i find out non trans woe more fun because more action from ppl
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