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Custom Card Size Mod?

Author Topic: Custom Card Size Mod?  (Read 5763 times)

Najara

  • Mercenary Trader
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Re: Custom Card Size Mod?
« Reply #45 on: January 09, 2011, 12:38:06 pm »
Here's a .7z of the card pointer sprite, that I just overwrote my own data folder with and tested before uploading. Megaupload couldn't verify .7z's.
http://www.mediafire.com/?98v2um1119mo04n

Aight this one looks good and it's already in ASCII symbols, so no need to translate it anymore.
Others should be able to see it upon putting this in their RO folder. <:
Not playing, just here to help~


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Muranodo

  • Earl of Vermillion
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Re: Custom Card Size Mod?
« Reply #46 on: January 09, 2011, 01:01:00 pm »
Here's a .7z of the card pointer sprite, that I just overwrote my own data folder with and tested before uploading. Megaupload couldn't verify .7z's.
http://www.mediafire.com/?98v2um1119mo04n

Aight this one looks good and it's already in ASCII symbols, so no need to translate it anymore.
Others should be able to see it upon putting this in their RO folder. <:


Yup, it works.

DreamerP

  • Elder of Thanatos
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Re: Custom Card Size Mod?
« Reply #47 on: January 09, 2011, 09:54:31 pm »
I was wondering if I could edit my client, for example...

*Mods*


I personally would not suggest editing it in that way. One of the ways they mentioned to get it to work relies on the data folder, and the other may cause your client to not work at all. Editing your client to show maps in WOE, in my opinion would be against the rules.

since they were gonna show up in my fraps, i sent a ticket, woe and dungeon map mods are legal. i'll redo all the stuff in the first post later, but if anyone wants it:

*Mod*


Quote from: Schrodinger
For the time, the mod is allowed, since we can't really police what a player does with their .grf, but like with any grf modification, we don't endorse it, and wouldn't recommend it, as any changes to the grf have potential to screw with something vital.

*Mods* were where the links were but I don't want to show the links ~_^


kurip

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Re: Custom Card Size Mod?
« Reply #48 on: January 09, 2011, 09:59:45 pm »
uhh, for my link earlier

you just need to stamp that on the same location as your data.ini. Open data.ini with notepad and edit it for.

Code: [Select]
[data]
0=card.grf
1=abdata.grf
2=rdata.grf
3=sdata.grf

Dont mess with the data folder
Spoiler for ign:
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mesousa - baby sage (99/50)
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..
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Myew Gelato

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Re: Custom Card Size Mod?
« Reply #49 on: January 09, 2011, 10:41:49 pm »
I've always used the data folder myself without problems aside from when it was disabled. After they disabled it I wasn't able to get the mods to work via data.ini unless I edited the adata/sdata .grf's themselves. :/ Took me months to figure that one out. I find it easier to just plop them in and out of data, change loading screens, edit scream/frost joke and just change maps/teleport rather than having to compile a .grf. The old mods that GMs posted on the forums such as the valk helm and christmas? maps use the data folder, I'm not sure about anything they may currently post.
« Last Edit: January 09, 2011, 10:43:58 pm by Myew Gelato »

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