Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 178
Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 183
Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 184
Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 220
Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 223
Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 235
Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 250
Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 268 Print Page - Why is it that CK is better?!
Old aRO Forums
The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: phong on November 22, 2009, 04:28:07 pm
Title: Why is it that CK is better?!
Post by: phong on November 22, 2009, 04:28:07 pm
Like, I want an explanation ! Why in some cases a TTS Saber would do good in PVM and sometimes in PVP. Like some I would do around 500 dmg in pvp to some. Then all of a sudden I only do like 100 dmg but when i used the CK I did over 300. o_o"
*Using an assassin btw.*
Title: Re: Why is it that CK is better?!
Post by: Zolous on November 22, 2009, 04:35:05 pm
Defense rapes your damage.
Title: Re: Why is it that CK is better?!
Post by: SolBad-Kid on November 22, 2009, 05:02:21 pm
IP is better on those vit/def whores.
Title: Re: Why is it that CK is better?!
Post by: takhara on November 22, 2009, 06:16:44 pm
Not just that, but wouldn't a simple armor change be able to negate a lot of damage ?
Title: Re: Why is it that CK is better?!
Post by: skith on November 22, 2009, 06:26:13 pm
Defence is split to two parts there is vit defence which is semi-usless and normal defence which people seek.
You will have like xx+xx DEF the normal defence will reduce damage in a percentage let's say you have 50+xx means all mele damage will be reduced by 50% .
TTS Saber do more but its damage get reduced by this defence while CK pierces it making it flat 0
Title: Re: Why is it that CK is better?!
Post by: takhara on November 22, 2009, 06:29:49 pm
Speaking of defense..how much would a +10 full plate go for do you think? ;O
Title: Re: Why is it that CK is better?!
Post by: phong on November 22, 2009, 06:41:57 pm
Defence is split to two parts there is vit defence which is semi-usless and normal defence which people seek.
You will have like xx+xx DEF the normal defence will reduce damage in a percentage let's say you have 50+xx means all mele damage will be reduced by 50% .
TTS Saber do more but its damage get reduced by this defence while CK pierces it making it flat 0
Oh, so CK is more for opponents with high def then usual? And the saber would come in with those with less def with pretty much no def?
Title: Re: Why is it that CK is better?!
Post by: skith on November 22, 2009, 06:51:49 pm
Defence is split to two parts there is vit defence which is semi-usless and normal defence which people seek.
You will have like xx+xx DEF the normal defence will reduce damage in a percentage let's say you have 50+xx means all mele damage will be reduced by 50% .
TTS Saber do more but its damage get reduced by this defence while CK pierces it making it flat 0
Oh, so CK is more for opponents with high def then usual? And the saber would come in with those with less def with pretty much no def?
Most likely yea . For those classes who are well known with huge defence (aka LKs) I would use IP though sometimes swapping between CK and IP checking damage is good so you can choose which one is better for the one who you are dueling/fighting .
For TTS Saber most likely a well geared person can achieve 45~55 defence easily so it's less advised hence not everyone is well geared maybe you will find many soft people .
Title: Re: Why is it that CK is better?!
Post by: phong on November 22, 2009, 07:34:01 pm
Defence is split to two parts there is vit defence which is semi-usless and normal defence which people seek.
You will have like xx+xx DEF the normal defence will reduce damage in a percentage let's say you have 50+xx means all mele damage will be reduced by 50% .
TTS Saber do more but its damage get reduced by this defence while CK pierces it making it flat 0
Oh, so CK is more for opponents with high def then usual? And the saber would come in with those with less def with pretty much no def?
Most likely yea . For those classes who are well known with huge defence (aka LKs) I would use IP though sometimes swapping between CK and IP checking damage is good so you can choose which one is better for the one who you are dueling/fighting .
For TTS Saber most likely a well geared person can achieve 45~55 defence easily so it's less advised hence not everyone is well geared maybe you will find many soft people .
Someone said I should just sell my sword since it's "crap". Do you agree? Since CK's doesn't require as much AGI for 190 ASPD.
Title: Re: Why is it that CK is better?!
Post by: kolela on November 22, 2009, 07:43:29 pm
I can't think any great side having TTS saber, probably someone else will. They can't double attack either unless you put side winder on one slot. However SSS saber might useful for some skills like grand cross and soul destroyer (combined with ice pick, or elemental weapon but I am not sure about switching part).
Title: Re: Why is it that CK is better?!
Post by: skith on November 22, 2009, 07:58:17 pm
I can't think any great side having TTS saber, probably someone else will. They can't double attack either unless you put side winder on one slot. However SSS saber might useful for some skills like grand cross and soul destroyer (combined with ice pick, or elemental weapon but I am not sure about switching part).
Defence is split to two parts there is vit defence which is semi-usless and normal defence which people seek.
You will have like xx+xx DEF the normal defence will reduce damage in a percentage let's say you have 50+xx means all mele damage will be reduced by 50% .
TTS Saber do more but its damage get reduced by this defence while CK pierces it making it flat 0
Oh, so CK is more for opponents with high def then usual? And the saber would come in with those with less def with pretty much no def?
Most likely yea . For those classes who are well known with huge defence (aka LKs) I would use IP though sometimes swapping between CK and IP checking damage is good so you can choose which one is better for the one who you are dueling/fighting .
For TTS Saber most likely a well geared person can achieve 45~55 defence easily so it's less advised hence not everyone is well geared maybe you will find many soft people .
Someone said I should just sell my sword since it's "crap". Do you agree? Since CK's doesn't require as much AGI for 190 ASPD.
