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Print Page - Cursed Water

Old aRO Forums

The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: Typhoom on May 12, 2010, 05:21:43 pm

Title: Cursed Water
Post by: Typhoom on May 12, 2010, 05:21:43 pm
How long does your weapon stay enchanted with these?
Title: Re: Cursed Water
Post by: SukiChii on May 12, 2010, 05:37:47 pm
Are they even implemented?
Title: Re: Cursed Water
Post by: kurip on May 12, 2010, 05:43:27 pm
should be the same as sage/prof elemental converters, but even with those im not sure. never bothered to test :I

3mins for elemental converters. if anyone wants to test the cursed water is welcome to try
Title: Re: Cursed Water
Post by: Typhoom on May 12, 2010, 05:51:12 pm
Are they even implemented?
i herd they were
Title: Re: Cursed Water
Post by: SukiChii on May 12, 2010, 05:52:00 pm
I got a few.
I'll try one out.
Title: Re: Cursed Water
Post by: kurip on May 12, 2010, 05:55:09 pm
http://ro.amesani.org/db/item-info/12020/
Quote
Endows the user's weapon with [Shadow] element for 3 minutes.

need to try the elemental converter again, was sort of distracted and lost track of time, but i think is 3mins too
edit: fixed last post, it is 3mins
Title: Re: Cursed Water
Post by: SukiChii on May 12, 2010, 06:02:57 pm
Weird. I used it on an TK.
When you get aspersio'd, the holy symbol pops-up, as if you used WW lvl 7.
But it doesn't happen with cursed water, which would be lvl 6.
Title: Re: Cursed Water
Post by: kurip on May 12, 2010, 06:06:59 pm
Weird. I used it on an TK.
When you get aspersio'd, the holy symbol pops-up, as if you used WW lvl 7.
But it doesn't happen with cursed water, which would be lvl 6.

yep, that's the way it works
Title: Re: Cursed Water
Post by: SukiChii on May 12, 2010, 06:30:40 pm
So, we won't get like a sign/message?
Title: Re: Cursed Water
Post by: kurip on May 12, 2010, 06:39:56 pm
asp you have the symbol and asp animation
hw you hear the blessing sound (removes curse status)
elemental converters you just do the casting animation
cursed water, if its the same as in the old software, then it shouldn't do anything
elemental resist pots (***proof pots) make the same animation as if you're endowing
Title: Re: Cursed Water
Post by: SukiChii on May 12, 2010, 06:45:02 pm
I used it, but I didn't get anything.
Title: Re: Cursed Water
Post by: redhairweasel on May 12, 2010, 07:18:07 pm
cursed water also do casting animation in official but nothing appear on your right screen buff.
Title: Re: Cursed Water
Post by: SukiChii on May 12, 2010, 07:32:40 pm
They should code another animation, like an evil blessing or something /hmm
Title: Re: Cursed Water
Post by: Lander on May 12, 2010, 08:10:23 pm
I highly doubt cursed water will migrate to the main server.
Title: Re: Cursed Water
Post by: kurip on May 12, 2010, 09:46:20 pm
I highly doubt cursed water will migrate to the main server.

why not if emp is holy now? and bathory exists for a reason
Title: Re: Cursed Water
Post by: Lander on May 12, 2010, 10:10:20 pm
I highly doubt cursed water will migrate to the main server.

why not if emp is holy now? and bathory exists for a reason
Each SQI has an element for a reason. I personally think we will be throwing off balance. How ever, I am willing to see what happens.  Not like anything permanent will result from it if it crash and burns.
Title: Re: Cursed Water
Post by: kurip on May 13, 2010, 12:24:56 am
I highly doubt cursed water will migrate to the main server.

why not if emp is holy now? and bathory exists for a reason
Each SQI has an element for a reason. I personally think we will be throwing off balance. How ever, I am willing to see what happens.  Not like anything permanent will result from it if it crash and burns.

i agree with you there. and it wont hurt to have it implemented for a while to see what happens.
personally id like to see it implemented, i think it will favor mjol smiths a lot in pvm and pvp

if it never works in pvp cases. there's always the option of removing it's effect on those