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LH3 MVP cards...

Author Topic: LH3 MVP cards...  (Read 893 times)

0ur0bur0s

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LH3 MVP cards...
« on: August 22, 2009, 07:04:12 pm »
If some LH3 MVP cards were changed to become Atk +20~25% when slotted to a specific weapon, would they be considered fair in this server?

ex.
Card name

-Assassin Cross Eremes

- Lord Knight Seyren

- Sniper Cecil



- Whitesmith Harword
Current card effect

- {garment} Enables use of Level 3 Cloaking.


- {headgear} Enables use of Level 1 Berserk.
Maximum HP - 50%

- {weapon} Reduces HP recovery by 100%.
Add a 5% chance of gaining 20% of the damage inflicted on an enemy as HP with each attack.

- {weapon} Add a 10% chance of breaking the enemy's weapon and a 7% chance of breaking the enemy's armor when attacking.
New effect?

- {weapon} Deal 20~25% more physical damage when using a katar-class weapon.

- {weapon} Deal 20~25% more damage when using a spear-class weapon.

- {weapon} Deal 20~25% more damage when using a bow-class weapon.


- {weapon} Deal 20~25% more damage when using a mace-class weapon.

So as not to replace the Turtle General card, make these cards not stack when multiple LH3 cards are slotted in the weapon.
« Last Edit: August 22, 2009, 07:11:58 pm by 0ur0bur0s »
Spoiler for IGNs:
WS - Galizur ; SinX - Corretto ; LK - Moccaccino ; HW - /\ndromalius ; Clown - /\mbriel ; Bard - Strung Out
Spoiler for Things to do:
- Kafraclips for my Sinx, LK and HW
- Assassin gears: Combatknives, Icepicks, +9~10 mes[3]x2, +9~10 Fortune Sword (?)
- ranked +10 VVS water, earth, and wind damascus
- Custom sprites for my valkhelms: Minstrel Song Hat, Crown of Deceit, Musketeer Hat
- +7 Diabolus robe
- (maybe) buy 99/70/50 trans classes (champ and HP)?
- One billion zeny in possession

SwiftStrike

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Re: LH3 MVP cards...
« Reply #1 on: August 22, 2009, 07:31:30 pm »
I think GM's would rather not have 5000 unslots about unslotting TG's from weps :D

I prefer the cards be the same but given a little tweak(like side effects/compound on ___) rather than this
Retired from RO
Just stoppin by to say hello.

Bahamut

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Re: LH3 MVP cards...
« Reply #2 on: August 22, 2009, 07:34:32 pm »
the lord knight one should be for 2h and not for spear : [
"Jumping a thousand feet into the air to put a spear through the throat of a dragon isn’t as safe as it sounds. Sure ethereal forces guide you unerringly to your target, but dragons have claws, fire and a lot of evil." - That Dragoon

Razer

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Re: LH3 MVP cards...
« Reply #3 on: August 22, 2009, 11:17:09 pm »
No weapon attack % cards please.

Pope Louis XIV

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Re: LH3 MVP cards...
« Reply #4 on: August 23, 2009, 01:37:41 am »
PLISSSSSKINNNNN... another reason to say anthem ro sucks with their riggedass card effects. no skill involved whatsoever.
Why not blame the MotE leadership for ignoring Divi in the Alde castle and thus creating this "lack of rivalry?"
Lol You're one of the people who joined Divi just to pretend you're good at something. Your point is null on anything WoE related.

DreamerP

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Re: LH3 MVP cards...
« Reply #5 on: August 23, 2009, 02:46:41 am »
/headdesk >_>