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Old aRO Forums
The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: Haruwa on November 12, 2009, 06:24:14 pm
Title: DL Combo Question.....
Post by: Haruwa on November 12, 2009, 06:24:14 pm
When I wear a DL shoe and a DI mid I should get another 10% added to my max HP right?
So if I have 8000 hp I should be getting another 800 when wearing that combo or no. /hmm Just a little confused on how it's figured since my hp only goes up by 5% on my Wizzy when I use it so... bleh...
Title: Re: DL Combo Question.....
Post by: valiant1709 on November 13, 2009, 12:33:55 pm
When I wear a DL shoe and a DI mid I should get another 10% added to my max HP right?
So if I have 8000 hp I should be getting another 800 when wearing that combo or no. /hmm Just a little confused on how it's figured since my hp only goes up by 5% on my Wizzy when I use it so... bleh...
its 10% out of ur base HP not Hp after the other card buff i think
Title: Re: DL Combo Question.....
Post by: Haruwa on November 13, 2009, 01:29:01 pm
Okies that would explain it.
Title: Re: DL Combo Question.....
Post by: takhara on November 13, 2009, 01:35:04 pm
From what I understand about %'age cards, it doesnt "stack" per se, like something that gives 20%, and 20% doesn't automatically make it 40%. It should actually, take the first % from your base hp, add it- then take the second card's effect and apply it likewise. I suppose that this is the way it works, unless it lists specifically in a combo "If x card is also equipped, then x% is raised to (higher/lower) x%."
o.O Get it? :laugh:
Title: Re: DL Combo Question.....
Post by: Haruwa on November 13, 2009, 01:38:24 pm
Kinda confused a bit but I think I do. It's not xx card +20% then another boost of 10% of your HP after the boost but before it and even then it's not exact because they don't stack but I guess average? Something?
Real world math and it's rules does not apply in RO. Or is this some sort of probability rape? /sob
Title: Re: DL Combo Question.....
Post by: takhara on November 13, 2009, 01:42:34 pm
I would think...its like this
Say you have 1000 max hp with no gear affecting it:
then you equip something to give 10% more,
you now have 1100 hp
then you equip something that gives 20% more
you should get 200 more hp(because it uses your original hp as the basis for the increase)
therefore, 1300 hp.
Toy around with it a bit, get say...a peco peco card, and an...andre egg card i think it was (goes in shield and gives a % of hp, correct me if im wrong someone) and see how much it gives each individually, then how much you get together and see if it works the way I explained earlier.
Title: Re: DL Combo Question.....
Post by: Haruwa on November 13, 2009, 01:46:56 pm
/desp Well I'll play around when I get bored. For now I know that it gives me about a 5% increase for sure no matter what my max HP is. So I'll just ignore what the card says and think of it as a 5% HP boost only.
Title: Re: DL Combo Question.....
Post by: kolela on November 13, 2009, 02:29:46 pm
To put it simply (your base hp + bonus hp by number) * ( 1 + bonus hp by percentage )
If you have DL + sleipner only for hp bonus, and your hp about 10 k without any bonus it'll be 10 k * 170% = 17 k
with DL + DI + sleipner, it'll be 10 k * 180% = 18 k
not 17 k * 110% = 18.7 k
Title: Re: DL Combo Question.....
Post by: Erica~ on November 13, 2009, 06:30:10 pm
It takes away 10% before giving you the added HP boost, as the first effect is not canceled out
Title: Re: DL Combo Question.....
Post by: exDragon on November 14, 2009, 12:20:57 pm
Percent HP boosting cards are an increase from your base HP without any Percent boosting cards.
If your HP is 8000 then your HP with:
DL; 12000 ( gain 4000 from DL)
DL, DI: 12800 ( gain 4000 from DL, 800 from DI)
DL, sleipnir: 13600 (gain 4000 from DL, 1600 from sleipnir)
DL, sleipnir, DI: 14400 ( gain 4000 from DL, 1600 from sleipnir, 800 from DI)
Regardless of how many percent HP boosting cards you use, each individual one will always give you the same amount of HP as long as you don't change your base HP with something like vitality adding gear.
The reason why it gives you less then 10% more HP when you equip it from your point of view is because you are seeing the percent more from the already increased number, not the base number.