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Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 268 Print Page - Seal of Continental Guard[1] Question
Old aRO Forums
The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: Moon Drifter on June 28, 2010, 08:56:18 pm
Title: Seal of Continental Guard[1] Question
Post by: Moon Drifter on June 28, 2010, 08:56:18 pm
Okay so how does the +3% atk speed work? like if you have 178 atk speed if you equip it, it gives u about +5 atk speed making it 183? And if you have 2 on (+6% atk speed) it gives you about +10 atk speed making it 188?
Title: Re: Seal of Continental Guard[1] Question
Post by: SilentIce on June 28, 2010, 11:29:01 pm
Okay so how does the +3% atk speed work? like if you have 178 atk speed if you equip it, it gives u about +5 atk speed making it 183? And if you have 2 on (+6% atk speed) it gives you about +10 atk speed making it 188?
Borrow your friends to find out~
Title: Re: Seal of Continental Guard[1] Question
Post by: tsukaza13 on June 29, 2010, 02:11:47 am
Okay so how does the +3% atk speed work? like if you have 178 atk speed if you equip it, it gives u about +5 atk speed making it 183? And if you have 2 on (+6% atk speed) it gives you about +10 atk speed making it 188?
Borrow your friends to find out~
Not helpful, lol. He might not know anyone with that item.
Anyway, from what I remember of ASPD calculations.....
You have 178 aspd, so your delay is 200-178=22. Now, reduce this number by 3%. 22*97%=21.34 So your new ASPD is 200-21.34=178.66 aspd.
It'd be nice if someone could confirm this, though.
Title: Re: Seal of Continental Guard[1] Question
Post by: Linmakana on June 29, 2010, 02:20:18 am
Okay so how does the +3% atk speed work? like if you have 178 atk speed if you equip it, it gives u about +5 atk speed making it 183? And if you have 2 on (+6% atk speed) it gives you about +10 atk speed making it 188?
Borrow your friends to find out~
Not helpful, lol. He might not know anyone with that item.
Anyway, from what I remember of ASPD calculations.....
You have 178 aspd, so your delay is 200-178=22. Now, reduce this number by 3%. 22*97%=21.34 So your new ASPD is 200-21.34=178.66 aspd.
It'd be nice if someone could confirm this, though.
Damn that sucks! I gotta test it out though...
Title: Re: Seal of Continental Guard[1] Question
Post by: SilentIce on June 29, 2010, 07:51:04 am
We could like, ask a GM to give themselves 178 atk speed, and then equip 2 continental guards, and tell us what it becomes...
Title: Re: Seal of Continental Guard[1] Question
Post by: tsukaza13 on June 29, 2010, 11:35:36 am
Okay so how does the +3% atk speed work? like if you have 178 atk speed if you equip it, it gives u about +5 atk speed making it 183? And if you have 2 on (+6% atk speed) it gives you about +10 atk speed making it 188?
How much it boost depends on what effects your under when you had 178 attack speed like berserk potions, concentration potions, awakenings.
Title: Re: Seal of Continental Guard[1] Question
Post by: tsukaza13 on June 30, 2010, 04:46:46 pm