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Old aRO Forums
The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: 0ur0bur0s on February 21, 2010, 11:43:51 am
Title: Lady Tanee card
Post by: 0ur0bur0s on February 21, 2010, 11:43:51 am
From RMS: (footgear) Maximum HP - 40%. Maximum SP + 50%. Add a 2% chance of gaining 'Banana' each time a monster is killed. Double Banana's healing rate.
I think this card isn't released yet solely due to the high advantage this card will give to our monks and champs.
question:
SP + 1000 (or whatever, in percentages). For every base 10 DEX, reduce STR by 4 and maxHP by 500.
Would this effect be ok for everyone?
Title: Re: Lady Tanee card
Post by: C R A I G on February 21, 2010, 11:49:48 am
the -40% is already going to hurt.the card is a typical case of sacrificing hp for more attack.Id suggest keeping the sp increase to 25-30%?
Title: Re: Lady Tanee card
Post by: 0ur0bur0s on February 21, 2010, 12:04:18 pm
If the user wanted more HP with Lady Tanee footgear on, they can get a Tao armour which doubles maxHP.
Title: Re: Lady Tanee card
Post by: C R A I G on February 21, 2010, 12:07:14 pm
wearing tao makes you weak to some attacks.but yea it could be an option >.>
Title: Re: Lady Tanee card
Post by: kurip on February 21, 2010, 12:08:44 pm
From RMS: (footgear) Maximum HP - 40%. Maximum SP + 50%. Add a 2% chance of gaining 'Banana' each time a monster is killed. Double Banana's healing rate.
I think this card isn't released yet solely due to the high advantage this card will give to our monks and champs. Would giving it an ATK nerf (like -100 atk or -20%) be sufficient enough to release this card for everyone?
proposed Lady Tanee effect:
Max HP - 40%. Max SP +50%. Atk - 100 (or 20%)*. Healing rate of Bananas is tripled**.
* Somehow negate the damage of a Turtle General card or a Hydra card. ** Players can just buy the bananas at NPCs. Triple-ing the healing rate of bananas would (probably) still be lower than meat, but more lighter in weight.
you forgot about sushi
Title: Re: Lady Tanee card
Post by: *-*Gato*-* on February 21, 2010, 12:14:32 pm
From RMS: (footgear) Maximum HP - 40%. Maximum SP + 50%. Add a 2% chance of gaining 'Banana' each time a monster is killed. Double Banana's healing rate.
I think this card isn't released yet solely due to the high advantage this card will give to our monks and champs. Would giving it an ATK nerf (like -100 atk or -20%) be sufficient enough to release this card for everyone?
proposed Lady Tanee effect:
Max HP - 40%. Max SP +50%. Atk - 100 (or 20%)*. Healing rate of Bananas is tripled**.
* Somehow negate the damage of a Turtle General card or a Hydra card. ** Players can just buy the bananas at NPCs. Triple-ing the healing rate of bananas would (probably) still be lower than meat, but more lighter in weight.
you forgot about sushi
sushi has nothing to do with this. she is aiming for the HP and SP boost more than the banana healing power.
Title: Re: Lady Tanee card
Post by: exDragon on February 21, 2010, 12:32:39 pm
I imagine if they release this, it would have lower damage done to insects and demi-humans on it.
Title: Re: Lady Tanee card
Post by: 0ur0bur0s on February 21, 2010, 12:50:02 pm
From RMS: (footgear) Maximum HP - 40%. Maximum SP + 50%. Add a 2% chance of gaining 'Banana' each time a monster is killed. Double Banana's healing rate.
I think this card isn't released yet solely due to the high advantage this card will give to our monks and champs.
question:
SP + 1000. For every 10 base DEX, decrease maxHP by 500.
Would this effect be ok for everyone?
What about:
(footgear) Maximum HP - 40%. Maximum SP + 50%. Add a 2% chance of gaining 'Banana' each time a monster is killed. Double Banana's healing rate. [Monk class] Reduce Asura damage by 25%.? -10 dex?
Title: Re: Lady Tanee card
Post by: exDragon on March 30, 2010, 12:10:47 am
From RMS: (footgear) Maximum HP - 40%. Maximum SP + 50%. Add a 2% chance of gaining 'Banana' each time a monster is killed. Double Banana's healing rate.
