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Print Page - Doppleganger

Old aRO Forums

The 'Other' Section => AnesisRO Archive => Archive => General Questions => Topic started by: slicerx on November 09, 2008, 10:09:56 am

Title: Doppleganger
Post by: slicerx on November 09, 2008, 10:09:56 am
i have a dopple. cost me alot... i have 154 aspd with a main gauche equipped...  and only 169 aspd with main gauche with dopple only on. thats 10% increase.
isnt it 33%? and why wont it do the 33%?
thank you for help.
Title: Re: Doppleganger
Post by: redhairweasel on November 09, 2008, 10:15:21 am
did u use speed pot yet?
and what's the left hand weapon?
Title: Re: Doppleganger
Post by: SoSmooth on November 09, 2008, 10:19:15 am
You need agi too
Title: Re: Doppleganger
Post by: Xavior Hinoarashi on November 09, 2008, 10:32:12 am
He's asking why the Dopple Card is only giving him 10% ASPD, not 33% like the card says.
Title: Re: Doppleganger
Post by: HaruSama on November 09, 2008, 10:43:12 am
Because it is counted like

ASpd = 200 - Delay

Delay = SpeedMods * (WeaponDelay - ([WeaponDelay*Agi/25] + [WeaponDelay*Dex/100])/10)

SpeedMods = (100-ImprovementPercentages)/100.

So the Doppel card affects the speedmod by 33%. Speedmod becomes 0.67

Your original delay = 200 - 154 = 46.

With a Doppel your new delay = 0.67 x original delay = 30.82.

Now your new aspd = 200 - 30.82 = 169.18, rounded to 169.
Title: Re: Doppleganger
Post by: Galadraw on November 09, 2008, 02:26:54 pm
*just stares at the equations*
Title: Re: Doppleganger
Post by: Guardian Lord on November 09, 2008, 04:13:26 pm
*just stares at the equations*

errm I just know that with 2 dops and around 20 agi I get max aspd (W/o Pots) :S
Title: Re: Doppleganger
Post by: Mexico_san on November 10, 2008, 07:09:22 am
Doesnt the weight of the weap affect too? Thats why when u wear a weap your aspd goes down? ^^'
Title: Re: Doppleganger
Post by: HaruSama on November 10, 2008, 07:21:06 am
Doesnt the weight of the weap affect too? Thats why when u wear a weap your aspd goes down? ^^'

The weapon type are WeaponDelay. But since the OP was comparing a cardless MG with a Doppel MG, so it is the same weapon delay =p
Title: Re: Doppleganger
Post by: Mexico_san on November 10, 2008, 08:28:18 am
...
Title: Re: Doppleganger
Post by: D e r r ! c k on November 10, 2008, 08:53:40 am
...

silly-face  ::)

good work harusama, i often wondered about those equations
Title: Re: Doppleganger
Post by: Mexico_san on November 10, 2008, 11:22:57 am
Because it is counted like

ASpd = 200 - Delay

Delay = SpeedMods * (WeaponDelay - ([WeaponDelay*Agi/25] + [WeaponDelay*Dex/100])/10)

SpeedMods = (100-ImprovementPercentages)/100.

So the Doppel card affects the speedmod by 33%. Speedmod becomes 0.67

Your original delay = 200 - 154 = 46.

With a Doppel your new delay = 0.67 x original delay = 30.82.

Now your new aspd = 200 - 30.82 = 169.18, rounded to 169.
Thats why i love this game /spin everythign has an equation.... even the slightest thing  /slur 

-moves 1 space-  [Forward thrust - wind resistance/50+speed mod=walk speed] XD
Title: Re: Doppleganger
Post by: slicerx on November 11, 2008, 06:04:27 am
thanks for clearing that up for me  ;D
Title: Re: Doppleganger
Post by: Mexico_san on November 11, 2008, 10:37:15 am
I speak for everyone who posted here and say "Anytime >:3!"