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Old aRO Forums
The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: 4n0nym0u5 on March 03, 2009, 04:40:51 am
Title: 20%
Post by: 4n0nym0u5 on March 03, 2009, 04:40:51 am
Whats 20% In real numbers? And why is turtle much more recomended than smurai incantation? I noe for the reason for the DBSS cuz of the bapho effect.
Title: Re: 20%
Post by: HaruSama on March 03, 2009, 05:02:37 am
20% = 0.2
Anyway yes in the case of a Bapho weapon you have to use Samurai, in other situations it depends on your Atk point. If you have high enough Atk, +20% will + more than 65 Atk which is better than Samurai.
Title: Re: 20%
Post by: 4n0nym0u5 on March 03, 2009, 05:10:57 am
So if i have 200Atk how much will 20% give?
Title: Re: 20%
Post by: HaruSama on March 03, 2009, 05:27:48 am
Title: Re: 20%
Post by: 4n0nym0u5 on March 03, 2009, 05:30:09 am
240Atk? Lol
Title: Re: 20%
Post by: Bajorgas on March 03, 2009, 05:35:23 am
Remember that the attack shown in the status screen is not the true attack, it is always a lot higher then that.
Title: Re: 20%
Post by: Aozora on March 03, 2009, 05:37:11 am
If you have 200 ATK, one turtle will give you 40 extra ATK. Now Turtles are better than Sams de to the fact that they give 20%, meaning the amount of extra ATK they give increases as your own ATK increases.
Sam gives you 65 ATK. If you have 200 ATK then you gain 40 ATK from turtle and 65 from sam. So sam in this situation is superior. But let's say you have 600 ATK. With a turtle you'll gain a whopping 120 ATK. While sam would still give you only 65.
The actual breakpoint is at 325 ATK, after you have more than 325 ATK turtles are always superior to sam, except with some skills (I.E Soul Breaker)
Title: Re: 20%
Post by: 4n0nym0u5 on March 03, 2009, 05:46:30 am
So after 325 Atk turtle will double?
Title: Re: 20%
Post by: Aozora on March 03, 2009, 05:49:37 am
I want tow pawn both i was even looking for wat was the name of the card that deals gud dmg to all monster size
Turtle General.
Title: Re: 20%
Post by: drigerx1 on March 03, 2009, 06:08:33 am
>.> okay lets get one thing straight OVER 365 ATK TURTLE GENERAL IS BETTERBELOW 365 ATK INCANTATION SAMURAI IS BETTER do you understand now? none of that hydra, skel crap
Title: Re: 20%
Post by: 4n0nym0u5 on March 03, 2009, 06:11:28 am
Well im sorry cuz maths is my favourite subject but im not fucking good at it
Title: Re: 20%
Post by: drigerx1 on March 03, 2009, 06:13:22 am
then... all i can is...... gtfo man.........gtfo jk jk
Title: Re: 20%
Post by: redhairweasel on March 03, 2009, 06:14:19 am
lol..dont worry lyronx...u'll get the hang of it and yeah i noticed u are sux at math after i saw your sig is over 190. ask moderator/GM how to edit or make a thread on how to edit it
Title: Re: 20%
Post by: HaruSama on March 03, 2009, 06:21:02 am
I think he did http://www.anthemro.com/forums/index.php/topic,60888.0.html
But oh well... ::)
Title: Re: 20%
Post by: redhairweasel on March 03, 2009, 06:22:18 am
haha he made me laughed twice now
Title: Re: 20%
Post by: Athear Caex on March 03, 2009, 12:57:54 pm
I don't think its about him being terrible at math, its either english isn't his main language or he doesn't bother reading what people are telling him : /
Title: Re: 20%
Post by: 4n0nym0u5 on March 03, 2009, 02:18:37 pm
Nvm i shud not have done this topic >.>
Title: Re: 20%
Post by: Razer on March 03, 2009, 02:22:01 pm
S is always for Sam Sw is for Skel workers ( A capital 'S' and a small 'w')
Skel Workers do 15% more damage to medium sized monsters only and give +5 attack to the final damage.
Turtle General does 20% more damage to everything.
Samurai give 65 Attk which is an absolute value
Turtle general gives 20% of your current attack which is a variable value.
Bapho is always used with Sam because the effect of Turtle Card does not spalsh while that of the Samurai cards splash.
If you are on an Assassin character -chances are the your total attack is lower then 325 meaning you can use Sam cards for better effects. If you are on a Swordy,hunter or a Smith class your attack will be over 325 making Turtle general a better option damage wise.
Lets say you have 1000 Base attack
With sam it becomes 1065 while with 1 Turtle general it becomes 1200 (1000 +20% of 1000 (which is 200) = 1200)
=======If you understood the above part then read this part=============== There is something called as compounding which can be used to enhance damage against one race or size of monsters.
For Example in PVP
4 TG cards 1000+ 400 = 1800 Dmg
2 TG + 2 Hydra cards(Hydra work on a different multiplier so they compound on the toital ddamage from two TGs)
1400 = from 2 TGs
1400+280X2(from two hydras) = 1960 dmg
Title: Re: 20%
Post by: 4n0nym0u5 on March 03, 2009, 02:37:30 pm
finally someone smart worked this out in a detailed way thx razerman :laugh:
Title: Re: 20%
Post by: drigerx1 on March 03, 2009, 05:22:30 pm
wtf D= we DID explain it >.> well they did, i just said sum random things
Title: Re: 20%
Post by: HaruSama on March 03, 2009, 08:18:18 pm