I think this card isn't released yet solely due to the high advantage this card will give to our monks and champs.
question:
SP + 1000. For every 10 base DEX, decrease maxHP by 500.
Would this effect be ok for everyone?
What about:
(footgear) Maximum HP - 40%. Maximum SP + 50%. Add a 2% chance of gaining 'Banana' each time a monster is killed. Double Banana's healing rate. [Monk class] Reduce Asura damage by 25%.? -10 dex?
You don't need a dex nerf on it if your going to be putting asura strike damage reduction on it. Just determine how much stronger you want this to allow asura strike to be and place a nerf accordingly. The HP nerf is enough.
Title: Re: Lady Tanee card
Post by: 0ur0bur0s on March 30, 2010, 03:02:21 pm
How about making Lady Tanee's card effect similar to our modified gryphon card effect?
Sumthin like:
SP + 1000 (or whatever, in percentages). For every base 10 DEX, reduce STR by 4 and maxHP by 500.
So a mage or acolyte class that only uses magic won't be affected much by the STR nerf when using the Lady Tanee footgear. The MaxHP nerf will affect all the LadyTanee users.
Title: Re: Lady Tanee card
Post by: Hard Weapon on March 30, 2010, 03:12:40 pm
Why would the card need to be reworked? Because a Champion might try to make a Tanee Sleip? Look at the cost, 40% HP. That means for every 10k HP, he/she will lose 4k, assume a Champ runs near my build of 20k, thats a total of 8k loss , leaving your HP at 12k. 12k is NOTHING, and virtually no one can survive with 12k HP. Switching to Tao wouldn't do anything either since you will be raped by all attacks, no matter what element.
If you really want to rework the card, make it add 30% max SP for everyone and thats it. DI + DL combo adds 20% SP and HP; atleast Tanee would give the advantage of 10% more in sacrificing a shit load of HP.
Title: Re: Lady Tanee card
Post by: DreamerP on April 02, 2010, 02:20:13 am
Can't agree I'd make a Tanee Sleips and use them for WoE...O_O;
Title: Re: Lady Tanee card
Post by: Richi on April 02, 2010, 02:41:00 am
MHP-50% DEF-50% MATK+50%
Title: Re: Lady Tanee card
Post by: Combo on April 04, 2010, 01:31:39 am
They'd die from reflect more often with this as well. :P
Title: Re: Lady Tanee card
Post by: levin on April 04, 2010, 03:53:00 am
They'd die from reflect more often with this as well. :P
Yea maybe if they fix OL they will :police:
Title: Re: Lady Tanee card
Post by: Lander on April 04, 2010, 01:54:28 pm
This would be so broken, champs would just spot them on for asura then swap back to dl sleips. No suport, some cards are not meant to be mass distributed.
Title: Re: Lady Tanee card
Post by: 0ur0bur0s on April 04, 2010, 02:03:12 pm
This would be so broken, champs would just spot them on for asura then swap back to dl sleips. No suport, some cards are not meant to be mass distributed.
If a card isn't meant for mass distribution it isn't meant to be in the game at all.
Note, these numbers do not count any cards used in head gears to further increase asura damage and are just rough numbers.
Over the current top tier gear, you would get this kind of boost in asura with this card. You decide what is appropriate.
50% gives a 38.9 % boost
40% gives a 30.7% boost
30% gives a 22.5% boost
20% gives a 14.4% boost
There is also the possibility that this could be made more of a team oriented card. The card would have a higher SP boost for champs then would normally be aloud however, it prevents you from getting IC. You would just need to pick how long you want that cast time to be and adjust the card accordingly. A champ would need help from team mates to use asura strike with this card.
Title: Re: Lady Tanee card
Post by: DreamerP on April 04, 2010, 03:07:33 pm
Or we can just make it not work for Monks/Champs /thread
Title: Re: Lady Tanee card
Post by: Lander on April 05, 2010, 05:35:00 am
This would be so broken, champs would just spot them on for asura then swap back to dl sleips. No suport, some cards are not meant to be mass distributed.
If a card isn't meant for mass distribution it isn't meant to be in the game at all.
This is indeed a custom server, how many low rates are like ours? some stuff just isn't meant to be implemented the way it is. Now I am not saying it can't be changed and be useful as something else, that would be nice.
