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Question about SG Resetter.

Author Topic: Question about SG Resetter.  (Read 5092 times)

Angeltide

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Re: Question about SG Resetter.
« Reply #45 on: January 17, 2011, 02:05:23 pm »
I'll never understand why people expect a GM to put more time into the server. You realize most of our GMs do this in free time, or rather make free time from their life to work on it. This work is being done, 100% and completely for YOU free of charge or work(on your part). This means it gets done when they want to put it in. People have such a hard time waiting for something that tbh we're lucky to get.

balam

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Re: Question about SG Resetter.
« Reply #46 on: January 17, 2011, 03:05:43 pm »
yeah totally free  ::)

-CMI-

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Re: Question about SG Resetter.
« Reply #47 on: January 17, 2011, 03:27:50 pm »
I'll never understand why people expect a GM to put more time into the server. You realize most of our GMs do this in free time, or rather make free time from their life to work on it. This work is being done, 100% and completely for YOU free of charge or work(on your part). This means it gets done when they want to put it in. People have such a hard time waiting for something that tbh we're lucky to get.

So you basically mean, we shouldn't whining even GM doesn't even update this server for a years? Let just wait this server to dead then.
You know, if GM just care less with this server, there is no point for player to play. Don't forget, some people also donate their real life money to make sure this server is alive. We don't expect GM to spend their time 24/7 just to update the server but at least, GM need to make sure that this server is alive (constant update). I always expect we could get more constant update after our server transfer to Aethena since i heard Aethena coding is pretty much simple compare to Aegis. It shouldn't be too hard to implement something new (i think  :(). Simple coding but useful and fun for player. We surely got some major update but our progress is still slow

I remembered Talis saying somewhere that he aim to make our server as top low rate pirate server. To achieve that, this server really need more momentum.
I'm grateful for what GM have done but i guess, giving some criticism shouldn't hurt if everyone can take this in positive way
« Last Edit: January 17, 2011, 03:33:00 pm by cmi87 »
Spoiler for ign:
~CMI ~ - WS lvl 99                     <^CMI^> - Clown lvl 99                   .:CMI:. - Professor lvl 99
.-CMI-.  - Sniper lvl 99                  CMI BLoW - Sinx lvl 99                    -CMI- - Sage lvl 99
CMI HunTeR - Hunter lvl 99          <CMI> - Sin lvl 99                           ~!~CMI~!~ - High Wizard lvl 99
~^~CMI~^~ - Bio lvl 99             ..CMI.. - Champ lvl 99                       <.-CMI-.> - Stalker lvl 95
-^CMI^- - LK lvl 99                     =CMI= Monk lvl 99                           CMI Linker- Soul Linker lvl 99
<-CMI-> - Knight lvl 99                CMI Healer - HP lvl 99                      *Star~G* Star Gladiator lvl 99
[/td][/tr][/table]

Fidelis

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Re: Question about SG Resetter.
« Reply #48 on: January 17, 2011, 04:14:36 pm »
I always expect we could get more constant update after our server transfer to Aethena since i heard Aethena coding is pretty much simple compare to Aegis. It shouldn't be too hard to implement something new (i think  :(). Simple coding but useful and fun for player.
Well, there are two different kinds of coding: script coding, like NPCs, items, and stuff. Of course, there are more possibilities on eAthena, but Aegis scripting wasn't so bad either, you could also do several stuff and events; and source coding, absolutely not possible on Aegis, since there is no source code, but it's possible on eAthena, but not that easy and simple, if you ever tried looking at thousands of lines of code, which you've never seen before and which is poorly commented with only very few references (the eAthena wiki just deals with the basic stuff, more or less how to set up a server, and that's it), written by a (most likely) young and non-official community, you probably know what I'm talking about.
You could - however - go to the eAthena forums and look for code snippets and packages there that you can add to your server, like the 3rd class stuff, or Poring ball, or w/e. Depends on if you want your server to be COMPLETELY original, i.e. code everything yourself, or if you're OK with adding code written by someone else which is most likely used by a lot of other servers.

