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Print Page - High Jump

Old aRO Forums

The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: Richi on June 26, 2010, 06:45:09 am

Title: High Jump
Post by: Richi on June 26, 2010, 06:45:09 am
Is there a reason why it's disabled in PvP?
Title: Re: High Jump
Post by: Linmakana on June 26, 2010, 06:49:08 am
Unpathable tiles or something.
Title: Re: High Jump
Post by: Richi on June 26, 2010, 06:58:11 am
explain  ???
Title: Re: High Jump
Post by: Linmakana on June 26, 2010, 07:02:22 am
Actually, I have no idea. Sorry.
Title: Re: High Jump
Post by: Richi on June 26, 2010, 07:09:46 am
 :(
Title: Re: High Jump
Post by: Linmakana on June 26, 2010, 07:10:34 am
 :(
Title: Re: High Jump
Post by: EmptyMoon on June 26, 2010, 11:51:33 am
(http://209.85.48.9/10175/5/emo/awesomea.gif)
Title: Re: High Jump
Post by: Johnsu on June 26, 2010, 07:39:20 pm
High jump up to unpathable tiles, Break BB, then after alot are broken, Crashes server.
Title: Re: High Jump
Post by: Linmakana on June 27, 2010, 04:16:23 am
High jump up to unpathable tiles, Break BB, then after alot are broken, Crashes server.
Unpathable tiles or something.
Title: Re: High Jump
Post by: Richi on June 27, 2010, 04:31:03 am
im not happy with these answers. the cells have to be marked as cells when you go with the cursor over it in order to be able to reach them or the skill fails. you also cant jump over every obstacle. and if it really worked in pvp it would work in other places too. actually i dont see a problem with that, even if i reached one unpathable tile and wanted to crash the server with BBs <.< i would need hundreds of them since this software is more stable than the old one but who does that? also isnt the ninja skill more bugged than high jump? people could jump out of maps with it and its allowed in pvp.