Title: Re: Lady Tanee card
Post by: DreamerP on April 05, 2010, 09:38:13 pm
Or we can just make it not work for Monks/Champs /thread
Title: Re: Lady Tanee card
Post by: exDragon on April 06, 2010, 12:14:17 am
The cards original effect can stay for the other classes but I'd like to see it expand on the monk play style some. A card that gives stronger asura for some penalty would be interesting.
Title: Re: Lady Tanee card
Post by: DreamerP on April 06, 2010, 06:45:03 pm
Why does a Monk need a stronger Asura they hit pretty high in NT and are decent in PvE >_>
Title: Re: Lady Tanee card
Post by: exDragon on April 06, 2010, 06:54:16 pm
Just keeping the possibility open. The cards main use was designed for asura strike, otherwise it would need a completely new effect since max sp boost isn't really that useful.
Title: Re: Lady Tanee card
Post by: DreamerP on April 07, 2010, 03:15:54 am
Just because the card give SP doesn't mean it was designed for a Monk/Champ >_>
Title: Re: Lady Tanee card
Post by: exDragon on April 07, 2010, 01:30:27 pm
Are you saying you can think of another class that would use this over existing cards. Only one I can think of at the moment is a proffesor SP swapping with a champ and needing high SP since the Champ is using lady Tanee card as well.
Title: Re: Lady Tanee card
Post by: Combo on April 07, 2010, 02:17:47 pm
I think SP helps with energy coat. I wonder how well a Lady Tanee card would work with that? o_o
Title: Re: Lady Tanee card
Post by: exDragon on April 07, 2010, 04:21:35 pm
This will not benefit energy coat but this would increase the SP gained from increase SP recovery.
Title: Re: Lady Tanee card
Post by: Combo on April 07, 2010, 06:48:16 pm
It says on the skill that high SP means higher damage reduction. I wonder how low could a High Wizard or even better, a Scholar reduce an Asura to with this.
Title: Re: Lady Tanee card
Post by: DreamerP on April 07, 2010, 08:14:10 pm
Any class can find a use for this class remember this card isn't catered to our server so other people wouldn't be spamming GJ...
Title: Re: Lady Tanee card
Post by: exDragon on April 07, 2010, 11:13:18 pm
It says on the skill that high SP means higher damage reduction. I wonder how low could a High Wizard or even better, a Scholar reduce an Asura to with this.
The damage reductions are based off of your current sp compared to your max SP so increasing you max SP size will not effect it. 90% of total SP will still provide the same damage reduction whether you have 9 sp out of 10 or 900,000 out of 1,000,000.
Any class can find a use for this class remember this card isn't catered to our server so other people wouldn't be spamming GJ...
I was mostly thinking about how it will be used on this server and the biggest non asura use i can think of at the moment is the major boost it provides to increase SP recovery. If you can think of more, I'll be glad to hear it.
Title: Re: Lady Tanee card
Post by: DreamerP on April 08, 2010, 12:40:59 am
In our server it'd be stupid since Monks/Champs already get a decently high damage or why do you think they got a reduction Meg and people argue that Suiken is kind of OP'd.
Title: Re: Lady Tanee card
Post by: Combo on April 09, 2010, 01:03:26 am
Ah, lol.
Title: Re: Lady Tanee card
Post by: exDragon on April 10, 2010, 01:57:50 pm
In our server it'd be stupid since Monks/Champs already get a decently high damage or why do you think they got a reduction Meg and people argue that Suiken is kind of OP'd.
My idea was more around making you lose significant cast reduction time, possibly having -150 dex on it and canceling any cast reduction cards with card combos, but giving a boost to asura strike to make that worth using.
Title: Re: Lady Tanee card
Post by: DreamerP on April 10, 2010, 07:06:32 pm
Do you know how long it'd take to cast Asura w/o any Dex >_> your going to make it worthless like that, I'd just stick to Sohee Sleips...And NO ASURA DOES NOT NEED ANY BOOST OF ANY KIND /thread
Title: Re: Lady Tanee card
Post by: exDragon on April 10, 2010, 08:34:12 pm
Do you know how long it'd take to cast Asura w/o any Dex >_> your going to make it worthless like that, I'd just stick to Sohee Sleips...And NO ASURA DOES NOT NEED ANY BOOST OF ANY KIND /thread