Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 178

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 183

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 184

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 220

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 223

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 235

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 250

Deprecated: Function create_function() is deprecated in /var/www/html/jellyro.com/archive/forums/Sources/Load.php on line 268
Print Page - LH3 MVP cards...

Old aRO Forums

The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: 0ur0bur0s on August 22, 2009, 07:04:12 pm

Title: LH3 MVP cards...
Post by: 0ur0bur0s on August 22, 2009, 07:04:12 pm
If some LH3 MVP cards were changed to become Atk +20~25% when slotted to a specific weapon, would they be considered fair in this server?

ex.
Card name

-Assassin Cross Eremes

- Lord Knight Seyren

- Sniper Cecil



- Whitesmith Harword
Current card effect

- {garment} Enables use of Level 3 Cloaking.


- {headgear} Enables use of Level 1 Berserk.
Maximum HP - 50%

- {weapon} Reduces HP recovery by 100%.
Add a 5% chance of gaining 20% of the damage inflicted on an enemy as HP with each attack.

- {weapon} Add a 10% chance of breaking the enemy's weapon and a 7% chance of breaking the enemy's armor when attacking.
New effect?

- {weapon} Deal 20~25% more physical damage when using a katar-class weapon.

- {weapon} Deal 20~25% more damage when using a spear-class weapon.

- {weapon} Deal 20~25% more damage when using a bow-class weapon.


- {weapon} Deal 20~25% more damage when using a mace-class weapon.

So as not to replace the Turtle General card, make these cards not stack when multiple LH3 cards are slotted in the weapon.
Title: Re: LH3 MVP cards...
Post by: SwiftStrike on August 22, 2009, 07:31:30 pm
I think GM's would rather not have 5000 unslots about unslotting TG's from weps :D

I prefer the cards be the same but given a little tweak(like side effects/compound on ___) rather than this
Title: Re: LH3 MVP cards...
Post by: Bahamut on August 22, 2009, 07:34:32 pm
the lord knight one should be for 2h and not for spear : [
Title: Re: LH3 MVP cards...
Post by: Razer on August 22, 2009, 11:17:09 pm
No weapon attack % cards please.
Title: Re: LH3 MVP cards...
Post by: Pope Louis XIV on August 23, 2009, 01:37:41 am
PLISSSSSKINNNNN... another reason to say anthem ro sucks with their riggedass card effects. no skill involved whatsoever.
Title: Re: LH3 MVP cards...
Post by: DreamerP on August 23, 2009, 02:46:41 am
/headdesk >_>