As I have said TTS is kinda a crab in PvP you are better off with +7 CK/+7 Ice pick even +4 works better yet if you PvM/MvP then you are better off keeping it .
Title: Re: Why is it that CK is better?!
Post by: kolela on November 22, 2009, 11:44:04 pm
I prefer those cards on gladius on PvM because I don't want to miss out double attack or one slot X__X
Title: Re: Why is it that CK is better?!
Post by: nick_182 on November 23, 2009, 06:52:55 am
so 100 def will reduce melee dmg to 0%?
Title: Re: Why is it that CK is better?!
Post by: Aozora on November 23, 2009, 07:17:35 am
Defence is split to two parts there is vit defence which is semi-usless and normal defence which people seek.
You will have like xx+xx DEF the normal defence will reduce damage in a percentage let's say you have 50+xx means all physical damage will be reduced by 50% .
TTS Saber do more but its damage get reduced by this defence while CK pierces it making it flat 0
Fix'd. That applies to practically everything except magic and some skills which ignore DEF. Other than that DEF reduces any and all physical damage.
Technically it should, however it doesn't. Any damage that is under 1 is rounded up to 1 unless it's elemental damage and you have 100% immunity to that element. So with 100 or more DEF every single physical attack will hit you for 1 damage. Except when someone decides to pull out that IP and totally rape you.
Title: Re: Why is it that CK is better?!
Post by: Richi on November 24, 2009, 02:39:23 am
assumptio should reduce the dmg to 0
Title: Re: Why is it that CK is better?!
Post by: skith on November 24, 2009, 02:45:25 am
as far as I know everything should be 1 even with assump .
Title: Re: Why is it that CK is better?!
Post by: Aozora on November 24, 2009, 04:21:38 am
No, you can't deal 0 damage in this game. The algorithm rounds the damage up to 1 whenever it's under 1. The onyl way to deal "0's" so to speak is to have a 100% elemental resistance against the attacking element. then it'll just miss.
Title: Re: Why is it that CK is better?!
Post by: Novice Tenchi on November 24, 2009, 04:30:45 am
If they have %dmg cards like Hydra and Turtle General then 100% shouldn't affect the 20% or so right? Like 100% against Element vs. 140% Attack to a specified Target. Regular attacks btw. Can someone explain this to me?
Title: Re: Why is it that CK is better?!
Post by: levin on November 24, 2009, 06:30:25 am
No, you can't deal 0 damage in this game. The algorithm rounds the damage up to 1 whenever it's under 1. The onyl way to deal "0's" so to speak is to have a 100% elemental resistance against the attacking element. then it'll just miss.
If im not wrong with assumptio its possible. 100def + assumptio, not 100def alone Its just like a champ with steel body and assumptio, apparently the dmg would be shown as "miss"
If they have %dmg cards like Hydra and Turtle General then 100% shouldn't affect the 20% or so right? Like 100% against Element vs. 140% Attack to a specified Target. Regular attacks btw. Can someone explain this to me?
I don't really get wat you mean x__x are you talking bout the dmg on a char with 100 def?
Title: Re: Why is it that CK is better?!
Post by: Hard Weapon on November 24, 2009, 06:47:01 am
Ck is better because it ignores demihuman defence. TTS saber does not ignore defence.
Title: Re: Why is it that CK is better?!
Post by: Novice Tenchi on November 24, 2009, 06:48:40 am
I'm trying to ask: The difference between percent damage cards against percent reduction gears. Like Let's say someone had 100 defense, and you have a DDTT mg - thats 40% extra damage I think. So would you only do 40% damage against the person with defense, or...?
Title: Re: Why is it that CK is better?!
Post by: aaronumerouno on November 24, 2009, 07:01:46 am
Like, I want an explanation ! Why in some cases a TTS Saber would do good in PVM and sometimes in PVP. Like some I would do around 500 dmg in pvp to some. Then all of a sudden I only do like 100 dmg but when i used the CK I did over 300. o_o"
*Using an assassin btw.*
ur enemy might have been switching gears
Title: Re: Why is it that CK is better?!
Post by: Bajorgas on November 24, 2009, 07:41:01 am
No, you can't deal 0 damage in this game. The algorithm rounds the damage up to 1 whenever it's under 1. The onyl way to deal "0's" so to speak is to have a 100% elemental resistance against the attacking element. then it'll just miss.
That can't be right, if you get 100 mdef and put on wind armor then Jupitel Thunder will miss, same thing as steel body + assumptio in niff. The thing might work weirdly though, because if you put on % reduction cards it'll hit 1s but elemental armor and assumptio make it miss instead.
Title: Re: Why is it that CK is better?!
Post by: levin on November 24, 2009, 09:46:35 am
I'm trying to ask: The difference between percent damage cards against percent reduction gears. Like Let's say someone had 100 defense, and you have a DDTT mg - thats 40% extra damage I think. So would you only do 40% damage against the person with defense, or...?
you'll be doing 1 dmg to theplayer if the player has 100def regarless of what % card you use (armor def, including the 2/3 def from upgrades ~_~)
Title: Re: Why is it that CK is better?!
Post by: exDragon on November 24, 2009, 03:28:04 pm
No, you can't deal 0 damage in this game. The algorithm rounds the damage up to 1 whenever it's under 1. The onyl way to deal "0's" so to speak is to have a 100% elemental resistance against the attacking element. then it'll just miss.
Your damage reductions don't have to be 100% to do below 1 damage, however when this occurs it shows a miss instead of a zero.