I remembered Talis saying somewhere that he aim to make our server as top low rate pirate server.
I don't know if that was intentional (pirate <-> private), but good one! :D

Angeltide

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Re: Question about SG Resetter.
« Reply #49 on: January 17, 2011, 04:30:39 pm »
Spoiler for Hidden:
I'll never understand why people expect a GM to put more time into the server. You realize most of our GMs do this in free time, or rather make free time from their life to work on it. This work is being done, 100% and completely for YOU free of charge or work(on your part). This means it gets done when they want to put it in. People have such a hard time waiting for something that tbh we're lucky to get.

So you basically mean, we shouldn't whining even GM doesn't even update this server for a years? Let just wait this server to dead then.
You know, if GM just care less with this server, there is no point for player to play. Don't forget, some people also donate their real life money to make sure this server is alive. We don't expect GM to spend their time 24/7 just to update the server but at least, GM need to make sure that this server is alive (constant update). I always expect we could get more constant update after our server transfer to Aethena since i heard Aethena coding is pretty much simple compare to Aegis. It shouldn't be too hard to implement something new (i think  :(). Simple coding but useful and fun for player. We surely got some major update but our progress is still slow

I remembered Talis saying somewhere that he aim to make our server as top low rate pirate server. To achieve that, this server really need more momentum.
I'm grateful for what GM have done but i guess, giving some criticism shouldn't hurt if everyone can take this in positive way

I'm simply saying, hey look we just got new world, and 2 NEW SQIs put in. The server can live for a day or two without the new NPC, and bitching is no way to get what you want. I've ran a server once before and I'll tell you it really isnt as easy as you think. Changing that one NPC can effect a totally different topic that makes no sense.

yeah totally free  ::)
Unless I missed the memo, I was never forced into donating, and I know a few good people who came up in this RO without donating a cent.

DeePee

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Re: Question about SG Resetter.
« Reply #50 on: January 17, 2011, 05:02:19 pm »
Uhm, if you ran a server before you should know New World is a default, existing eA update that really needs no work, haha.

And no, a NPC that shows some text, checks some items and executes a command really doesn't affect other things as long as you made no typos which can be fixed in 1 minute testing.

Angeltide

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Re: Question about SG Resetter.
« Reply #51 on: January 17, 2011, 07:00:34 pm »
My personal server was well before New World was out, I'm talking atleast 6+ years ago. That in mind the actual coding hasnt changed a huge amount I'm sure. While New World would just be a simple update to some new trunk verison, its a update none the less the GMs did for this server.

Again, I see all these people complaining because they aren't getting their toys right away. You dont run the server, you choose to play here of your own free will, and you will sit and wait for updates. If thats a issue try starting your own server and see how far you get.




-CMI-

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Re: Question about SG Resetter.
« Reply #52 on: January 17, 2011, 09:28:50 pm »
Spoiler for Hidden:
I remembered Talis saying somewhere that he aim to make our server as top low rate pirate server.
I don't know if that was intentional (pirate <-> private), but good one! :D
[/quote]

typo ;< I basically mean private lol



My personal server was well before New World was out, I'm talking atleast 6+ years ago. That in mind the actual coding hasnt changed a huge amount I'm sure. While New World would just be a simple update to some new trunk verison, its a update none the less the GMs did for this server.

Again, I see all these people complaining because they aren't getting their toys right away. You dont run the server, you choose to play here of your own free will, and you will sit and wait for updates. If thats a issue try starting your own server and see how far you get.





