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Print Page - custom aura n sprite

Old aRO Forums

The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: pyromania on December 28, 2008, 02:16:58 am

Title: custom aura n sprite
Post by: pyromania on December 28, 2008, 02:16:58 am
is there any way to enable the custom stuff back? i finally got to 99 n i wanna try a different aura
Title: Re: custom aura n sprite
Post by: Aegis08 on December 28, 2008, 04:08:14 am
o.O only know about changing valk helm sprite http://www.mediafire.com/download.php?umeomynmw5j
Title: Re: custom aura n sprite
Post by: pyromania on December 28, 2008, 08:08:31 am
o.O only know about changing valk helm sprite http://www.mediafire.com/download.php?umeomynmw5j

it didnt work..
Title: Re: custom aura n sprite
Post by: redhairweasel on December 28, 2008, 08:18:28 am
Here, you lazy people: Download the [zip] (http://www.mediafire.com/?nqdm5zin1nk) file, and extract the two files to your RO folder (where the AnthemExe.exe, adata.grf, sdata.grf, etc. files are), click yes if you're asked to overwrite your DATA.ini.

valk helm other sprite
that's it we have for now
if u are good at kissing someone ass..try to ask fidelis making other custom xD

owh yea..THANKS A LOT FIDELIS ^^
Title: Re: custom aura n sprite
Post by: notthecheatr on December 28, 2008, 09:13:24 am
Both auras and sprites would be customized via the "data" directory.  Unfortunately, the GMs have decided to disable usage of the "data" directory since it would be possible to mess up your client or to cheat (for example by making monster sprites smaller) or otherwise cause problems which might take a lot more time and work for them to have to deal with.  It's still possible to change these things (auras and sprites) if you know what you're doing - you just have to modify adata.grf or sdata.grf directly, which is a bit less safe in case you make any mistakes.  At the very least I'd recommend backing those files up before modifying them, and only touch them if you know what you're doing.

Oh, and this isn't GM-recommended as far as I know (there's a reason they disabled the data directory, and it's to prevent problems with people doing this stuff, and modifying adata/sdata could cause the same or even more problems if you don't know what you're doing); I'm not even sure they would allow it although I doubt they're going to go handing out bans unless you do something illegal, but I don't know if they'd appreciate my posting detailed instructions, so I'm not going to.

In short, you're going to have to hope they decide to re-enable the data directory, just live with the normal sprites/auras, or go get smart and make your own (in which case you're on your own).
Title: Re: custom aura n sprite
Post by: redhairweasel on December 28, 2008, 10:19:32 am
Quote
Unfortunately, the GMs have decided to disable usage of the "data" directory since it would be possible to mess up your client or to cheat

it's not GM decision..it's the update of RO
Title: Re: custom aura n sprite
Post by: valiant1709 on December 28, 2008, 08:59:48 pm
woot thx fidelis <3 i can see the valk sprite again now
Title: Re: custom aura n sprite
Post by: Aegis08 on December 28, 2008, 10:30:09 pm
/no1
Title: Re: custom aura n sprite
Post by: hunksurvivorx on January 05, 2009, 06:35:10 pm
i know the way how to get the user custom sprites back...without data folder, its easy but dunno if GM aprove it,im using custom lif sprite and acolyte in flower cart...those cuteness things cant be lose X3