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Print Page - Killer Mantis Card

Old aRO Forums

The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: KyaOkami on June 08, 2010, 09:07:59 pm

Title: Killer Mantis Card
Post by: KyaOkami on June 08, 2010, 09:07:59 pm
Killer Mantis Card: Add a 20% chance of auto casting External Bleeding on an enemy when the user receives Physical Damage. Compound on: Armor

I was thinking about using this card for mobbing purposes, would it in fact be useful? I mean the amount of hp they lose before I actually get around to pinging them. It seems like a pretty good card and at 20% seems even more bad ass. Is there a formula for the duration, how much hp is lost, etc?
Title: Re: Killer Mantis Card
Post by: Razer on June 09, 2010, 12:17:03 am
The card is good but there may be an issue with all status inflicting armor cards presently. It seems they are set to eA mods but show Aegis descriptors.
Title: Re: Killer Mantis Card
Post by: KyaOkami on June 09, 2010, 03:24:28 pm
No formula? I read it was based on max hp. But I honestly have no idea.

Either way, thanks for the help. And how does the latter of what you said conflict with one another?
Title: Re: Killer Mantis Card
Post by: Setia on June 09, 2010, 03:30:40 pm
I think it's 'cause on eA all of the percentages were decreased. So now it's just 6%, if we are following eA.
Title: Re: Killer Mantis Card
Post by: KyaOkami on June 09, 2010, 05:29:15 pm
Ah I see, so the coding for all the rates of cards n stuff is messed. Would explain a few things for me. Thank you ;D~

However still doesn't answer if there is a formula for External Bleeding /spin
Title: Re: Killer Mantis Card
Post by: Razer on June 09, 2010, 10:56:03 pm
I dont know the exact hp they lose but bleeding is affected by targets vit = Bleeding is useless on monsters above 60 vit. It really hurts those with low vits.
Title: Re: Killer Mantis Card
Post by: KyaOkami on June 09, 2010, 11:35:45 pm
Thanks, that was very helpful.
Title: Re: Killer Mantis Card
Post by: tsukaza13 on June 10, 2010, 02:05:51 am
Oh? I thought it was like losing 2k every fifteen seconds or something.
Title: Re: Killer Mantis Card
Post by: Razer on June 11, 2010, 03:38:40 am
It depends on vit and perhaps luk - not sure if a formula exists - try googling it.
Title: Re: Killer Mantis Card
Post by: redhairweasel on June 11, 2010, 06:11:17 am
If monster is bleeding or poisoned, you dont get the exp on how much the hp loss.
Title: Re: Killer Mantis Card
Post by: KyaOkami on June 11, 2010, 02:29:56 pm
It depends on vit and perhaps luk - not sure if a formula exists - try googling it.
Have with no real results.

If monster is bleeding or poisoned, you dont get the exp on how much the hp loss.
Also thanks, that was also quite helpful as now I won't be using the card except for fun.

Btw, would you want to re-join my guild buddy?