If you stick that kind of mentality, this server wouldn't going no where. We are not asking too much. Many player have try another Aethena server too (to see how it goes) and if some server can get update constantly, i don't see why we can't. We're pretty lucky because this server start with a lot of player and until now, we still got many veteran player that stick with the server. The most strength that we had is we have number (compare to other private server) but it always good if that number can be increase
« Last Edit: January 17, 2011, 09:36:51 pm by cmi87 »
Spoiler for ign:
~CMI ~ - WS lvl 99                     <^CMI^> - Clown lvl 99                   .:CMI:. - Professor lvl 99
.-CMI-.  - Sniper lvl 99                  CMI BLoW - Sinx lvl 99                    -CMI- - Sage lvl 99
CMI HunTeR - Hunter lvl 99          <CMI> - Sin lvl 99                           ~!~CMI~!~ - High Wizard lvl 99
~^~CMI~^~ - Bio lvl 99             ..CMI.. - Champ lvl 99                       <.-CMI-.> - Stalker lvl 95
-^CMI^- - LK lvl 99                     =CMI= Monk lvl 99                           CMI Linker- Soul Linker lvl 99
<-CMI-> - Knight lvl 99                CMI Healer - HP lvl 99                      *Star~G* Star Gladiator lvl 99
[/td][/tr][/table]

DeePee

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Re: Question about SG Resetter.
« Reply #53 on: January 18, 2011, 02:25:16 am »
My personal server was well before New World was out, I'm talking atleast 6+ years ago. That in mind the actual coding hasnt changed a huge amount I'm sure. While New World would just be a simple update to some new trunk verison, its a update none the less the GMs did for this server.

Again, I see all these people complaining because they aren't getting their toys right away. You dont run the server, you choose to play here of your own free will, and you will sit and wait for updates. If thats a issue try starting your own server and see how far you get.

Almost 4 years by now. That far ;)

Anyway, I don't really care what this server gets. But it just looks as if they don't take their players very seriously when taking weeks to make an NPC that shouldn't take more than an hour to make and still tell them it's almost done, testing has to be done which can be done within a few minutes, etc. And that's a pity, seeing the declining amount of players here. Saying that the NPC could break other things or cause bugs that would implode the universe is just silly. I understand that the GMs are not very experienced with eA scripting yet, but after scripting a couple of quests and bigger events, you should be more than experienced enough to make something like this with ease.
Plus, it's not really only the SG resetter, but a lot of things. Why take so extremely long to implement two new towns with fields when they're all ready to be plugged in by default?

And it's pretty much like cmi87 said, the only reason aRO still has this amount of players is because the server had thousands of players when it was still Anima. Any other server just starting off and performing like this wouldn't last much longer than a few months.
« Last Edit: January 18, 2011, 02:50:12 am by DeePee »

Fidelis

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Re: Question about SG Resetter.
« Reply #54 on: January 18, 2011, 07:36:34 am »
Saying that the NPC could break other things or cause bugs that would implode the universe is just silly.
Oh man, I was just joking around a bit, don't take everything so seriously!

It needs more ponies and rainbows =(
Naah, ponies and rainbows are too nice. Maybe ponies vomitting rainbows?

Well anyway, those vets who already play here for more than 10 years* are partly at fault, too. "Never change a running system," a lot of vets don't stay because of events or new maps or whatever. They stay because they already have high end gear and they mostly do the same stuff they already did 10 years* ago. And several newbies don't like to join a server that is only full of vets. So either kick out the vets, and HOPE that new players will join, or just let the things be as they are, and a good amount of vets will say, but only few newbies will join. Trying to balance out stuff NOW without upsetting the vets or newbies too much is nearly impossible.
Maybe that's just my impression.



* Obviously, a joke, since aRO didn't exist back in 2001.

DeePee

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Re: Question about SG Resetter.
« Reply #55 on: January 18, 2011, 07:41:42 am »
Oh man, I was just joking around a bit, don't take everything so seriously!

I know, haha. As was I. But it doesn't break anything, you know that :p

Fidelis

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Re: Question about SG Resetter.
« Reply #56 on: January 18, 2011, 07:46:48 am »
I know, haha. As was I. But it doesn't break anything, you know that :p

I know. :( One @-command, a few lines of simple code and an if statement should be pretty fail proof. But I was just generalizing! Maybe the next Easter event will make the server explode and the oil spill..... YOU NEVER KNOW!

DeePee

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Re: Question about SG Resetter.
« Reply #57 on: January 18, 2011, 07:51:26 am »
Then stop hiding those damn easter eggs in the server racks, that's what you get >: