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Why were they removed?

Author Topic: Why were they removed?  (Read 1638 times)

bluerover21

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Why were they removed?
« on: February 19, 2008, 11:54:35 am »
why were skeggiold removed from the temple?
why was maya purple card also removed?

..there are so many questions..but why....why remove them?

Bomber Will

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Re: Why were they removed?
« Reply #1 on: February 19, 2008, 11:58:25 am »
1) Skeggs attracted SG -> SG heat spams -> heat causes massive lag -> massive lag causes server to crash -> crash makes me sad :(

2) MP is broken beyond belief /ok

DA~Kaitou

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Re: Why were they removed?
« Reply #2 on: February 19, 2008, 12:01:23 pm »
1) Skeggs attracted SG -> SG heat spams -> heat causes massive lag -> massive lag causes server to crash -> crash makes me everyone sad :(


Fix'd
.

bluerover21

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Re: Why were they removed?
« Reply #3 on: February 19, 2008, 12:04:55 pm »
O.o ..ic now..hmm..yea server crashing makes everyone sad..but then again..supper spaming plant cultivate is also rummored to crash a server..yet i dont see that being deleted.*hopefully its not* =D

Bomber Will

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Re: Why were they removed?
« Reply #4 on: February 19, 2008, 12:07:14 pm »
massive plant spam doesnt cause crash, how you kill it does

Razer

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Re: Why were they removed?
« Reply #5 on: February 19, 2008, 12:59:00 pm »
massive plant spam doesnt cause crash, how you kill it does
Use Storm gust on 1000 plants >:P

though yea it doesnt lag if you have switched off effects.

Aozora

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Re: Why were they removed?
« Reply #6 on: February 19, 2008, 01:18:23 pm »
massive plant spam doesnt cause crash, how you kill it does

Actually I'm pretty sure it does. Since each plant counts as a monster, and there's some sort of limit on how many monsters a zone server can take before crashing. Though you'll need to spam like 10k+ plants in order to crash anything. I remember on some other Aegis server one bio managed to crash a zone server by spamming 12k plants o.o;

Razer

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Re: Why were they removed?
« Reply #7 on: February 19, 2008, 01:23:34 pm »
massive plant spam doesnt cause crash, how you kill it does

Actually I'm pretty sure it does. Since each plant counts as a monster, and there's some sort of limit on how many monsters a zone server can take before crashing. Though you'll need to spam like 10k+ plants in order to crash anything. I remember on some other Aegis server one bio managed to crash a zone server by spamming 12k plants o.o;
That should take a few hours unless more then 1 bio team for that

Bomber Will

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Re: Why were they removed?
« Reply #8 on: February 19, 2008, 03:29:14 pm »
the most i ever spammed was 300ish and only cuz i ran out of supplies -.-

bluerover21

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Re: Why were they removed?
« Reply #9 on: February 19, 2008, 08:58:34 pm »
still spaming plant cultivate is kinda fun..especially once u kill the plants and an mvp comes out and then u use  AD to kill them and from outt of no were one of the monsters u kill drops a card...and the card costs allot of money...thats the best  :laugh: